Russia is ridiculously overpowered. Can boost powerful units and tanks from the start, not expensive either.
Russia is ridiculously overpowered. Can boost powerful units and tanks from the start, not expensive either.
How can I build the Tech Lab of the US Rogue general? I coudln't find it.
Chinese rogue general has no superweapon?
That makes sense: to completely remove this power is an over-reaction. Anyone facing a Chinese commander general should be wary of this. It would be good to give warning when your unit is converted.
While it is difficult to convert a dozer and move it safely back home, it is very easy to convert a GLA worker and use him to build GLA structures and units, which results in the Chinese Commander being grossly overpowered by having the advantages of two factions. It should be fixed so that you cannot convert a dozer or a worker.
I used the Easy Install version. What I am supposed to do with the data/scripts/ folder?
The GLA fortress AI doesn't work on most maps.
Yes, I believe this is only a Mac problem. I did a completely new installation. I can play the mod as long as no mobile radars, S-500s or THAADs are deployed. This means that I could only play the mod with all the AIs being GLA factions. or else the game crashes sooner or later once the AI deploys them.
The defector general power can even convert enemy dozers or workers. And after you saving it/him you can even build the structures and units of your enemy, even if you are not in the same faction.
This should be fixed. You cannot convert dozers or workers.
AI performance varies from map to map. Try another map.
I really enjoy playing this mod on a Mac. However everytime I deploy a heavy anti-air system (THAAD or S-500) (or mobile radar) the game crashes. Trying to fire the Topol-M Ballistic Missile also crashes the game. Is this a Mac problem?
It even has a larger payload than the Aurora bomber.
So the aurora alpha in this mod can only be used to bomb troops without proper anti-air.
Then the Aurora Alpha is quite useless in this mod now. Four aurora alphas can't even take out a GLA supply stash, and they get instantly shot down once they relay their payload.
The GLA salvage general is overpowered. The Sam 2 missile can shoot down a GENERAL POWER plane in two shots! Even much more powerful than US patriot missiles! A bit ridiculous.
What's the difference between Granger's Hypersonic Aurora and the normal Aurora? Is it faster or has it better survivability?
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