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Comment History
ldaulixinghe
ldaulixinghe - - 18 comments @ The End of Days

Russia is ridiculously overpowered. Can boost powerful units and tanks from the start, not expensive either.

Good karma-1 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ Zero Hour Reborn

How can I build the Tech Lab of the US Rogue general? I coudln't find it.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Zero Hour Reborn

Chinese rogue general has no superweapon?

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ The End of Days

Yes, thanks. How can I tell you?

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Zero Hour Reborn

That makes sense: to completely remove this power is an over-reaction. Anyone facing a Chinese commander general should be wary of this. It would be good to give warning when your unit is converted.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Zero Hour Reborn

While it is difficult to convert a dozer and move it safely back home, it is very easy to convert a GLA worker and use him to build GLA structures and units, which results in the Chinese Commander being grossly overpowered by having the advantages of two factions. It should be fixed so that you cannot convert a dozer or a worker.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Operation: Firestorm

I used the Easy Install version. What I am supposed to do with the data/scripts/ folder?

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Operation: Firestorm

The GLA fortress AI doesn't work on most maps.

Good karma+2 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ The End of Days

Yes, I believe this is only a Mac problem. I did a completely new installation. I can play the mod as long as no mobile radars, S-500s or THAADs are deployed. This means that I could only play the mod with all the AIs being GLA factions. or else the game crashes sooner or later once the AI deploys them.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ Zero Hour Reborn

The defector general power can even convert enemy dozers or workers. And after you saving it/him you can even build the structures and units of your enemy, even if you are not in the same faction.

This should be fixed. You cannot convert dozers or workers.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ The End of Days

same here. And then it crashed.

Good karma+2 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ C&C: ShockWave

AI performance varies from map to map. Try another map.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ The End of Days

I really enjoy playing this mod on a Mac. However everytime I deploy a heavy anti-air system (THAAD or S-500) (or mobile radar) the game crashes. Trying to fire the Topol-M Ballistic Missile also crashes the game. Is this a Mac problem?

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ USA F/B-22

It even has a larger payload than the Aurora bomber.

Good karma+1 vote
ldaulixinghe
ldaulixinghe - - 18 comments @ C&C: ShockWave

So the aurora alpha in this mod can only be used to bomb troops without proper anti-air.

Good karma0 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ C&C: ShockWave

Then the Aurora Alpha is quite useless in this mod now. Four aurora alphas can't even take out a GLA supply stash, and they get instantly shot down once they relay their payload.

Good karma0 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ C&C: ShockWave

The GLA salvage general is overpowered. The Sam 2 missile can shoot down a GENERAL POWER plane in two shots! Even much more powerful than US patriot missiles! A bit ridiculous.

Good karma0 votes
ldaulixinghe
ldaulixinghe - - 18 comments @ C&C: ShockWave

What's the difference between Granger's Hypersonic Aurora and the normal Aurora? Is it faster or has it better survivability?

Good karma+1 vote