Working on COMa. A Sci-fi FPS set in 2099 after the devistation of World War III during the Codelic reign over humanity.
No I dont believe I have, might have to give it a listen sometime :)
This looks awesome :D
how hard would it be for you to import it into the UDK and release it as a standalone mod?
If it isnt too much trouble I believe this could be very benificial to your game and to all who want to play it :)
Keep up the good work.
I think i saw this on youtube? am i right?
It started off as a ball game where you collected items?
keep it up :)
Just spent all my English class playing this game, It is awesome :D
Very addictive and very fun with a good mix of level difficulty and a level editor, very polished too. 10/10
Great work, keep it up :)
Agree'd, i know its not done yet and you are probably going to do this anyway, but make an awesome 'pick yourself up' animation.
Amazing stuff though :)
Can't wait for it :D
Great job :)
Just played it, amazing game, very tricky and very adictive :)
This would be huge on the iphone, i hope that version works out for you.
This looks insane :D
im suprised you havent got more visits and fans.
Will have to download now :)
Looks good :)
is the planet a map or a model?
looking great, cant wait to see the final textured one :)
Great stuff :)
Very true, Will be changing that ASAP. thanks for the input :)
reminds me of oblivion :)
Its starting to look like the Tony Hawk game series :P
Heyy, just wondering if you have any current work?
Our mod team is in desperate need of a programmer.
If you get a chance have a look at our moddb page.
Thank you for your time.
KUB3ISM GAMEWORKS TEAM
Looking good :)
Thanks. An intermediate!? more like a pro. from what I have seen your models are amazing. Keep up the great work :)
Amazing model work, some of the best I've seen on moddb :)
Do you also do animation for you models?
very nice :)
looks awesome :D
looking good ;)
looks better in-game :(
You have to add a light (point) then convert it.
You right click anywhere on your map.
then click add actor.
then right click the pointlight.
and go to convert.
there is a whole series of different lights you can change it too.
(this includes toggleable ones and movable ones)
If you want one to be attached to the player.
go to Kismet and add a 'Attach to Actor'
link it to a 'Player Spawned' and set the target as 'All Players' and set the attachment as you light. (it has to be a movable one)
for a toggle light.
you can add a trigger and a toggle light.
use kismet to add a action using the trigger.
link it to your light and it should all work.
Raven has done some good video tutorials on this and you should be able to find them on youtube and on the UDK's moddb page.
I hope this all helped.
Cheers Bennie :)
cookie monster is angry :P
:O you moved to the orange box :'(
hope it all goes well, shame i only have the orange box on Xbox360 :(
great stuff though (y)
looking awesome :D
cool and wierd, nice job :)
Heyy, sorry i didnt quite understand your question,
do you want to know how to add a toggleable light?
or how to attach it to the player?
haha maybe I should remove it, sounds dangerous :P
Thanks for the wonderfull feedback :)
Looks great :)
Looks awesome, shall have to download ;)
looks sweet :) shame i only have portal on Xbox 360 :(
Good to hear, keep up the good work :)
Great mapping and models (:
Great work on the concept art (: