Post news Report article RSS Feed SHIFT: Developing a Racing Mod (11 Videos)

SHIFT moves to Orange Box///Previously unreleased developer videos are finally made public; including the Alpha video.

Posted by MrMattWebb on Mar 26th, 2010

A Move to Orange Box

It is official. Over the past two months, the development team has been hard at work porting the Episode 1 version of SHIFT to the Orange Box SDK. This means SHIFT will no longer require Episode 1 specifically and will now work with any Orange Box games.

Developing a Racing Mod (Progress Time Line)

We were unsure of how the move to Orange Box would go. To our surprise, it was more than great and proved to be worth it. To mark this change, we decided to release several videos for the public.

SHIFT has always kept quiet on its development and many people may have wondered what we were up to over the past year. Here are several videos which should help summarize our development on Episode 1 in the form of a time line.

These videos DO NOT represent SHIFT in its current state.

Circuit Track

This is the circuit track that was used to demonstrate the 4 player multiplayer test on Moddb. Many people wanted to see it in one cut instead of in different pieces. Here you can see the basic track layout from beginning to end.

Designing a New Menu

One of the major goals of SHIFT was to remove the feeling of being in Half-Life 2 for the player. We spent a lot of time developing a new menu system.

Proof of Concept

This is one of the first solid alpha builds that incorporated a custom vehicle, tachometer, and custom performance settings for the car.

Revving in Neutral (manual transmission)

We spent much time developing a tachometer that would match the theme of SHIFT. This is actually SHIFT's 4th tachometer design. This video is also demonstrating SHIFT's realistic engine throttle simulation and the neutral gear in manual transmission.

240SX Announced

We wanted to have a car with a lot of character and personality to represent SHIFT. I had been searching for a modeler for SHIFT for many months and came across Laurens Corijn who had modeled the Bosozoku 240SX. He agreed to allow us exclusive use of the car for SHIFT.

240SX In Game

After announcing the 240SX as the games story mode car, we received criticism that it couldn't be in game. Here is the model, imported into Source.

Private Alpha Video

This is the official Alpha test demonstration video that we privately unveiled to the members of the SHIFT Steam community group chatroom. However, This video does not have the commentary audio. Due to the skepticism of the 240SX not actually being a model which could be driven, we added a teaser at the end of the video.

Multiplayer Testing

Once we unveiled the SHIFT Alpha video, we felt that the SHIFT Singleplayer was in a good enough state that we could begin work on the Multiplayer. There were many skeptics that said the vehicle netcode wouldnt support this kind of mod.

Power Sliding

We played with 4 players on huge maps and suffered little to no lag thanks to our net fix. Any lag in these videos is due to FRAPS.

Driving the 240SX

This is part two of the Alpha demonstration video that was never released. It showcases the 240SX, competitive AI, and a near complete HUD.

Quarter Mile in the City

A short clip from one of SHIFT's singleplayer maps.

Post comment Comments
DarkPivot Mar 27 2010 says:

Epic stuff! :D

+1 vote     reply to comment
SEKCobra Mar 27 2010 says:

Looks awesome :D

+1 vote     reply to comment
KUB3ISM_GAMEWORKS Mar 27 2010 says:

:O you moved to the orange box :'(
hope it all goes well, shame i only have the orange box on Xbox360 :(
great stuff though (y)

-4 votes     reply to comment
DarkPivot Mar 27 2010 replied:

It should still work with any source engine game I believe.

+3 votes     reply to comment
grzyb Mar 27 2010 says:

wow ! good work.
btw. are these Impreza sounds from Most Wanted? :D They are very similar.

+1 vote     reply to comment
Dark-Marco Mar 27 2010 says:

Lets get it orange in here!

+1 vote     reply to comment
Murdouken Mar 27 2010 says:

Looks AMAZING. Can't wait for the release.

+1 vote     reply to comment
RogerRamjet Mar 27 2010 says:

Looking good guys... lots of videos...

+2 votes     reply to comment
pielikey Mar 27 2010 says:

Woah, I never realized how much you actually had done until now. Good stuff, keep it up.

+2 votes     reply to comment
Getro Mar 27 2010 says:

WOW, i thought this mod was dead for sure, but it's not. :)

-1 votes     reply to comment
Famouz Mar 27 2010 says:

The walk ways in the last video, are to vast for me, but the rest is awesome.

+2 votes     reply to comment
altercuca Mar 27 2010 says:

awesome stuff :8!!!

+1 vote     reply to comment
Bluedrake42 Mar 27 2010 says:

now all you have to do is have a gunplay scene in the game haha

+1 vote     reply to comment
Sparky245 Mar 27 2010 says:

Looking good. Is it going to be like an NFS style game or is it just the HL2 driving physics with new models? Will it have a cockpit view that supports the a steering wheel like the G25?

+2 votes     reply to comment
Spooboy Mar 27 2010 says:


+2 votes     reply to comment
SolidFake Mar 27 2010 says:

awesome city

+2 votes     reply to comment
masterchief396 Mar 27 2010 says:

Looks great.

+1 vote     reply to comment
Axozombie Mar 27 2010 buried:


looks like sh!t :o -.-

-7 votes     reply to comment
Nebcake Mar 27 2010 says:

You guys are coming along fast.

+2 votes     reply to comment
eXeC64 Mar 27 2010 says:


+2 votes     reply to comment
MitchellS Mar 27 2010 says:


+3 votes     reply to comment
Gunship_Mark_II Mar 27 2010 says:

This mod is really awesome!

Great works guys!

BTW Menu is COOL!!


+3 votes     reply to comment
Curse231 Mar 27 2010 says:

the exhausts look gay green and blue really oh well recolor it or something any way amazing mod !

-4 votes     reply to comment
awesomepossum Mar 27 2010 says:


+1 vote     reply to comment
The_Dias Mar 28 2010 says:

Looking good. Do you intend to improve the controls? With how nice and smooth everything else seems to work, it's fairly noticeable how jerky the movement is when steering left or right with the keyboard. I'd suggest finding a way of smoothing out the steering, or implement mouse-based steering. Keep up the good work. :)

+3 votes     reply to comment
do365nic Mar 28 2010 says:

looks like you guys are building the next trackmania :)

+1 vote     reply to comment
c3r14l-suck3r Mar 29 2010 says:

tight graphics, doable

+1 vote     reply to comment
The_Dias Mar 31 2010 says:

Another (unrelated) thing that I've noticed is that (namely in the Private Alpha Video) at certain speeds the ground texture has a stroboscopic effect. I'm not sure if this can be stopped with the source engine, but it would be nice because I find it somewhat distracting.

+1 vote     reply to comment
Awesome_ninja Apr 3 2010 says:

you guys need to create a donation page, I'd donate 100$ to make sure that this mod will see the light of the day

+1 vote     reply to comment
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