I LOVE GAMEART

Comment History  (0 - 30 of 92)
Kruk
Kruk Aug 25 2014, 5:32am says:

Nice, looks interesting ;]

+1 vote   mod: The Whisper
Kruk
Kruk Aug 25 2014, 5:28am says:

Rób! nie poddawaj się :) zawsze coś z tego będzie :]

+1 vote   mod: Analysis
Kruk
Kruk Jul 21 2014, 7:34am says:

he, interesting ;]

+1 vote   mod: play-street engine 3d
Kruk
Kruk Apr 12 2014, 2:16pm says:

hmm this seems really interesting ;]

+1 vote   mod: LightenWoods
Kruk
Kruk Mar 17 2014, 7:51am says:

wow this is still going on ? XD

+1 vote   download: SoHL v1.8 with Source Code compatible with VS2010
Kruk
Kruk Sep 4 2013, 9:20am says:

what in detail do you guys need?

0 votes   article: Abyss is looking for help !
Kruk
Kruk Jun 21 2013, 7:39am says:

nice

0 votes   article: Construction UPDATE
Kruk
Kruk Nov 22 2012, 10:33am says:

thumbs up ;]

+1 vote   media: low poly wip
Kruk
Kruk Nov 14 2012, 7:01pm says:

hmm didn't know people are still interested in this mod 0o

+3 votes   mod: TEAR
Kruk
Kruk May 1 2012, 4:35pm replied:

;] THX

+1 vote   media: Metal red barrel
Kruk
Kruk Feb 27 2012, 8:37pm says:

oh yes DOWNLOADING :> heh now i whant to finish my hl1 mod XD

+2 votes   game: Cry of Fear
Kruk
Kruk Feb 14 2012, 8:52pm says:

heh now steam will go in game and work like second life XD

+1 vote   article: February Core Update & New DLC
Kruk
Kruk Jan 27 2012, 9:52am says:

O świetne szkice, szkoda że wcześniej ich nie widziałem ;]

+1 vote   media: doodle dump
Kruk
Kruk Jan 14 2012, 7:12pm says:

hmm aren't you guys waiting for the new source engine too bridge the mod ? :>

-3 votes   mod: Black Mesa
Kruk
Kruk Dec 24 2011, 5:28pm says:

yey :3

+1 vote   article: Cry of Fear - Release date
Kruk
Kruk Dec 8 2011, 3:03pm says:

its realy great for gameplay mechanics, why people dont use it that mutch?

+1 vote   article: Spirit of Half-Life entities
Kruk
Kruk Nov 4 2011, 2:03pm says:

Drawing is best for everything :>

+1 vote   media: ...
Kruk
Kruk Oct 13 2011, 7:26pm says:

But i will remade it for a hl gold mod :>

+1 vote   media: Mr dead
Kruk
Kruk Oct 13 2011, 7:18pm says:

Can't wait to see this in game running at me XD LOL

+1 vote   media: Concept 5 First try with Zbrush :)
Kruk
Kruk Oct 13 2011, 7:16pm says:

Very good for a first time ;]
I'm too using this technick for my mod
Img43.imageshack.us

First i drawn character textures but baking HP map beats alot of time giving you more to work with (AO, cavitymaps, lightmaps, specmaps, ect) and you can make a second next gen version ;]

Img69.imageshack.us
3ktri 2x512 tex
Media.moddb.com
7ktri 2k tex

+1 vote   media: Concept 5 First try with Zbrush :)
Kruk
Kruk Aug 5 2011, 6:23pm says:

Thumbs up, as always ;]

+1 vote   media: Cry of Fear - 7 min gameplay
Kruk
Kruk Jul 28 2011, 12:17pm says:

o modzik do hl1 fajnie, fajnie :]

+2 votes   mod: Analysis
Kruk
Kruk Jul 11 2011, 3:35pm replied:

Ok, just trying to help or suggest something.

+1 vote   media: High res normals
Kruk
Kruk Jul 11 2011, 11:56am replied:

You can fake normal maps where the light doesn't reach if you got a global cube map blending with all normal maps or radiosity (dont know is it possible to implement to gold source?)

But the right wall as you can see still looks like simple similar checker bump.
just suggesting unused potential :3.

+1 vote   media: High res normals
Kruk
Kruk Jul 10 2011, 5:01pm replied:

Heh 1500 textures :]
hmm maybe just the important ones like this tite wall ? olney trey textures on the screan so why not add more detail to one? something like this.

Img41.imageshack.us

I understand you dont have the man power :(
W8 i will PM ypu with something :3

+1 vote   media: High res normals
Kruk
Kruk Jul 9 2011, 7:14pm says:

Damn nice update for the engine!

My suggestions:
Bake the normal map for the tiles, they look kinda flat . Maybe something like this? Cubesmith.com
BTW will you use cube maps with normal maps for dark places? Because the unlight left wall doesn't show any depth.

+1 vote   media: High res normals
Kruk
Kruk Feb 25 2011, 7:51pm says:

looks ok but the maps are a litle too.... boxy ;p like a little kill box XD

0 votes   mod: Platoon
Kruk
Kruk Jan 1 2011, 7:49pm says:

I like it but if B&W add more contrast to it ;]

+2 votes   mod: Halfquake Sunrise
Kruk
Kruk Dec 19 2010, 6:42am says:

3D Ripper from GC emulator ;]

+1 vote   media: Jill S.T.A.R.S.
Kruk
Kruk Dec 8 2010, 5:18pm says:

Well keep it up ;]. Play with the tools, run photoshop or gimp 3dsmax or blender or other. And learn ;].

+1 vote   mod: Half Life Ultra Hd pack Version 2
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