I LOVE GAMEART
o modzik do hl1 fajnie, fajnie :]
Ok, just trying to help or suggest something.
You can fake normal maps where the light doesn't reach if you got a global cube map blending with all normal maps or radiosity (dont know is it possible to implement to gold source?)
But the right wall as you can see still looks like simple similar checker bump.
just suggesting unused potential :3.
Heh 1500 textures :]
hmm maybe just the important ones like this tite wall ? olney trey textures on the screan so why not add more detail to one? something like this.
I understand you dont have the man power :(
W8 i will PM ypu with something :3
Damn nice update for the engine!
Bake the normal map for the tiles, they look kinda flat . Maybe something like this? Cubesmith.com
BTW will you use cube maps with normal maps for dark places? Because the unlight left wall doesn't show any depth.
looks ok but the maps are a litle too.... boxy ;p like a little kill box XD
I like it but if B&W add more contrast to it ;]
3D Ripper from GC emulator ;]
Well keep it up ;]. Play with the tools, run photoshop or gimp 3dsmax or blender or other. And learn ;].
I Can't wait to play:>.
One detail, the wall is kinda bright, almost emissive.
Not relly for a MP game with the 5000 wpoly and 50000 epoly ;p.
Still looks nice, little too flat ( like killbox with a building inside ;] )
? is it sopose to be a jump scere? it faills XD
doom3 corssover XD
keep the mod going :>
cant see a thing on the video it sux ;/
heh nice XD first time i saw something like this is in shenmue XD
lol :] you lucky kid XD
0_0 love it
Im afraid not a full potential of it is shown hier...
Wow looks realy faithful;]
good to see another gold source mod ;]
just like MGS VR ;] i like it
i don't know ;/ looks weird
#1 DON'T use milkshape ;).
#2 Watch some tutorials.
#3 You make some good stuff for your age.
Keep the projeckt going !