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Khaelos
Khaelos - - 35 comments @ Game of Thrones Submod: The Winds of Winter

How can I acquire it? The page of GoT_Enhanced only has versions 4.0, 4.6, 4.7 and 4.9.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Game of Thrones Submod: The Winds of Winter

So I'm having a small issue (nothing gamebreaking fortunately). The images of the main menu do not appear, instead having mostly a black screen underneath the starting icons. Likewise, most of my troops lack any sort of description other than, say "Dragonstone Pikemen" and the like. As a note, I have GoT_Enhanced 4.9, rather than 4.5. Does that have something to do with it?

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest Patch 1

Freelancer mode was removed, so no longer enlisting in anyone's army works as intended. On the female Skavens... That's odd.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest Released

I might be missing something out, but after installing the mod, I don't seem to be able to romance female lords (tried that with Emanuelle, option doesn't pop out). Am I doing something wrong or it still hasn't been implemented?

On a second note, what the hell do the Cult Masters do asides from threatening people? I'm pretty curious to know if someone has triggered extra dialogue from them!

Good karma+3 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

That's one of the skills, dodge. If you want to avoid that, disable special skills (but be wary that just like the enemy makes use of it, so do your troops and you yourself can as well).

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

So far, the experience has been amazing! The models, the cities, everything looks fantastic. However, I've found a couple of bugs, one of them being only annoying and the other one being a bit game breaking.

The annoying one is that for some reason, no text pops up, no matter how many times I toggle the option on-off. I like to keep track of dying and wounded units, experience, damage and other events, but without that showing up I can't. The second one is when talking with Lord Eschliman and he gives the quest of finding a bandit lair and destroying it, for some reason you can't advance on the conversation. The game ends up stuck in it and no matter how many times you left click, you stay on the conversation menu without options of getting out of it.

Good karma0 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

I've decided I'll make it a goal of mine to exterminate the beastment every time I start a campaign with an army that is not theirs. Vengeance for Estalia!

Good karma+4 votes
Khaelos
Khaelos - - 35 comments @ Update and new features/changelog part one

Overall, all these things look great, but I do hope that Greatswords get the Mighty Blow skill at the very least, otherwise the Empire is gonna get rekt even harder whenever half the factions arrive at close range!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

FOR SIGMAR!

Good karma+2 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Uhm, dude... The fact that he's doing this for FREE, as in not earning a single dime out of it is more than enough to give him the right of being an "*******". He's ****** off because people constantly keeps asking him the same things, so I understand why he replies in such an agressive manner. If you want him to tone down and to do less "typy typy", why don't you send him money, instead of complaining about something people does for FREE? (That goes for lordnivek1 mostly, but some people on the comments could apply that too)

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Well, he needs 2 to 3 shots to get killed, that's epic enough!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ A Modest Proposal

My answer is a huge YES! Waiting a bit more to have an already patched, even better release is certainly worth the waiting. And to those who are skeptical, I'm telling you, it's gonna be an epic release!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Well, it's mostly that sometimes I've seen Reiksguard/Blazing Suns never taking out their swords, and instead just trying to poke their enemies with the lances, which is kinda funny to watch until you see 4 guys swarming the poor bastard and even then he doesn't try to grab his sword D: I'm gonna try to keep better track of it now, because it might just be my imagination. Although it is true that in sieges I've seen some of the nobles never bothering on grabbing anything that's not their lance, if they decide to finally besiege Gutrot instead of screwing around chasing orks and chaos bad guys I'll be able to check the names of the nobles who do that.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

I've just noticed that quite a few Empire lords are only given lances as melee weapons, which makes them utterly useless in most sieges. I've also seen that this same thing happens too with Blazing Sun and Reiksguard Knights, in which they get either only the lance or only the sword, limiting their efectiveness as you have half of your cav unable to lance the enemy and the other half being instantly dead on any melee fight they engage. Is this going to be fixed on the release?

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

You installed the bugfix as specified? If yes, and since you say you're already from the same race as the army you want to join... Then every time you get promoted, check the inventory. Gun and ammo must be there, just unequiped.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Awww, no more Seven Shot on horseback cheesyness? :( Well, we imperials still get gunlines at least which is amazing... And nice heavy cav to take out enemy gunners!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

What kind of balancing do guns need?

Good karma+4 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

I have no trouble whatsoever with waiting, and... Have I read right? Spouses as companions? YES! Now I can tell my wife to quit telling me my larder is insuficient to throw feasts and instead give her a gun and send her to fight the hordes of Chaos!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

If after the bugfix no gun shows up when you go to battle, check your gear. When you have several weapons on it, promoting randomly assigns you the weapons you had and if there's more weapons than slots, guns don't get equiped and you have to equip them. Always double check after promoting!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

I know, and there's no problem on that, because after all it would be pretty much altering the original programming of the game and let's be honest, with all the work this mod has behind and all the big things that have been done on it, I doubt anyone would go "I don't care that you want to add a whole new faction with their territories, armies and the like, I WANT TO ROMANCE A CHARACTER THE WAY I WANT". It's just that the game's own core programming trolled me and rubbed against my face the AI can do things the players can't, so I wanted to vent it out.

About the gun: YAY, you guys are the best (I don't want to be irritating with it, it's just that after the first time I suggested it I find funny to mention it every time I post), and unless you're planning on making her gun a special one like Hochland's Long Rifle that Count Alberich always uses (I think I got him right, and btw, he has no horse, so the same could be done to her to avoid excessive work), I'd say that either the carbine or the seven-shot would work just fine.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

So something quite frustrating happened. In one of my games, Countess Emanuelle dated a lady and they became married. Seeing as that happened, I thought to myself "why not give it a shot", and so I made a female character. Everything was working well since she said "Farewell, I am your most ardent admirer" and I thought to myself "gotcha, this time I'm getting to marry my favourite Warhammer character ever". Needless to say, it didn't let me. Is this going to change in any way on the upcoming release, or she'll keep stuck in this loophole in which no PC can marry her but she can marry an NPC lady?

P.D: Of course, I won't complain if she gets a gun on the release :D

Good karma+2 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

For that they should get rid of the 16 races limit, which doesn't seem quite likely unless they for example put elves into a single race with custom faces of each three elven factions and three beginnings like humans have four, but I don't know how feasible that is. It would be epic though if they eventually manage to do that!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Just bring a lot of gunmen and let them do the job while you comfortably sit on your Blazing Sun horse, for the glory of Sigmar!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

These are some pretty solid points, so what I'm going to say it's mostly suggestions other than anything. They've probably been considered already but hey, it's one of the few times I see a place where developers actively give and take feedback from fans and voicing ideas and complaints actually works, so I'll speak my mind on that:

The Badland Goblins, maybe it could be solved by merging orcs and goblins in one army, because so far I've seen orcs get wiped out terribly easily, while the goblins mercilessly stomp the Tomb Kings. Maybe that would balance it out, as although orcs and goblins would get a far bigger terrain, they'd also be at war with three factions, which would mean that they have more enemies to worry about, but they also have the territory and armies to face it, because the Empire usually gets the upper hand soon enough and starts stomping it's way through the map with dreadful ease (and that comes from someone whose save slots have at least 4 different imperial characters). Maybe that would help with the balancing.

About Estalia and Tilea, there are things we do know, both reading into the lore they have (I'll admit there's not much lore to them, and most of it comes from the regiments of renown), and the real nations from which they're based, which mostly are medieval/renaissance Spain and Italy. That means that their armies would specially rely on pike and shot formations. That would mean that an Estalian/Tilean army core would be composed of crossbowmen/musketeers, supported with a main block of pikemen infantry. Their cavalry, due to terrain and cost, would be minimal and light, so they'd probably have some sort of light lancers, or more likely crossbowmen cavalry. Depending on whether they're given gunpowder or not, that would mean they could get musketeer and dragoon support, which in terms of battlefield would even them out a bit to the Empire, which relies a lot more on their heavy cav.

On Warhammer Fantasy RP, there's also a starting class that gives further insight into the other type of auxiliaries that tileans and estalians would get, which is swordsmen. Estalians have the Estalian Diestro, which is pretty much based off a spanish "rodelero", lightly armored men who wielded bucklers and espadas roperas (kinda like a rapier, but with wider blades for cutting, much like some of the pirate swords already done), whose main function is to get inside the pike formations or the flanks to duel the enemies amongst the pikes using their highly trained martial skills and their swiftness. Now, I don't know if that has been already considered, but based on what we know about those two nations, that would be my bet and my take on the whole thing. Core of pikemen and crossbowmen/musketeers (depending on whether they're given guns or not), supported by highly skilled, lightly armored sword and buckler infantry and light, mostly ranged cavalry. I believe it would be a pretty balanced army, and besides, Pirate Kingdom already has light armor, so the changes to shape them as Estalia and Tilea would simply mean they'd get more tactical versatility, instead of quickly getting overrun by the first army who brings a certain amount of cav.

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Now that Estalia and Tilea have been mentioned, what made you guys decide to put Pirate Kingdom instead of Estalia and Tilea as a sort of "unified" kingdom?

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

YAY, I'm all in for gunner Countess!

And it's good to find people who likes having proper discussions, not many like you exist on the internet today but it seems this mod is making a good job at grouping them!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Actually, in 40k bisexuals and homosexuals are not seen as servants of Slaanesh, although it's true GW has given a lot of free reign to their writers and so it's not very clear where the allowed and the prohibited ends and starts most of the times, but I recall that for example Sisters of Battle (there's little more faithful than that) actually engage in homosexual activities (kinda like the greeks, who thought that having lovers amongst the ranks would make them fight harder to protect them). Gotta remember the name of the book though.

Besides, with the rampant superpopulation the Imperium of mankind suffers, I guess any way to control so many births, which are after all a waste of resources unless they prove their worth, is valid, and so as long as they don't fall into debauchery they're okay with it (my buddies and I got into a lengthy debate over it several times). But it is also true that hive worlds and forge worlds are one thing, and feudal and feral worlds are an entirely different thing, so maybe it just changes depending on the planet's culture and rulers. Wait, I think I derailed a bit...

About WHFB, yeah, I can see that happening, although the Empire is living their own Renaissance, so maybe they already start having their movements to defend homosexuality as something non-slaaneshi, and cities like Marienburg or Altdorf would be places where it is better seen than places like Middenheim, but again, GW hasn't made it clear and there's always a lot of conflict on it. Still though, I also guess homosexuality would also be something dependant upon social class, as nobles everywhere usually get away with stuff that peasants would get kill for. I don't know, it would help an official statement of GW saying "what's your standing on these matters".

Now, I know it doesn't represent your personal views, and it's really easy to understand why the Warhammer world inhabitants would be homophobes, as they are based into what you just said, medieval/renaissance ethics (mostly medieval though) and in 40k, they went from an atheist empire to a hardcore theocracy, so our modern knowledge of the societies they're based upon makes it easy to think that on these matters they uphold those views, and since GW has never positioned itself on the matter and sexuality on it's own is not something Warhammer (be it Fantasy or 40k) has really shown and most of the time has just been treated as "throw it with Slaanesh".

Wait, this is the internet, there shouldn't be a civilized debate between people! But I'll let it slide if Countess Emanuelle gets a gun! (Yes, that's gonna be recurrent from me :D )

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest Update January 2016

I can't wait for the release and so far the work I've seen from you guys is amazing, but let's go over to the important questions...

Is Countess Emanuelle getting a gunpowder weapon!?

Good karma+2 votes
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

I don't know, maybe in WHFB is different, but in 40k the Imperium of mankind has no problem whatsoever with that kind of stuff, so one can only hope!

Good karma+1 vote
Khaelos
Khaelos - - 35 comments @ Warsword Conquest

Not really, I tried and sadly I can't marry her with neither male or female character. Maybe I did something wrong tho. Still, it would be fun if all characters could be marriable with all genders, some bizarre stuff could happen!

Good karma+2 votes