Install Instructions:

You MUST have Kingdoms for this to work

Steam:

1. Open the win.rar file and extract the zip to your Medieval 2 Mods directory (usually this is Program Files-Steam-Steamapps-Common-Medieval 2-mods)

2. Rename one of the kingdoms campaigns something like "americas 1" or "americas original" (or whatever campaign you picked)

3. Then rename the mod folder (Game of Thrones Enhanced Winds of Winter) to "americas" (or the campaign you picked)

4. Launch Medieval 2 on Steam; it'll bring up the campaigns to choose from (Vanilla M2 and kingdoms). Pick the campaign you changed. In this case, let's say americas. If everything is done right, it should work.


Note: You have to play a quick or custom battle before launching the campaign, or it will CTD. This is a problem with Steam, so I unfortunately can't do anything about it.

For Versions Other Than Steam:

Extract the downloaded folder to your mods-folder, make sure the name of the extracted folder is "GoT_Enhanced" without the " - ", then do not start it with youngbloods but start it with "Executable" instead.

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Game of Thrones: The Winds of Winter, a sub-submod of GoT:TW 4.5 - which in turn is a submod for Westeros Total War 0.54.

Clint East:

"So, after roughly a month of work on my behalf, Mr_Nygren's, and VltimaRatio's, this sub-submod is done. At least, the first version. Basically, this mod combines the Korpskog "Winds of Winter" submod for Westeros: Total War, and the Game of Thrones: Total War submod. Thus, new units, new characters, new strat-models, changes to the strat-map, new factions, etc., all to fit the Winds of Winter setting, but maintain the feel of the show. The timeline is about season 5 of the show, and the very end of A Dance With Dragons.

Setting:
With the deaths of Robb Stark, Renly Baratheon, Balon Greyjoy, and Joffrey "Baratheon", Westeros has finally achieved relative peace. The Freys now rule over the Riverlands in place of the Tullys, the Boltons rule the North rather than the Starks, and the country is finally brought back under the king's peace. Yet war is not yet done. Stannis Baratheon, though defeated at the Blackwater, continues his campaign to claim the Iron Throne, and now battles the Boltons in the North, hoping to restore the Starks to their seat of Winterfell.

Meanwhile, war continues raging in the Riverlands, as the Brotherhood Without Banners opposes Frey and Lannister rule, and numerous revolts have sprung up by Tully loyalists, most notably Brynden Tully, the Blackfish. And peace in the South will only remain so long as the shaky alliance with House Tyrell holds. And if House Martell decides to make any moves, war will certainly break out once again."

In the Vale - Petyr Baelish has maneuvred his way into power as well - being cunning enough to be able to manipulate the young boy-lord Robbyn Arryn (Robert). Petyr's ambitions might not stop in the Vale and might get him into conflict with the other houses - especially since he has Sansa Stark, who hides under a new name, secretly hiden in the Arryn vale. As she is blamed for the death of King Joffrey who was poisioned at his wedding - this might get the Arryns into conflict with the Lannisters and their allies. Petyr Baelish have to use all of his cunning to get out on top of the coming conflicts, and he might want to aid Stannis in his war against the Boltons to take revenge for the death of Cathelyn Stark - who were killed at the red wedding by the Boltons and Freys.

Features:
New factions:

House Manderly:




House Frey:



  • House Bolton (it was in the GoT mod, but has now replaced House Stark in the North).

Many changes to the Strat map to fit the Winds of Winter setting - such as moved starting regions, characters etc.


New Lannister household troops created in january.







New Stannis household troops created in january.




New Bolton banner carriers implemented to 4.6 in may.




Wildling/Nightswatch units created in january.



New strat-models implemented for all the factions, made in january.




House Frey strat-models created the past week.


New Yronwood textures for the Yronwood units.


New portraits implemented for all the family members, generals, heroes and generic ditos,

New menu symbols and selection screen portraits and descriptions etc.


- It's a great improvement compared to the decembre release - and will be better for awhile!

New titles for faction leaders (Such as King of Dragonstone, for House Stannis).

Change in scripting to fit the setting - changed the weather in the script to start in winter instead of summer, removed the Kingship scripts, added Jon Snow (Stark) in as a unique character for Stannis (with Night's Watch bodyguard and Wildling spearmen/Axemen units),

New banners in battle and on the strat-map for House Frey and House Manderly.

Video:

Game of Thrones: Total War: The Winds of Winter sub-submod: House Manderly VS House Frey!

Credits:

  • Creation of all the models and some menu symbols- VltimaRatio.
  • Implementation of all the new units, new portraits, selection screen portraits and some small changes in the campaign - Mr_Nygren.
  • New strat and battle map banners, scripting, and adapting the the setting to Winds of Winter- ClintEast (Clint Eastwood on TwCenter).
  • As well as the entire Game of Thrones: Total War team, who created the foundation for this mod, and without whom this could not have been done.
  • the Westeros Total War team - for the base-mod, mostly the map - and some eventual other left-overs.
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Game of Thrones Enhanced Winds of Winter

Game of Thrones Enhanced Winds of Winter

Full Version 6 comments

The first version of the sub-submod, "The Winds of Winter", for Game of Thrones: Total War.

Manderly Knights upg2

Manderly Knights upg2

Patch

Manderly Knights upg2 - extract files inside of your mods/GoT_Enhanced/data-folder and click yes on overwriting files. I forgot to include the text for...

Comments  (0 - 10 of 22)
Guest
Guest

Hey I'm not sure if I'm doing something wrong but when I try to start in under executable its not Winds of Winter but Clash of Kings did I do something wrong I'm pretty sure I installed the right folder.

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Mr_Nygren
Mr_Nygren

Make sure you only have one mod with the name "GoT_Enhanced" - as that is the mod name for both GoT-mods.

If you have 4.5 you need to change it's name. You can only play one of them at the same time - the other can't be named the same thing.

If you try to start Winds of Winter but have 4.5 with the name GoT_Enhanced - then the mod you start is 4.5.

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Guest
Guest

change to Winds of Winter folder to Got Enanched and same time you must change got enanched for example to Got Enanched(1).Use your brain this is too simple...

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ClintEast Creator
ClintEast

Please, be a bit more respectful in the future. If a person needs help, they have a right to ask for it, they don't deserve belittlement.

Reply Good karma+1 vote
ClintEast Creator
ClintEast

Are you using Steam or a different version? I would assume a different version if you're using the executable. Is the folder in your "mods" folder for M2? Maybe go back and try to re-install it, see if that fixes it. I've often found that mods sometimes just need to be installed two or three times extra before they start working, usually because of some minor mistake made installing it the first time.

Reply Good karma+1 vote
Guest
Guest

Some Bolton generals portraits still like vanilla portraits I hope you will fix it...Also ın Stannis Faction I cannot recruit Dragonestone Swordsman it is not belong on castles...

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ClintEast Creator
ClintEast

Thanks for the reply. For the next patch we'll fix the vanilla portraits. As for Stannis, Dragonstone has to be a citadel to recruit them. This is something you could change in the desc_strat file yourself, but it takes time and there's a chance you could ruin the game if you do anything wrong. I'll also take care of that in the next patch.

Reply Good karma+1 vote
ClintEast Creator
ClintEast

Wow, this mod, just a day after its release, has already achieved number 8 popularity on moddb, and is on the first page for mods. Great support, let's keep it up!

Reply Good karma+3 votes
mauricesc4
mauricesc4

Hello, thank you for your work, is there in this sub mod the Umbers units? Like the one below in the link, because I do not find them ... thank you again

Moddb.com

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Mr_Nygren
Mr_Nygren

Nope, this is a sub-submod of 4.5 - with some of the new features to be in the next 4.6 release.

It doesn't have it all.

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mauricesc4
mauricesc4

Ok, thank you, I hate the release of the 4.6 !!

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