***UPDATED*** Well I have pretty much neglecting my own profile so I thought I would update it a bit... Some would notice a new avatar already. --- Anyhow about me, I dont have much to tell, unless I get carried away and type an essay, but sometimes less is more. --- --- What you will need to know about me is that I am a bit stubborn YES, and I am very opinionated YES, and I am argumentative YES. I might be WRONG/RIGHT, But I am not a hater, and I can assure you too, if I had engaged in a simple flaming argument with you over whatever subject, because my opinion differs from yours, I still do sleep at night and very comfortable too.--- --- I actually do consider myself a nice, decent, good, honest and hardworking individual, and in no way do I say I am perfect, or better than you, or anyone else... I can still be a good friend to you if you take the time to get to know me, and equally I will take the time to get to know you.--- ***Thanks for taking the time to read me**

Comment History  (0 - 30 of 307)
Joe_Shmoe Feb 2 2012, 12:20am replied:

Any chance you can work it into the SP?

+1 vote   media: hlg_hidden_lab
Joe_Shmoe Feb 1 2012, 11:58pm says:

Nice G18C =) I have one just like that... Looks awesome!

+1 vote   media: New reskin for arms/gloves
Joe_Shmoe Sep 8 2011, 10:48am says:

Not that I have anything against the game, just wish it had more substance for single player, a story atleast, like contra...

I'm not big on competative games really, I almost never participate in MP games except for co-op or ocassional LAN once a month... This does look somewhat epic! Makes me wonder about KAG, if thats going to be the same

+2 votes   article: Soldat OUT NOW on Desura!
Joe_Shmoe Sep 7 2011, 1:45am says:

Why is it every time the word "donate" comes up, it's spelt wrong?

Other than that, good news this =)

0 votes   article: Coffee Break Hero 14 days project for charity
Joe_Shmoe Sep 5 2011, 6:46pm says:

This looks EPIC!

Will try it, and buy it once it hits Linux =P I love that indies support Linux..

and finally adding substance to minecraft gameplay that isnt lame... You guys should do sequel in 3D lol... Sleep on it =)

+1 vote   article: What is King Arthur's Gold?
Joe_Shmoe Sep 5 2011, 11:12am says:

The options available for these polls are always somewhat related to eachother, and you cant choose multiples. In this case especially I would agree to all of them, since neither really contradict each other. except option 2 and 3 (which isnt really a contradiction), which is a 50/50 deal, either it popularises the franchise or damages it. but I can agree to all of them, and 6.

Anyhow, the one that stands out most for modding really is popularise the franchise, if its a mod, I would say stick to the IP your provided, If you use HL2, then make a HL2 mod, that would popularise the HL2 game, Dont go making a mod for another game fanchise like Resident evil using HL2... Thats just looking for trouble, either you will make the IP owners look bad if you do too good of a job, or you would make the franchise look bad if you do a crappy job. Either stick with the theme, or if you want to do a total conversion, then comeup with your own IP.

As for Indie games, (abit off topic) ceate your own IP strictly. Unless you get confirmation from original franchise IP owners.

+1 vote   poll: Mods using others' intellectual property (without permission)
Joe_Shmoe Sep 4 2011, 6:22am says:

The layout of your blog is pretty neat, might need to learn to do it myself.. But as for your reviews, need to work on that abit, review journalism is all about writing, and you have some spelling and grammar issues which makes reading abit confusing.

Also you discuss the subject of the game as too personal. While you are the reviewer and you are allowed your opinions, you should remember to always set a standard to work with, otherwise your score will be somewhat biased and only appeal to people with similar taste. To standardize your score, breakup your score equally into catagories for example: Graphics, sound, gameplay, story and originality. These are 5 catagories that seem quite important to alot of people. Each of these 5 catagories get a score out of 10, and the overall score you multiply by 2, and devide by 10. ie: lets say crysis got 9, 7, 7, 5, 4 respectively.. Then add all together you get 32 x 2 = 64/10 = 6.4 out of 10. (im not sure how you even worked out your original score)

And lastly, this isn't entirely even necessary, but persoanlly I dont like point based score, because to me the technical aspects like graphics and story etc dont always make for a good game, instead I like to call it the "fun factor"... Quite alot of reviews include this in various ways, one can be a seperate score system, a star sytem, another that visually represents how fun it is called the "fun-o-meter", others do an overall summary of how fun the game was to play, note that none of these actually have anything to do with your technical score.

Hope this helps you adjust and refine your reviewing system for the better. =)

+3 votes   article: Two Specific Game Reviews
Joe_Shmoe Sep 1 2011, 7:03am says:

You are quite the talent =) was nice going through your artwork, must be awesome experience to jump into your head just for a day lol

+2 votes   member: BunnyJen
Joe_Shmoe Sep 1 2011, 6:54am replied:

Agreed it was the first thing I noticed lol a real woman, not some scrawny girl that looks like shes starving.

+1 vote   media: Sci-fi Character.
Joe_Shmoe Sep 1 2011, 6:45am says:

Has a certain charm to it =)

+2 votes   media: Study of Basic Lighting
Joe_Shmoe Aug 31 2011, 2:36pm says:

I voted pirate, but thats usually because piracy or borrowing is the one most reliable source for ensuring the game is exactly what I am paying for, I do however consult the other options, I do read reviews even though I dont trust them and it is just someones opinion that may differ from mine, I do follow media news of it which like a demo only shows the best side, and I do try a demo just for compatability and spec confirmation.

The vote "All of the above" should have been the last option lol

+2 votes  
Joe_Shmoe Aug 29 2011, 9:55am says:

I choose sequelles (is that even a word?)

I have found very few sequels to actually be any better than the original, or even just good. Mostly because we compare sequels to the original games, the experience, if it was original and fresh, then that would make the sequel not so original, and deteroiates quickly (see the fuss over CoD after the first MW)

Either that or recreate a completely new experience for the sequel, then it may be shunned because it was nothing like the original (see the fuss over Unreal 2).

Orrr expectations and anticipation might just be soo damn high for the sequel because the first game was sooo damn awesome, that you cant beat it (see the fuss over Duke Nukem Forever)

The way I see it.. If a game or mod is sooo awesome, well then let it live on as a legend in the history of games/mods

+1 vote   poll: Expecting a sequel of your favourite mod?
Joe_Shmoe Aug 28 2011, 5:26pm says:

True... different strokes for different folks yeah? =P

+1 vote   article: The reason...
Joe_Shmoe Aug 28 2011, 1:29pm replied:

lol likewise... I'm glad convos like these can happen without any flaming

+1 vote   article: The reason...
Joe_Shmoe Aug 28 2011, 11:54am says:

"I don't know how this example would work with your words. If happiness is such an extreme emotion, does it only get triggered by extreme events (meeting the love of your life)?"


Day to day feel, I feel good, or okay or fine... example

Hi, how are you?
I'm fine/okay/good and you?
I'm well too thanks.

Do I say "I'm happy and you?" You could, but it doesn't really seem to fit for a general day to day feeling, unless you have something to back it up with. like:

Hi, how are you?
I'm happy and you?
What are you happy about? (indicating that there must have been some event to trigger happiness)
I won a car =P

Anyways... This discussion is getting overrated now lol, I'm calling quits here.

+1 vote   article: The reason...
Joe_Shmoe Aug 27 2011, 5:54pm replied:

If that is real, then I am sorry, but I will never talk to a girl online again lol

+1 vote   media: Beware women on the internet...
Joe_Shmoe Aug 27 2011, 5:24pm says:

Okay, so I see another probable issue that may cause us to missunderstanding each other, so to try and put this in perspective, think degree of comparison. Happy is an ultimate, there is no such thing as happier or happiest, if your happy you are happy, so if by default you are happy, then how would you describe feeling if you find the love of your life, or get the job of your dreams? happier? No, thats like being deader lol no such word, if your dead you are dead, no degree of comparison for happy, dead or sad. if your sad your sad, so two ultimate opposites whats in the middle then? Thats why I say neutral. But doesnt mean we dont feel good if we are neutral.

So once again, I believe we strive for happiness, by default we want to be happy because it is human nature, but happiness just doesnt fall into our laps, that job you want, that girl you want... Doesnt just drop into your lap by default. You gotta earn it.

I hope this made my point clear. The smiley face. Still the same perspective, same subject, unless your idea for the word happy is different than mine, which is why I included the degree of comparison, incase you thought that there was a happier and happiest to describe the more extremes of the norm, which there isnt, happy is only an extreme beyond feeling neutral... Perhaps your using the term happy wrong, neutral probably isn't the best term either, lets say okay or good then, feeling Okay or good... But I get what you are saying, but only thing is I dont agree with happiness as a default. Happyness being the key word... Feeling good or okay as a default, yes.

+1 vote   article: The reason...
Joe_Shmoe Aug 27 2011, 5:21pm replied:

Now heres my version of it adding what you are missing, and also ignoring the personal issues, which makes my point, hopefully you see it here: ... When you are born it is brightly new painted and clean and you are happy, and your parents keep it that way because they solve your probs and they protect you from the bad world, and do whatever to make you happy, now when youre older, you have to do it yourself, face the world yourself, solve your own problems, and over time your smiley on the ground withers, come rain and shine, people walk over it, gets dirty and worn, peels and chips (the worldly issues which you cant fix with a plastic bag) because your parents arent protecting you anymore. This putting garbage (personal issues) aside... So you have to give it a fresh coat of paint every now and then, That fresh coat of paint is happiness again. That is like You finally get that job you wanted, or you fall in love, orrr whatever the case may be, but all that required effort, just as it would to paint a new coat.

So by default we are neutral if we clean up our act and keep our smiley clean from garbage litter, we are neutral, and neutral is good, we feel good, but happiness is like a very extreme positive beyond neutral, like getting high from adrenaline and excitement etc. Its not something that is with us 24/7.

+1 vote   article: The reason...
Joe_Shmoe Aug 27 2011, 5:20pm says:

lol okay okay okay, lets use your examples then, the problems I'm referring to are the worldly issues, things outside our hands of dealing with, the problems you referring to are personal problems, if we solve our personal problems then in my opinion we are neutral, not happy happy. Because the worldly issues still exist which we cant change. These things will get us down even if we feel good about ourselves. If you live in a dangerous neigbourhood you will still be afraid to walk the streets.

Now use your smiley on the ground for an example.. This is what you said: "Try to imagine a big smiley face on the ground, it symbolizes happiness. Now imagine some waste, maybe an empty soda can, it symbolizes an unsolved problem. The first time you don't solve a problem, it's not that much of a deal, you can still easily see the smiley face and you're happy. But the more unsolved problems you collect, the less you are going to be able to see the smiley face -> we are getting unhappy.

Now, imagine you have a big plastic bag with you, it symbolizes your will to solve old problems (personal development/spiritual growth). You pick up the waste and after some time, you're able to see the smiley again -> you're getting happier with each problem solved."

+1 vote   article: The reason...
Joe_Shmoe Aug 27 2011, 3:24pm says:

lol... Well I agree, But it all still seems focussed on the default (norm) state... Which is your subject.

Yes I agree we are born happy, thats because as kids we dont need to face problems, our parents do it for us. So naturally we never see the bad side, because we arent familiar with the warnings and the risks, since we are protected from it. So yes there is no effort required to be happy then, as for adults, thats in a perfect world...

And thats where I made my point, we dont live in a perfect world, the world doesnt revolve around us, and because the worlds state isnt perfect, the default isnt happy... To be happy in todays world requires alot of effort and trial and error.

My comment was just directed at... We feel neutral, Happy is an extreme, and sad is an oposite extreme, and preferebly we naturally aim to be happy because of course it feels better, but to achieve that extreme we need to earn it, put in effort... Likewise when we sad, its an extreme, you may not need to put in effort to get sad, but mostly yes you will have to **** up badly... But sometimes it hits you anyway, your cat dies or something.

So I suppose maybe you mean by default we always strive and want to be happy, instead of we are happy by default, that I can agree with.

I dont mean it as an attack, but I still think our perspective on the subject is the same... maybe we just disagree.

+1 vote   article: The reason...
Joe_Shmoe Aug 25 2011, 4:25pm says:

reminds me of alien chest burster lol

+1 vote   media: Skeleton Monster
Joe_Shmoe Aug 25 2011, 4:24pm says:

Ooh I love this one... really good work here!

+1 vote   media: Random stuff I made
Joe_Shmoe Aug 25 2011, 4:22pm says:

looking awesome man =P

+2 votes   media: August Challenge - Week 2 - HGF 45 Space Ship
Joe_Shmoe Aug 25 2011, 4:06pm replied:

Also, because it can have a negative impact on the mod, it could be misunderstood for the final release, and damage the mods reputation.

Point is there is no point to share it with the world, since it is a beta mod, and it will release the final product to the entire world for free at some point.

That said, I too agree it shouldnt be handed out to just anyone, make a list of testers (10 - 20 or so fans) and only supply it to them.

+1 vote   article: The closed multi-player testing started
Joe_Shmoe Aug 25 2011, 3:45pm says:

Good blog lol... very interesting theory... But being happy is our default? I feel I should disagree...

The world and reality is a messed up place when you unveil the truth... Perhaps certain countries or towns are different from the rest, but I like to believe that things like two faced scumbags, drugs, rapists, murderers, pedophiles, etc exist everywhere, (rather safe than sorry). There is nothing happy about it, yet it has become the norm, and so by default we cant be happy, unless you just ignore and don't care about those things, (which could lead to a rude awakening)

But overall you need to make an effort, look past it, try to make a difference, etc, which requires effort, so by that you have to put in effort to gain happiness. As you say, most people try and do the least amount of effort to meet expected standards. If we do more than that, then I would bet that you would make someone happy, and in turn, you may be rewarded with happiness.

And so happiness requires effort. What you put in = what you get out. If happiness was the default, Then the world would be a much better place, because people wouldn't be required to do anything and still be happy.

Thats just my perspective on your subject. It will most probably differ from person to person depending on numerous different things during their experience growing up...

+2 votes   article: The reason...
Joe_Shmoe Aug 25 2011, 12:10pm replied:

Thanks =)

+1 vote   member: Joe_Shmoe
Joe_Shmoe Aug 25 2011, 12:08pm says:

Nice work you did with IQew's concept =)

+3 votes   member: k21n
Joe_Shmoe Aug 25 2011, 12:06pm says:

Atleast I can still play the original Half-Life that is still awesome =] I'm not so sure about this release... It might be the next duke nukem forever lol

+1 vote   mod: Black Mesa
Joe_Shmoe Aug 25 2011, 11:11am says:

Wow I suppose you get alot of flak here reading comments from some.... Anyhow, the sheep wolf mod looks interesting, still tryna figure out the attraction, besides being different... So for example 6 people will jump into the game and whoever gets the wolf becomes the wolf? Kinda like russian roulette in a way.

I thought it would be something like playing as either team wolf or team sheep, lol with weapons... looks interesting, but I dont have quake 2 =( how bout makin more mods for idTECH4? Going to try out the last stand mod, sounds interesting.

And that horror show mod sound verrrry awesome... Remake for Doom3? Thats a project even I would like to work on lol

+2 votes   member: TheHappyFriar
Joe_Shmoe Aug 25 2011, 10:55am says:

hes arms remind me of the michelin man 3.bp.blogspot.com

+1 vote   media: Mr C
Joe_Shmoe Aug 24 2011, 2:18pm replied:

Thanks man... Wait till it is finished =P but here with the comparison you can already see the major difference lol

+1 vote   media: Unreal_Prison cell_Comparison
Joe_Shmoe Aug 16 2011, 12:34pm replied:

Great stuff! I will do just that... If you can support your tutorials on 2.49 then I could surely use 2.49 instead and learn there, should make the transition to 2.5/6 easy? I will drop you a message or comment on your blog later okay =] thanks

+2 votes   member: DeviantGerman
Joe_Shmoe Aug 15 2011, 1:41pm says:

Hi yeah I have seen your challenge thanks =] See you use Blender as well, I dont suppose you have any simple newbie tutorials? I mostly had the hang of things and then they changed the interface... -sigh-

+2 votes   member: DeviantGerman
Joe_Shmoe Aug 12 2011, 1:48pm says:

Did you do this pic? its pretty awesome :)

+1 vote   article: ‎‎‎
Joe_Shmoe Aug 12 2011, 12:16pm replied:

I'm not too sure about fixing... As is it does look like a toy car, which is almost perfect... Perhaps work on the wheels abit, looks too plastic, usualy RC cars have a proper set of rubber tyres and rims.

here's an example :) Rocousa.com

+1 vote   media: RC Bandit Final
Joe_Shmoe Aug 10 2011, 6:12pm says:

Looking good for an army of 3!!!

+3 votes   game: Rooks Keep
Joe_Shmoe Aug 9 2011, 8:15am says:

Interesting... I have to agree on the mac OS, generally very few people used mac and linux, so if you know windows you are pretty sorted, however over the past few years (2 from what I noticed) here in SA its noted a rather large growth in mac products, the iPhone, iPad and the notebooks etc... And it is difficult to learn something you cant get your hands on, I cant even get a 30day trial of mac (for obvious reasons)... Soo yeah, but command wise I found its not much different from linux =]

+1 vote   article: My Life Is.
Joe_Shmoe Aug 7 2011, 10:05am replied:

Well good to see that you get my understanding =]

Nah I started a thread for the non AAA issues, for example I want to buy the humble bundle (seriously I do) but I cant, since I dont have a credit card... I mailed the guys at the humble bundle support requesting some assistance in an alternative method of paying but no response yet... But as far as these comments go, its geared towards a few AAA titles that only distribute online... ****** me off =/ As for indies, well indie games in general are small in terms of data and cheap, so overall the purchase and download is affordable for me... Although I might think twice on certain indie games that use UDK etc, the data size itself may be too big to download =(

+1 vote   article: E.Y.E release
Joe_Shmoe Aug 6 2011, 7:24pm replied:

I say R500 because im referring to AAA games in general... this discussion has nothing to do with this game, I just checked out the game as it was on the front page of moddb and followed comments till I got to the comment where I started this whole thing.

+1 vote   article: E.Y.E release
Joe_Shmoe Aug 6 2011, 7:22pm replied:

Actually i need to correct you here, when I say piracy equals zero sales, its geared towards my sale not meaning anything. Put it this way, I want a game on disc, its the only way you will get me to pay for your game... Now say I am the minority of your sales, perhaps its just me that wants a hard copy... Fact is your not going to distribute a single hard copy just for me, because its 1 sale, you couldnt care less if I didnt buy the game... So inadvertedly, you dont care if I pirate your game, because you never cared about my sale in the first place. In that aspect, the piracy did equal zero sale inadvertedly, however that same act of piracy equaled 1 sale, but you didnt care, for me to scratch your back, you have to scratch my back... get what I am saying?

For indie games, not always feasable to distribute hard copies, and I would consider purchasing it and downloading it if it were reasonably small in terms of data... basically if the price and size of download will cost me more than a AAA game, its a no go.

and amen to angry birds... seriously whatsup with that?

+1 vote   article: E.Y.E release
Joe_Shmoe Aug 6 2011, 7:45am replied:

"It is kind of interesting that you think, that only because you are interested in the game, the publisher have to make a physical copy of it available, so that you are willing to buy it."

Yes I think so... Infact, if I were a publisher and I would want consumers to buy my product, I would make sure I cater for them on their terms, since after all, my sales are dependant on them... otherwise I just end up shooting myself in the foot, because if they want the game, they will get it one way or another, so to fight piracy, you have to make sure there is no reason for them to justify piracy by accomodating for them yes?

There are "other" piracy justifications, for example "sharing", which in every perspective is valid, though at the same time, not fair... Like I buy a game, then that game is my property, I may burn it, smash it, or even loan it to a friend, in that sense, I can upload it to the internet and "share" it with others, as it is my property since I paid for it... Not that I do it, but making an example, and that is probably the most dificult justification to combat, every other reason can be dealt with by the publishers.

So for the most part, Indies are going to suffer piracy bigtime, and unfortunately they cannot afford it, so for them it is rather imperative to accommodate for the public in everyway possible, otherwise they wont be able to get sales.

If you look at it smartly, piracy really just equals zero sales, if I pirate a game, that equals to me not buying the game... So there is no loss for the publisher whichever way, but if the publisher accommodates for me the consumer to buy their product, they could win a sale. So to win my sale, digital distrobution shouldnt be their only form of distrobution. Mount and Blade distributed their game on media discs, and guess what... I baught it

+2 votes   article: E.Y.E release
Joe_Shmoe Aug 5 2011, 12:37pm replied:

Rands, ZA currency... Thats like $70? So basically I am paying $140 for a game...

+5 votes   article: E.Y.E release
Joe_Shmoe Aug 5 2011, 7:57am replied:

I have to agree... Good to know its not just me that are plaqued by the "Capped" internet... I too have this issue, I pay around 50 bux a gig, so if I download a 10 gig game I have to pay 500 bux, then I still have to pay for the game itself which is another 500 - 700 bux, in total I pay over a grand for a single game, which is why I prefer to buy a game off the shelf, pay my 500 bux and I get the legit game data and licence...

If publishers dont distribute via media disks and only do online distribution via steam, well in my case I would rather pay 500 bux to download the pirate version, than pay 1000 bux for the game and download from Steam... Publishers fault, not mine. I Dont like supporting Piracy anymore than anyone else, but the figures speak for themselves. I do check local stores for legit copies on the shelves, but if I cant get it off the shelf, second best option is to download the pirate version.

And yes I do confess to the odd piracy crime here and there, but the real crime is publishers assuming everyone has unlimited internet access, and uses steam. Not every countries internet infrastructure is up to scratch with the rest of the world -sigh-

+3 votes   article: E.Y.E release
Joe_Shmoe Jun 3 2011, 8:59am says:

first thought was that you ran out of ideas lol... but fair enough, always good to get the community involved =]

just a quick question, is this only limited to a single mission, or can it extend to a full blown campaign?

+1 vote   article: Get involved... with your ideas!
Joe_Shmoe May 15 2011, 7:07am replied:

meaning he is looking for reason to continue the game, but requires donations from the fans.

+2 votes   article: Overview
Joe_Shmoe May 3 2011, 6:17pm says:

Agreed... I'd much rather go cycle for real, but then again, I'm not that lucky to have scenery like that =]

and amen to the comment for more detail... I agree if its going to be a set video, throw in as much detail as possible =], espcially on the tar road and next to the road... and be creative, keep the enviroments interesting and colourful...

and heres a crazy idea, create a map with multiple roads, like an open world, and each track has a start and finish, so each track should follow a rythm, this way instructors can choose and string together custom routes and tracks, and not the same video over and over =] just a crazy idea lol

+1 vote   article: Spinning and Cycling demo - 33 minute serious gaming/machinima
Joe_Shmoe Apr 23 2011, 7:51pm replied:

mcunha, your English is really bad, I don't mean to be rude so don't take this wrong, but if you want to post an official article like this again, you should find someone that is English to help you word it out right, getting your grammar and such to make more sense.

If you like, you can send me a draft of your article and I'll fix it up and word it out right for you, and send back to you to post :)

+2 votes   article: Changing the 3D modeling plataform to Blender 2.5
Joe_Shmoe Apr 20 2011, 9:58am says:

Still a good base line to grasp the idea... Ofcourse one could add as many frames with as many detailed animations as possible =]

Still this is pretty useful!

+1 vote   media: Reloading!
Joe_Shmoe Apr 19 2011, 8:14pm says:

Effing WOW!!

+1 vote   media: Nymph
Joe_Shmoe Apr 17 2011, 3:11pm says:

Awsum that they finally added the shark...

During my levels I created for fun, I could never get it to work perfectly, it would swim out the water onto the ground when attacking =/

The other issue is with the NPC's distance they can see, and more often than not they spot the shark from a far, and shoot... which annoyed me.

+1 vote   media: Far Cry 2010 Work in progress V0.15.48
Joe_Shmoe Dec 25 2009, 10:24am says:

smell it, smell it... like it? NO? Now feel it!!! =D lmao

+1 vote   media: Character animations
Joe_Shmoe Dec 22 2009, 4:27pm says:

so uhmm... would it be fine to ask for maybe a video footage of what you guys have up to date? screenshots have made their impression, need more now +D pleeeeaase!!!

*edit - typo

+1 vote   media: Small media update
Joe_Shmoe Dec 22 2009, 4:25pm says:

agreed... love the setting, cant wait =P

+1 vote   media: Small media update
Joe_Shmoe Dec 20 2009, 10:55am replied:

affirmative action? Black Empowerment economy? Racism? who knows lol... Honestly if i saw that ingame... id shoot it =| (not intendid as rracism... just looks creepy)

+3 votes   download: black barney mutant
Joe_Shmoe Dec 3 2009, 5:52pm says:

I swear I remember a scene just like this one from stalker

+1 vote   media: Army overview
Joe_Shmoe Nov 2 2009, 3:21am says:

Hey man thanx for the tutorials links =]

+2 votes   member: Goobyplssss
Joe_Shmoe Oct 21 2009, 6:49am replied:

It may be well known to those who specialise in that field, but as a mapper, writer, concept artist and project planner, alot of these tricks are new to me, its still interesting to know how most things in new technology works even though i dont specialise in it =]

+1 vote   article: Soft normal maps for fur
Joe_Shmoe Oct 19 2009, 2:53am replied:

As soon as I have anything worth showing off id post, at the moment im realy busy as I am busy doing my MCITP studies and internationals soon, so im like realy killing my spare time with my studies hey =] patience

+2 votes   member: Joe_Shmoe
Joe_Shmoe Oct 16 2009, 4:38am replied:

indeed it may be CE2, but the point of CE3 is not that its a brand new CE, its just a port of CE2 to consoles, so they may aswell use the screens and tech demos of CE2 to display what can now be achieved on consoles with CE3

-1 votes   media: Screen Space Ambient Occlusion
Joe_Shmoe Oct 16 2009, 4:31am says:

Finally done with the jungle -sigh of relief-

+2 votes   media: CryENGINE3 GDC Demo Screen
Joe_Shmoe Oct 14 2009, 6:21am says:

agreed... i thought baloon when i saw it first =\

+1 vote   media: Update
Joe_Shmoe Oct 14 2009, 6:13am says:

Agreed with AlCool, UTE loves to crash if you dont press the right buttons (figure of speech) lol, also the Top, Front and Side views arent so useless if you like to work with perfection, it is very helpfull so best you dont mention it useless, even though you do not prefer it, you want others to fool around and decide for themselves whether they need it or not... otherwise its a good introduction to UTE mapping =] Well done

+2 votes   article: Unreal Tournament 3 Basic Mapping
Joe_Shmoe Oct 12 2009, 1:43pm says:

hmmm doesnt look very errr... terroristly (if thats even a word), he looks more like a hitman =\ overalls or cargo outfit with skimask is more terrorist like

0 votes   media: Models
Joe_Shmoe Oct 12 2009, 1:38pm says:

Meh, nice but the mask is overkill... how bout a helmet and ballistic goggles?

-2 votes   media: Models
Joe_Shmoe Oct 11 2009, 4:12pm says:

ah the P226... My second BB-gun was the P226... The good ol' days lol, good job man, though is there any chance you could cut the finger sleeves from the glove, looks kinda rediculous like that lol

+1 vote   media: Random update - weapons
Joe_Shmoe Oct 9 2009, 11:36am says:

agreed, looks great... too much rock though, its killing the colour, how about some more vegetation up in the rocks?

+2 votes   media: Island Interior Update
Joe_Shmoe Oct 9 2009, 11:26am says:

note the description of the pic: "is currently in its early stages"...

+3 votes   media: M16 In-game
Joe_Shmoe Oct 8 2009, 2:22am says:

Whoohoo... Now thats what im talking about =D it looks beter on the video footage though lol

+1 vote   article: WGR2 gore screenshots.
Joe_Shmoe Oct 5 2009, 2:50pm says:

Crytek is involved i swear lol

+1 vote   media: ORION Media #1
Joe_Shmoe Oct 2 2009, 3:24am says:

lol nice concept art... strange how modelers arent always great artists, yet their models turnout to look 100 times beter than their concept art lol, fascinating realy, one would expect it to look just like their concept art

+1 vote   media: Suit Final Concept art
Joe_Shmoe Oct 1 2009, 10:45am says:

its just a drawing lol

+1 vote   media: Assassin and Succubus class concept
Joe_Shmoe Sep 27 2009, 11:17am says:

kinda self explained dont you think lol...

+1 vote   media: Where it begins...
Joe_Shmoe Sep 27 2009, 11:02am says:

agreed... nice art =]

+1 vote   media: Lost Island
Joe_Shmoe Sep 25 2009, 4:37am says:

Nice touch to it, looks freakin awsum, looks quite bulky and heavy though... then again all new prototypes are generally unrefined and heavily bulky... just kinda looks odd how strong the player looks carrying it without dificulty

+1 vote   media: New Physgun
Joe_Shmoe Sep 25 2009, 3:40am says:

um gun though, but something feels wrong with it though, maybe it is the stock, or maybe its just too high and far out?

+2 votes   media: MP5K from Missing Information
Joe_Shmoe Sep 24 2009, 5:42am says:

I love the look of this engine...

+1 vote   media: High Resolution Terrain Texturing
Joe_Shmoe Sep 24 2009, 2:15am says:

Awsumness... decent texture res =] any anistrophic filtering available? and btw do you use bump mapping or normal mapping for textures?

0 votes   media: Shadows
Joe_Shmoe Sep 23 2009, 4:55pm says:


+1 vote   media: Concept drawings
Joe_Shmoe Sep 21 2009, 2:51pm says:

Nice... but ive found the chainsaw pretty useless in situations such as those

+1 vote   media: Killing Floor Screens
Joe_Shmoe Sep 21 2009, 2:50pm says:

in this screenshot... I can hardly tell its old Unreal tech... this is eye candy, -wipes away tear- (drooling eyes)

+1 vote   media: Killing Floor Screens
Joe_Shmoe Sep 21 2009, 11:27am says:

Same here, new here to MODdb, was probably gonna mention something like this at some point anyhow, so might aswell join your crusade =] I mainly do mapping, and Project management, aswell as writer for Ideas on gameplay, not stories though

+1 vote   member: XaviorTrikiri
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May 26, 2012
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