Location: London, England | Hobbies: Films, Games, Politics, History, Science | YouTube Account: www.youtube.com/jinrenegade
(Directed at "wheelmandan") Are you actually for real or just messing with us?
Coming soon, to a cinema near you.
Work on New Republic narrative trailer has begun.
Be warned; the Zann Consortium corruptions missions will not work, hence you cannot corrupt new worlds. This really needs to be fixed.
Loading screens; it's made in Adobe After Effects and is not ingame.
Yeah, I'm pretty proud of it. It took roughly a week to do, on and off. At first I had no idea how to fit ingame footage around what the narrator was saying; how do I portray the line "but since the Emperor's murder at Endor..." in a way the viewer will understand visually as well? There is no Death Star II in the game, there is no Endor with a moon, and the team were definitely not going to model things just for a trailer since there is a lot of other work to done.
So, I decided to just do an animation of the most accurate territorial map possible of the Star Wars galaxy (thanks to our awesome lore-researchers, who gave me brief outlines of how the borders should look like on each year), which zooms in on Endor and shows the territorial boundaries of the immediate aftermath of the Battle of Endor, and then the subsequent years of progress the Rebel Alliance/New Republic make after it.
The map can also be used for future videos and for the ingame loading screens, which will randomly show different lore-related events marked on it (from what I remember Corey suggested months ago).
Prepare for lots of R'public ('Merica) in the next trailer.
Trailer is now up:
Already working on it.
I am so going to try and form this first chance I get. A united Europe is a stronger Europe.
This version of the Titan I bet they'll attempt to replace the old Titan with in BF2143 (and I bet that'll be re-titled "Battlefield 5" as well to avoid confusion, at least EA will likely pressure DICE if they don't like the idea).
The older version of the Titan didn't allow fixed-wing aircraft, this one does. With the introduction of jets into BF3 and everyone going "wowwww, coooool, jet fiiighterrrs", they'll likely keep them (but all futuristic, obviously) otherwise it'll be seen as going a step backwards. This Titan design allows fixed-wing aircraft to be able to take off unlike the last one.
The older Titan may appear in the sequel (maybe in the background, on specific maps or in the singleplayer campaign), but this will be the new, important one.
Okay, so, I wanted it released this week, but I needed to do some more work on it. It'll definitely be released the next week, for sure.
You can even see, on the top right of those schematics, the old 3D model of the Bogatyr as an image. That's probably what they're attempting to work towards, but the skeleton mech they've produced looks a lot like the L5 Riesig.
Also, did anyone else spot the Pan Asian Coalition logo on the wall, next to the mechs, on the wall below the words "ASSEMBLE HALL"? There's also some text on that logo, but I can't read it.
Hover tanks, like the early PAC Nekomata tanks from Battlefield 2142.
At this rate I'm working on it, yes.
You better be, I put a lot of work into this damn thing.
Just kidding, hope you enjoy it when you see it some time this/next week.
I'm the one who made this, and now that I finally look at this video on ModDB, I realise that somebody messed up the frame conversion rate uploading it here (hence why it looks like it's lagging). What the hell?
This comment never gets old.
... in the test chamberrrr.
Those roads must be gigantic.
That flag looks like it was made in 2 minutes using Photoshop's paint brush tool.
Zimmerman? Like the murderer?
I've got to say, the darker feeling of the single player maps I'm seeing right now are a massive, massive improvement over the originals, you have no idea (or maybe you do). Dark Forces II actually had a slightly more darker atmosphere to it reminiscent to what I'm seeing in these images, sometimes made me feel anxious about my surroundings. The level in cairn_reactor came very close to capturing that same feeling I had (near the end of the level), but most of the other levels didn't really do that; they were usually too brightly lit up.
Nope. Never going to happen, sorry. Even though we won't continue with the mod, the stuff we've made is still ours, and we may want to use that stuff for any future projects of ours. Also, the mod itself didn't have most of the stuff actually implemented into the mod properly (e.g. tank turret floating, no moving tracks. The soldiers weren't exported at all, so no original soldiers for the NAC etc), so what you'd be playing is the original 2142 with a few changes, so there's no point since you won't be getting much at all.
I wouldn't want to do that, it would make the map unbalanced to hell and unfun to play if the entire NAC team could just pod launch anywhere they wanted through the entire base.
Is there a way to keep the original general/admiral portraits?
Oh my god, why did nobody think of this before? This is such a great idea.
That is so cool, the Jedi Knight series really needed this kind of environment.
That Bothan looks amazing, not gonna lie.
Keep up the good work and hope to see more from this mod in the future.
I don't really agree with the Swastika being there for the Europeans, couldn't you make a version with the European Union flag's stars or something?
It's not too big.
Iknorite, the song is terrible for this kind of historical atmosphere that they're trying to create.
HOLY ****! I never realised.
In the lore it's a weapon made in 2087, a time when the ice age stuff hadn't happened yet and when the Europeans and Americans were on friendly terms.
The year is now 2145 and times have changed, but the weapons that both factions developed together or adopted from one another may still be around (e.g. this gun was adopted (or maybe owned as one of many different weapons in their arsenals) by one of the North American countries' militaries before NAC was formed, so they still have it even though they are not friendly with Europe anymore). This weapon is supposed to be a precursor or an older version of the Lambert Carbine, the EU got rid of it in 2126 but the NAC decided to keep it.
Max Freeman wins.
Small price to pay for an awesome feature I say.
*See's "CNC2142 Update - Cerbere Landing finished!" in update queue*
Me: "Finally... fiiinallllyyy-"
*See's this image*
Me: "H-... Holy ****."
True story, I talk to myself.
Wrong. Since when was Battlefield 2142's booster pack (Northern Strike) $40? It was $9, then made free a year later. Wasn't really an "expansion" either.
Thanks for the ideas, but I think we'll do this at a later time. We got some other stuff to finish first though such as the rest of the NAC faction, the weapon replacements and the statics for our new detailed maps.
Yeah, the previous images of this was of the slightly older version. We intended it to be for the NAC since it was new, but recently we just decided to give it to the EU since it was already named "eu_light_mech" (or something like that, can't remember the exact name off the top of my head) and had EU markings on it. The arctic skin and some interior parts are new.
The older images were way back from 2009, back before this mod was named "Northern Excursion". I thought it would be appropriate to show it properly this time in a couple of renders with the little additions added recently.
Oh and thanks for the constructive criticism, I kind of know what you mean, but the design does kind of grow on you over time. At first I thought the design was rather weird, but now I love it because of its weird design. The quality of it is spectacular as well, Satnav put a lot of effort into it and IMO did an excellent job. It's a shame that he left BF2/2142 modding.
EDIT: Also, there will be more stuff to come (hopefully) this week, all of the kind of quality in the last couple of images uploaded. I just need to receive some replies from a couple of people.
Mind = Blown
Seriously, that is very impressive work.
Welcome to Lag City, haha.
How many polys is this?
No he means "replace" the helmet with a better helmet, but I don't see anything wrong with it. Sure it's a little big, but who cares? Let it grow on you as you play the mod, you'll eventually accept it and think of a reason why it's big or something.
Because it looks like the monorail track from Fall of Berlin, the way it curves around.
We know, we'll add that in, this is work in progress. It will also have a bumpmap.
"3. scrap the helmet"
What's wrong with the helmet? It's perfectly fine.
No, I think we'll keep the helmet and the soldier the way it is. Getting these soldiers made was hard enough :)
Yeah, I guess it's an identifier or something like that. I don't care, it just looks cool to me lol.
The head is a placeholder, alright? We know it looks weird so no need to point out the obvious. The final head will look like an EU/PAC head (with that half-balaclava thing with the face sticking out).
*Tries to think of a comeback*
... Nope, can't think of anything. The image speaks the truth.
Calm the **** down.
So wait, how big is a normal human compared to the size of this space elevator?
Wow, you guys actually managed to fix that vegetation. I have to get that working in my mod, I'm sick of vegetation like that only being seen for only a couple of meteres like Sgt.Dann said.
No way! This is the song used in the Battlefield 2 - Euro Force trailer! Never knew it was this song being used. Thanks for uploading this.
I'll take the GEP gun.
O.K it's changed to an ingame screenshot.
This picture is already on the Battlefield Fans images list.
*Pew pew* *Rebel falls over*
Whoa, what is this? Some kind of antenna for a building or is it an actual building with a funky design?
Don't hate, but this reminds me of Dubai.
The medic IS the assault class. They've been merged (it's not new, ever played Battlefield 2142? The assault class combined with the medic class is so much better, you then get a lot of teamwork going on in the game).
"You know what the best thing is about killing a Euro? You improve the smell!"
"For Europe, for your brothers, for your family! Know why you are here!"
"Si si, affirmative!"
*Friendly platoon gets annihilated*
"They're really dead, brother."
"No one does that to an Enforcer and lives..."
"They wiped them out! Damn it!"
"Now I'm ****** off."
"I smell bubblegum, yankees are close... and probably unable to walk! Hehe"
"The only thing good about this war is killing Americans!"
"Let's send them back home in their little white boxes!"
"EFEC? More like IN-EFEC to me...*
Seriously, I remember almost every European quote from that game.
North Korean stormtroopers? The thought of that just made me laugh.
Execute... Order... 66.
Nope, there are no Apaches in C&C Generals or in any other C&C game other than C&C: Tiberian Dawn or C&C: Renegade, both of which you don't hear any unique voice acting for Apache pilots.
Prism tank. OH NO! Wai-
The famous beach landing scene...
Much better representation of a futuristic GDI emblem/logo. C&C 3's GDI logo was way too over-the-top. This one is just perfect.
• Head-shot decals? If so, how the hell are you going to code them? I think it's impossible to make body decals in BF2/2142 without changing the exe.
• If it's a zombie... we've already got zombie mods.
Santiago Arnavisca :)
People still believe this ********?
Nah, you can't drive it, but we "might" be able to make it move using the commander move order code like the titan mode commanders do with their titans. BUT don't get your hopes up because that might be really hard to do.
We welcome constructive criticism!
"Settin' up a fly-by attack."
"Roger, flyin' there now."
"Apache is maintaining speed!"
"Yes sir, chopper awaitin' orders."
"Apache movin' below the treeline."
Know where these quotes come from?
Same, Evangelion is actually a good idea for a kind of FPS game.
Yes lol. I need to fix it, I'm typing from a college computer.
We test most of our stuff on Suez Canal anyway, that's why there are so many test/WIP videos with Suez Canal in them.
Oh and Dennis, is this thing for the "you-know-what"? Just reply with a "Yes" or "No", I can't get on home internet at the moment so... no X-Fire/Steam.
Well, we're working on something a lot bigger than a mere NAC airplane.
(Sorry it took so long to reply, didn't check this page)
Well that's what you're going to get in cities.
Who cares? :/
*Becomes limp with slurred speech after seeing such a great model with great textures*
TS = Tiberian Sun >.>
Why the -1 karma for Sgt.Retard? He was complimenting it.
###"Tank busta headin' out."###
A second attack?!... Overpowered much?
You mean "Get to work DICE!". EA didn't make the Battlefield series, they just published it. EA hardly do anything anymore.
Better than Sweden's.
You wanna fix that?
The shape of the land reminds me of Britain.
Dat beta FAV.
How d'ya know that the official language for the PAC is Russian? They could all speak their original languages but DICE cba'd getting asian voice actors to voice Japanese/Chinese/other asian soldiers.
Goddamn it, why did DICE replace this EU soldier skin? It looked a LOT better than the one we have now.
Its white/grey all over, has a more detailed face and helmet and has a white backpack with the same model as the Support's in the original.
Sith Troopers from KoToR, hawesome.
No its not, its awesome.
WEPON! WEPON! WEPON! WEPON! WEPON! WEPON! WEPON! WEPON! WEPON! WEPON!
Well obviously lol, the Armored Terrain vehicle series were copied from the German Army just like the Stormtroopers were.
Transformers Soundtrack + BF2 do not mix, they're spacey songs, unless its the song you're using is "Skorpinok" and you have some A-10s trafing some tanks or something.
Britain?! Russia?! What the heck?! Thats brilliant!
Haha, my X-Fire (bottom right).
No, they just look futuristic, which is the point.
"Altair totally looks like Galen Marek."
Other way around.
Galen Marek totally looks like Altair.
The big while bit is supposed to show the ice sheet yeah. But I agree with you, it doesn't make sense that Berlin, Leipzig or Minsk would have been fought over because the ice is going to consume it soon anyway (like Verdun, why the hell would they fight somewhere which is completely deserted and freezing cold? Why not fight in the South of Europe where atleast theres a bit of warm weather?)
I'll tell you why, its because the maps look awesome when you fought next to a huge ice glacier with loads of snowy weather, remember Belgrade and Berlin consuming that urban area?
Oh and Leizig and Remagen aren't underneath the ice sheet, I placed dots of the locations of the 2142 maps on this topography maps so I wouldn't accidentally cover them with ice at the wrong time lol (but I did do something wrong with Minsk... you see that open gap on the right in Ukraine? I made a gap there for Minsk but after I finished the map, I was like "Oh ****... why would Minsk be fought over if its going to be consumed by ice in a couple of years? DAMN IT!" so I just left it like this because its for an intro video and not many people are going to notice this in the time they have to watch this part of it)
More like FAIL.
You win the gold medal!
Those FAVs look nice man, how fast do they go at the moment? As fast a Pitbull from GDI?
This may get me to install it again.
NO! THEIR MAKING EVERYTHING METALLIC!! >:O
Naw dude, just naw.
Cool man :)
LOL at his calm face.
This gun looks SO damn familiar, but I can't remember where I actually saw it...
The Soviet one is like "Yeah, I'm absolutely ******* HUGE! Ready to blow up planets!"
O HAI! BE WERY QUIET, I'M HUNTING HUMIES/XENOS!!.
"JUST HACKIN' THIS **** MAAAN"
Wa...Whats the hell is this?! A synthetic human or something?
"I'm sorry John"?
Naw dude...just naw...
*...thump...thump...thump, thump, thump, THUMP, THUMP*
PAC Soldier: BIG ROBOT!
Haha, I knew this mod was going to come up soon on this group :D
lol @ the reference to Big Ben.
Australia had Panzers huh?
They still look like the freaking Gestapo! lol
Make the officer uniforms blue.
Ranked #6?! Awesome.
This is Battlefield 2.
What a stupid question lol.
They look like MEC reskins to me.
I freaking love that picture...
Commies? This is World War I...
I love these two logos.
Exactly how it should look like. None of that C&C Renegade bullcrap.
Some parts of that gun remind me of the M4.
Did his head explode? lol
Hey, isn't that plaza decoration from the Egyptian city building game "Pharoah"? It was used for festivals.
No way can these be real...it looks too damn realistic.
Nice cars, I've been looking for some new ones.
******* excellent detail.
GET IN THE FASTBACKS!!
Rofl, an Oyster Card and a Return Ticket as equipment!
This reminds me of the character setup interface in that new Jedi Knight Galaxies mod.
How did you get the volumetric explosions mod to work? Could you tell me please?
Can't get this damn thing to work!
I thought all civ vehicles ran on batteries, thats why they looked retarded.
Looking forward to the new maps, especially that green looking place!
But one thing about the videos, you've already done that effect where the camera moves left/right slowly with:
• No sound
• Sad music
Try something a bit more Star Wars-ish like the first trailer you made.
Don't take this the wrong way, this trailer is good but it feels exactly the same as the other videos.
I'm going to download this as soon as I get my DVD drive fixed.
Do you also work on the Conflict 2142 mod? Because I'm in that tournament and you get to fly this plane.
Hmm, I liked the other bits of camoflage but this looks a bit over the top don't you think? It looks like the vehicle and it's soldiers have been frozen lol.
Yet again, another excellent bit of camoflage.
I like the look of this gun, looks like its going to be pretty powerful.
I don't understand why the EU would give their shoulder pads and other parts of their gear so many EU logos and orange colours. They should just keep the EU logos on the vehicles and their flags.
lol, the thing was about those noobs on the UD-6 Talon render who were going "**** you JinRenegade" when I was trying to spot something out about the model. So, I can't be bothered to support the mod if I'm going to take unmature comments.
"Serious business" am I right? lol
Thats really good! Keep it up!
Hey Jackseno, I made a Unit Render for the AMV-2 Groundhog, the link is below.
Good luck, I'll be checking the progress and supporting you. :D
Good idea about the dog tags!
The A8 Tiger so far looks good, just needs to be skinned and worked on a little bit more. w00t
1. It should have a person inside.
If your building it for EU, it has an EU soldier inside
If your building it for PAC, it has a PAC soldier inside
2. The twin pulse cannons look far too long. Adjust the length then it will look better.
It should have a person inside.
If your building it for EU, it has an EU soldier inside
If your building it for PAC, it has a PAC soldier inside