Location: London, England | Hobbies: Films, Games, Politics, History, Science | YouTube Account: www.youtube.com/jinrenegade

Comment History  (0 - 30 of 1,121)
Benjin
Benjin Aug 28 2015 replied:

TimeLord259... do you ever, hang around a gymnasium?

+1 vote   media: Gladiator Star Destroyer
Benjin
Benjin Aug 28 2015 says:

Well, I think this was a wise choice. While I love the TW series (yes, even Rome II; I had issues with it at first, but as more content was added more things implemented/fixed, I've ended up liking it. That's not to say that it isn't without some of its issues/missing features, though), it's not too friendly to total conversion mods anymore, especially to ones that try to include aspects of modern warfare in their gameplay, such as making use of vehicles.

With UE4, you can practically do what you want. It also provides the creator with more useful skills as lots of games companies are starting to make use of the engine (even my university's course on Game Art & Design is scrapping CryEngine, Unity etc to make full use of UE4).

So, I say go for it, and good luck!

+3 votes   news: Moving to UE4
Benjin
Benjin Aug 25 2015 replied:

It means bye bye to Total War, and hello to Unreal Engine 4?

+7 votes   media: That's whole new world!
Benjin
Benjin Aug 5 2015 says:

Good to see Force Commander hasn't been forgotten.

+1 vote   media: Abridon
Benjin
Benjin Aug 2 2015 replied:

I'm only posting this comment just to give the Imperial Remnant logo some representation.

+3 votes   mod: Thrawn's Revenge: Imperial Civil War
Benjin
Benjin Jun 20 2015 replied:

"Have you ever... seen a grown-man naked?"

+2 votes   media: Gladiator Star Destroyer
Benjin
Benjin May 20 2015 replied:

I agree, ModDB really needs to update their conversation trees.

+1 vote   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin May 12 2015 replied:

Zimmerman? Like the murderer?

+1 vote   member: Benjin
Benjin
Benjin May 8 2015 replied:

Yes, that's the one I'm talking about. It's the only TIE fighter with white wings, and it was in the two trailers.

+1 vote   media: Screenshots
Benjin
Benjin May 7 2015 says:

I also see the TIE Fighter from the Episode VII trailers.

+4 votes   media: Screenshots
Benjin
Benjin Apr 26 2015 says:

Keep up the good work! Looks absolutely fantastic.

+1 vote   mod: Liberty State
Benjin
Benjin Feb 26 2015 says:

Nice.

+1 vote   media: XQ Resupply Station
Benjin
Benjin Feb 25 2015 says:

... ... ... ...

+3 votes   media: Concept
Benjin
Benjin Feb 22 2015 replied:

This ******* guy, right here.

+1 vote   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Jan 22 2015 says:

But who are they?!

+3 votes   media: Unusual Sightings
Benjin
Benjin Jan 15 2015 says:

Feuering. For. Effekt.

+13 votes   media: EU Arbalest MLRS
Benjin
Benjin Jan 14 2015 replied:

Can this comment section get any stranger?

+8 votes   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Jan 11 2015 says:

Good luck man, hope to see more of this (sorry for not replying recently, was really busy).

+3 votes   game: Ardent Seas
Benjin
Benjin Jan 8 2015 replied:

The Sovereign-class is basically an Eclipse, not sure why you're disappointed. Just rename whatever random name you're given with the Sovereign-class to "Eclipse".

0 votes   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Dec 31 2014 says:

Waaay too much visual information to absorb. Tone down the opacity of the images so we can actually see the icons and text.

+1 vote   media: One of the Force selection screen versions
Benjin
Benjin Dec 29 2014 says:

Please, stop.

+19 votes   member: wheelmandan
Benjin
Benjin Dec 27 2014 replied:

I agree with the above if it hasn't been fixed already; altfire should be included with the NPC's (e.g. Jan).

One thing I've also noticed from playing the game with this mod again is the NPC voice overs; while playing Outcast, the Academy trooper voices just feel out of place (e.g. "Get the jedi!" when you haven't got your lightsaber yet). There should be a few additional NPCs which are mission-specific (e.g. NPCs "stormtrooper" and "stormtrooper2" should belong to JA, two new stormtroopers ("stormtrooper3" and "stormtrooper4") should be specific for Outcast etc).

Besides that, I'm really enjoying the mod, very good work.

+1 vote   mod: Jedi Outcast - Academy
Benjin
Benjin Dec 27 2014 says:

Very nice work, now I can play Outcast with the improvements made in Jedi Academy's engine (lacking the inventory of course, unfortunately... but I don't think that's able to be changed. It's really silly how Raven got rid of that in Academy).

+1 vote   news: JOA v3
Benjin
Benjin Dec 26 2014 says:

Woohoo!

+1 vote   mod: Jedi Outcast - Academy
Benjin
Benjin Dec 7 2014 replied:

(Directed at "wheelmandan") Are you actually for real or just messing with us?

+2 votes   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Nov 23 2014 replied:

Coming soon, to a cinema near you.

+1 vote   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Nov 23 2014 says:

Work on New Republic narrative trailer has begun.

+1 vote   mod: Thrawn's Revenge II: Ascendancy
Benjin
Benjin Oct 20 2014 says:

Be warned; the Zann Consortium corruptions missions will not work, hence you cannot corrupt new worlds. This really needs to be fixed.

+1 vote   mod: Ultimate Galactic Conquest v.1
Benjin
Benjin Oct 19 2014 replied:

Loading screens; it's made in Adobe After Effects and is not ingame.

+1 vote   news: Trailer #1: The Imperial Remnant
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