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Making Specular Textures Work (With and without normal map)
Half-Life 2

Making Specular Textures Work (With and without normal map)

Apr 27, 2010 ToxisResiduum Basic textures 1 comment

In this tutorial i will explain how to get specularity textures to work in the Source Engine (Compile & VMTs). This is a technical tutorial NOT an...

How To Make Decals From Non Power of 2 Images
Half-Life 2

How To Make Decals From Non Power of 2 Images

Apr 27, 2010 ToxisResiduum Advanced textures 2 comments

In this tutorial i will explain how to create decals (with alphas) from a non power of 2 image without stretching them.

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