Comment History  (0 - 30 of 300)
jangalomph
jangalomph @ NEBULA: Sole Survivor

Looks beautiful, Fantastic artwork.

Good karma+2 votes
jangalomph
jangalomph @ Update 16: Free Pre-Alpha!

Pretty sure these developers don't know what they're talking about.

Good karma+3 votes
jangalomph
jangalomph @ Temple's Inner Chamber

Very nice!

Good karma+4 votes
jangalomph
jangalomph @ dev-log-2

Looking fantastic as always!

Good karma+2 votes
jangalomph
jangalomph @ No More Room in Hell

The toxteth map could take over 20 minutes depending on how you play it. Possibly more for people who want to explore.

Good karma+1 vote
jangalomph
jangalomph @ Dev Log #2 - Better Late Than Never

Can't disclose it under NDA. It'll be resolved soon!

Good karma+2 votes
jangalomph
jangalomph @ Dev Log #2 - Better Late Than Never

Yes, one of our PR guys, xendrid, was doing mocap animations. They just need to be coded in. One of the animations are already in, which is zombies running.

Good karma+3 votes
jangalomph
jangalomph @ No More Room in Hell

Finished molotov particles, grenade explosion, tnt explosion, updated water particles, etc.

Good karma+4 votes
jangalomph
jangalomph @ No More Room in Hell

We dont have disemberment yet but i did up the gore amount in the blood particles!

Good karma+3 votes
jangalomph
jangalomph @ Development Update June 2013

Never.

Good karma+4 votes
jangalomph
jangalomph @ Base Mod Version 3

If you wish.

Good karma+1 vote
jangalomph
jangalomph @ Orange Box Base Mod Developers Kit

Nope, sorry.

Good karma+1 vote
jangalomph
jangalomph @ OMON

Sounds like pointless punishment.

Good karma+1 vote
jangalomph
jangalomph @ Saiga-12k

Stop it, I can't take any more awesomeness!

Good karma+1 vote
jangalomph
jangalomph @ Compound Bow

It keeps the arrow stable as it leaves the draw string. The fins pass through the open slots.

Good karma+6 votes
jangalomph
jangalomph @ No More Room in Hell

No. Only source sdk base 2007, which is free under your tools tab in steam.

Good karma+1 vote
jangalomph
jangalomph @ Resistance and Liberation

I wish you luck.

Good karma+2 votes
jangalomph
jangalomph @ Wandering through REFUSION - part 01

for once shadows that act like real life, not extremely sharp.

Good karma+3 votes
jangalomph
jangalomph @ Orange Box Base Mod Developers Kit

Not sure what to tell you. :/

Good karma+1 vote
jangalomph
jangalomph @ Aderyn's Cradle

Looking forward to progress!

Good karma+2 votes
jangalomph
jangalomph @ More Development

Looking fantastic!

Good karma+3 votes
jangalomph
jangalomph @ DevDiary_#06

These trees look fantastic!

Good karma+6 votes
jangalomph
jangalomph @ Camera

Yes, we just use ASW as the engine.

Good karma+2 votes
jangalomph
jangalomph @ No More Room in Hell

Well it isn't boring to every one.

Good karma0 votes
jangalomph
jangalomph @ No More Room in Hell

Yes!

Good karma+2 votes
jangalomph
jangalomph @ No More Room in Hell

No worries my friend, We'll be fixing the backwards speed in the next patch. The head shots registering slow was also fixed recently and it'll be in the new patch as well!

Good karma+2 votes
jangalomph
jangalomph @ Merchandise Incoming!

Wouldnt really buy anything because there is so little to show for the mod.

Good karma+3 votes
jangalomph
jangalomph @ Sabotage - Released As Is.

I'm afraid the version of the mod I have is extremely corrupted. And I don't know why game front decided to delete my files.

Good karma+1 vote
jangalomph
jangalomph @ Orange Box Base Mod Developers Kit

Some people have told me it still works, others get errors. The mod itself works, but the code may need some redirecting of building paths.

Good karma+2 votes
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