My name is Kjell Bunjes and I'm currently living in Germany. I am interested in 2D Game Art and also Coding. This profile has been in use since Winter 2009 and grown ever since. I appreciate the interest that the ModDB community has shown up to here and I hope to inspire even more people out there. You can get notifications about my updates, if you click on the track-button on the right-hand side. Whenever you have a question, don't hesitate to write me a private message, I usually respond within 10 hours (except for weekends). At last, I hope that everyone has a great time and enjoys what he or she is currently doing in life.
... of game development!
As some of you might have already noticed, I'm currently working on a music game prototype. The prototype is going to include a fully playable version of the game, but with a small scope of game features. Depending on the impact of the game in the community, I'm going to add features to the game or move on to another project.
The last milestone I hit was finishing the new version of the level editor. This is going to help me a lot in the future to translate the music files into level data for the game. There are already new ideas for the editor, which I want to implement to make the next version even better, but this has low priority right now.
A couple minutes ago, I've also finished the design concept for the level selection screen1. I'm going to move on to implementation of it tomorrow. I've also finished a starting screen and the biggest part of the main menu. I'll probably re-design the starting screen and main menu, though.
I have also tweaked the game engine here and there to optimize the performance of the engine. Most problems should be fixed and the game is now running much smoother than before. There's a new teaser video aswell, which is showing a little part of the first official track (composed by Tom Klanthe). There are some little graphical changes to the notes and the key effects in addition aswell, which are going to more visible in the next gameplay video, I think.
I'm going to publish further snippets of the game development progress now and then on my profile, so make sure to track me for notifications, if you are no watcher yet.
1 I'm not the artist of the background images. I've added them for presentation purpose. They are not going to be used in the final prototype. You can find the artwork right here:
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available.Join now to share your own content, and encourage our community to get involved and engaged.
Welcome one and all to the 2nd Annual Indie of the Year the largest celebration of purely indie games. It's time to pick players and editors choice in...
This group was created for the purpose of gathering concept artists who love working with mods and those who look forward to joining one.
☞This group consists of all kinds of people from every nation. The aim of this group is to create an enjoyable environment to be creative and having...
A lucid dream is a dream in which one is aware that one is dreaming.
If it's information about Mod DB and ramblings about mods in general that you are after - then you have come to the right place. Welcome to the official...
Rotating Cube Games is currently developing their main game 'Mindworld', a cinematic FPS Action Adventure that takes place in a surreal dreamworld. The...
A group for all ModDB and IndieDB fans of science fiction.
Welcome to the "Single Player Modders Group". This group is for developers or anyone who wants to add their single player content to the group. If it...
No groups were found matching the criteria specified. We suggest you try the group list with no filter applied, to browse all available. Start a group and help us achieve our mission of showcasing the best content from all developers.