I deal primarily with audio files and software-end modifications. Everything from cleaning up tracks to enhancing them. I work mostly with Sound Forge, Wave Studio (and now) SoundBooth CS5. Occasionally I'll do some dabbling with texture editing and very minor scripting, and am usually willing to figure out how to go about making changes to games myself - if it's within my means to do so. I'm still working mostly with the STALKER series, and my work can be found being used in the following mods: *SoC - Rebalanced 1.2 *SoC - STALKER Weather Overhauled 3.0 *SoC - Super Mod Pack 2.4 *SoC - Complete 2009 *SoC - LURK 1.4 *CS - Complete *CoP - AtmosFear 2.1

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0 comments by {imperialreign} on Jul 29th, 2011

Time for another GSA report, but which has been compelled by real life means . . .

Due to a few real life factors quickly eating heavily into any free time that I have, I've become pressed with having decide on my current stance in the modding scene. With facing the potential of possibly having to undergo chemotherapy and radiation therapy again, which will sap much time and energy out of me, I've also recently learned that my girlfriend is expecting . . . I'm not afraid nor intimidated by either of these situations, it's simply that I'll be left with very little free time to continue my hobbies at any decent rate (as if I get much done currently, lol).

So, at some point within the next year, I'll be semi-retiring from the STALKER modding scene. That's not to say I'm going to dissappear - far from it! I'll still be around offering guidance and help to newcoming modders, and to the grizzled veterans alike. It simply means that I won't be pressing too much time into working on any more projects (although, I'll definitely take the time to look into potential projects once STALKEr2 is released). Therefore, my current goal is to wrap up the last iterations of AAO for all 3 STALKER titles, and wrap up any help I'm offering for other mod projects. I will not be taking on more projects at this current time, and sadly I'll be letting Frozen Sky fall by the wayside . . . I might pass that WIP off to some other team, though, as I'd like to see it continued, too . . .

. . . so, anyhow, that's how things are currently looking. Some things might change as time wears on, that's a given. Just wanting to give a heads up to the community in case a dissapear for lengths of time - I'll be back!

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Team Rebalanced

Team Rebalanced

Developer with 10 members, invitation only

Team Rebalanced is the mod team devoloping the highly anticipated STALKER Rebalanced mod for the most atmospheric game of 2007, if not ever; STALKER Shadow...

Post comment Comments  (0 - 10 of 11)
Vunsunta Sep 10 2011, 4:48am says:

~Rock on brother~

+1 vote     reply to comment
rickdeath2046 Apr 14 2011, 5:14am says:

yo how are you doing

+2 votes     reply to comment
{imperialreign} Creator
{imperialreign} Apr 21 2011, 7:29am replied:

Getting by. Things have been a bit hectic on the RL front . . . split with my gf of 8 years, so that's kinda had my head in a swim. Soon as my head's back on straight, I intend to get caught up with some of the projects I'm working on for some other mod teams. All I can say is that karma's a bitch, and drama is for high school. o.0

+2 votes   reply to comment
rickdeath2046 Apr 21 2011, 5:32pm replied:

sorry to hear that but keep on going i know life is a pain i've gone through hell my self some time ago i know i'm still young but i was in hell last year so i know the feeling see you later

+2 votes     reply to comment
rickdeath2046 Mar 3 2011, 11:26am says:

aren't you working with the people from smp i'm tracking the mod and i like the stalker series do you know something if it's coming this year

+2 votes     reply to comment
{imperialreign} Creator
{imperialreign} Mar 3 2011, 7:13pm replied:

I've worked with the SmP team during development of 2.3, setting up the ambient audio, doing some weapon sounds, placing static level sounds, getting megaphones and radios working, etc. But, I haven't really worked closely with the team over the last year . . . I still help with questions or small issues when they throw them my way, but I'm not actively part of the current "team." Wish I could tell ya more, but I have no idea when they'll be done with current production.

+2 votes   reply to comment
rickdeath2046 Mar 4 2011, 4:22am replied:

that's to bad but you did your best to help and that is good enough glad to see you replied thanks

+2 votes     reply to comment
[TZP]LoNer1 Feb 23 2011, 1:29pm says:

Thanks for the info!

+2 votes     reply to comment
Peasant Oct 3 2010, 4:30am says:

Is the AAO for SoC you released here compatible with the new SWO posted on Stalker.filefront?

+2 votes     reply to comment
{imperialreign} Creator
{imperialreign} Oct 6 2010, 10:53pm replied:

Partially. I'm still in the process of putting together the SWO3.1 add-ons for trojanuch. It will include AAO (as well as some other options). AAO should work with SWO3.1 as it is, you just won't have some of the additional ambient weather sections available - that would require editing the weather loadouts to change the ambient sections.

+2 votes   reply to comment
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