Used to make maps, now I do music. Check out Uneven Structure!

Comment History  (0 - 30 of 74)
IggyFrance
IggyFrance May 3 2007, 5:26pm says:

The countdown has started.

Pdark-mod.com

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Feb 6 2007, 7:04pm says:

That's why our deadline is "when it's done".
Procrastinating is good for health.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Jan 25 2007, 6:47am says:

Congratulations to all the winners because they really deserve it for their hard work and big thanks for you all who support us, we'll reward you that in some time :) .

+3 votes   article: Mods of 2006 - Player's Choice
IggyFrance
IggyFrance Jan 24 2007, 6:11pm says:

Finally! I hope that for once we'll see the full results and not only the top 15/10/5 ;) .

+1 vote   article: *UPDATE* Mod of the Year 2006 Winners
IggyFrance
IggyFrance Jan 24 2007, 3:33am says:

It may be possible if we do not encounter any big problems.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Jan 10 2007, 1:37am says:

It may be because it's not out :/ .
And thanks for your support Flabernat!

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Apr 9 2007, 9:54am says:

Please, that's not a forum, but a mod comment page. If you wanna share some gifs better go on 4chan.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Jan 5 2007, 6:12am says:

There is a major balance problem with pirates. When friendly fire is off, the powder kegs doesn't hurt other pirates. Then they stick together and throw all the kegs in the melee, making them unreachable. It's particularly annoying when they do that on their spawn for protecting the booty, not taking care of anyone else than them.

Other than that, I was impressed by the quality and the finition of the mod, great job!

+1 vote   mod: Pirates, Vikings, & Knights II
IggyFrance
IggyFrance Dec 31 2006, 5:55am says:

If you want to test the non-fixed aim, try Smod Tactical, it's a mod for Half Life 2 using a similar stuff. Ours has a bit less spread direction angle so it will even easier to use.

+1 vote   download: Perfect-Dark: Source Developer Walkthrough
IggyFrance
IggyFrance Dec 30 2006, 9:15am says:

Filefront doesn't need any account to download at fullspeed, but you can get the video here :
Pdark.lamething.com

+1 vote   download: Perfect-Dark: Source Developer Walkthrough
IggyFrance
IggyFrance Dec 30 2006, 6:23am says:

X264 codec. We should redo it in WMV in some days because many people don't have it.

+1 vote   download: Perfect-Dark: Source Developer Walkthrough
IggyFrance
IggyFrance Dec 28 2006, 7:44pm says:

Before Sunday, stay tuned!

+1 vote   article: Perfect-Dark: Source Christmas Update 4
IggyFrance
IggyFrance Dec 27 2006, 9:13am says:

It's written "bar" in standard occidental alphabeta, nothing really chinese!

+1 vote   media: Complex Ingame Screenshot
IggyFrance
IggyFrance Dec 23 2006, 7:43pm says:

Sorry to disappoint you UndeadSocratesthis is more than just a simple back up. We currently have a function which returns a null value, and it's truly hard to find which function it is. By the way, if someone is familiar with linux debugging here, contact me, you could become a hero xD.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Dec 23 2006, 6:34am says:

You're right chicky! The mod is finished, the SDK Merged but we're fighting against a major Linux Dedicated Server crash. We can't release a mod without this tool because it would imply that all the servers are not hosted on real servers but gaming computers with crappy ping and all of that.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Dec 15 2006, 4:29am says:

Thank you so much for all your votes, it is great of you to trust in our project! New medias will come soon with an annoucement. Vote for your favorite mods and stay tunned!

Iggy - Perfect Dark Source Devteam

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Dec 14 2006, 2:12pm says:

Hey, great job men! See you in some random servers and good luck for the MOTY!

+1 vote   mod: GoldenEye: Source
IggyFrance
IggyFrance Nov 28 2006, 11:52pm says:

Still these damn ******' shadows. How do you do them? That makes the maps look like pure ownage!

+1 vote   media: Blastpit 02
IggyFrance
IggyFrance Nov 28 2006, 11:23pm says:

That's great! I would plush what NOCTVRNVS said, how the **** did you make the shadows cast on the cylindrical models O_o . Looks like per-pixel self-shadowing is a feature of the new SDK but how do you use it in Hammer? Share your knowledge!

+1 vote   media: Blastpit 04
IggyFrance
IggyFrance Nov 28 2006, 11:19pm says:

Looks cool, but the difference isn't that huge with the HL1 version, it is jusst like if the lightings were a bit improved and textures updated. You accustomed us to a more complex level design reinvention in the past time. Still, it looks great.

+1 vote   media: Lambda Core 01
IggyFrance
IggyFrance Nov 26 2006, 12:39pm says:

We already were thinking about R2D2 but there's a language barrier between him and the gcc debug mode :/ .

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Nov 25 2006, 5:11pm says:

We don't tease people, we tell them what's happening, that's the main difference between us and professional game developpers.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Nov 22 2006, 6:56pm says:

Splendid! I'm really looking forward to play with these nades in Complex!

+1 vote   article: A letter from the Goldeneye source team:
IggyFrance
IggyFrance Nov 22 2006, 3:07pm says:

We don't have any Estimated Time, we don't know what could happen. We'll give a release date when we'll be sure. We already were blamed by poeple for a date that we never ever gave (February 18th 2006) so no one knows what would happen with a true release date.

+1 vote   mod: Perfect Dark: Source
IggyFrance
IggyFrance Nov 16 2006, 2:52pm says:

You can vote for multiple mods if you want to.

+1 vote   article: Perfect Dark : Source Update
IggyFrance
IggyFrance Nov 16 2006, 2:06pm says:

Thanks for the logo apparition! Good luck to everyone!

+1 vote   article: Mod of the Year 2006 IS OPEN!
IggyFrance
IggyFrance Nov 16 2006, 7:11am says:

Moddb.com

It already has been redone, Perfect Dark weapon layouts are a bit random, and the original gun would just suck transposed in source engine. In-game it looks fantastically agressive and angry and no more like a hunter chevrotine. We cannot satisfy everyone and there still will people that will prefer this shotgun to others.

+1 vote   media: Shotgun V2
IggyFrance
IggyFrance Nov 16 2006, 3:49am says:

Makkon, I added you to my MSN contacts, also, come one our forums : www.pdark-mod.com/phpBB2/
We'll greatly appreciate your help in making the perfect female face that will not look old, transexual, fat or anything else people can imagine in 1500 in polygons.

+1 vote   article: Perfect Dark : Source Update
IggyFrance
IggyFrance Nov 15 2006, 6:25pm says:

Just take a look in our gallery, the render we showed is a bit old and has not some of the latest modifications. It's a bit dumb of us to show this render, yes we know. Hope the new image we added to the Image Gallery will suit more to your desire.

+1 vote   article: Perfect Dark : Source Update
IggyFrance
IggyFrance Nov 15 2006, 6:13pm says:

You won, you have it, another screen of Joanna, and don tell me she looks like a drag or I'll show you how I can look when dressed as a **** in front of your friends pretending I'm your new girlfriend!

+1 vote   mod: Perfect Dark: Source
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