Hey, everyone, welcome to my ModDB profile page. I will be posting little projects here such as test maps, maybe some tutorials and things of that nature. I am the lead developer, and currently only developer, of 'Canals' a Half-Life 2 mod. I'd really appreciate if you would check that out and send some feedback my way! I also did a little bit of work on 'The Abyss,' and I mean minimal work. In the distant past I worked on a very large mod called 'Iron Horizon' that never saw release, but that was a very large, very popular project where I lead the level design team. I also like to help people on their mods, so if you want some assistance on little things here and there I'd be more than happy to give advice or maybe even do some work for you here and there, as long as I get credit for doing so. You probably see me all over the Half-Life 2 community, so I guess this is all I really need to say. Thanks again for the visit.
This is my latest Unreal 4 environment. I think this one is a little more refined than the last. In particular, this one has cleaner modeling and much better textures overall. It also has more emphasis on the use of space, it isn't just a more or less flat area with buildings in it. I'm pretty proud of this one. Below I have a link to my Artstation, where you can see it much more in depth and clearly as well as a link to the video on YouTube so you can like and share and such.
Thanks for checking out my stuff!