Hey, everyone, welcome to my ModDB profile page. I will be posting little projects here such as test maps, maybe some tutorials and things of that nature. I am the lead developer, and currently only developer, of 'Canals' a Half-Life 2 mod. I'd really appreciate if you would check that out and send some feedback my way! I also did a little bit of work on 'The Abyss,' and I mean minimal work. In the distant past I worked on a very large mod called 'Iron Horizon' that never saw release, but that was a very large, very popular project where I lead the level design team. I also like to help people on their mods, so if you want some assistance on little things here and there I'd be more than happy to give advice or maybe even do some work for you here and there, as long as I get credit for doing so. You probably see me all over the Half-Life 2 community, so I guess this is all I really need to say. Thanks again for the visit.

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Report RSS Canyon Town Atmospheric
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Capt.Host
Capt.Host

Amazing job on every front!

I was imagining a Splinter Cell or Deus Ex like type of gameplay in this place, a stealth mission would fit a place like this really well.

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Blue199
Blue199

Woah, that's real nice! :0

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SPY-maps
SPY-maps

Noticed the Fraps fps counter in the upper left corner, lol.
Had Fraps on while you were editing this video right?
No problem lol.

Leon

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ReezeTheVampire Author
ReezeTheVampire

Yea! for some reason, the Unreal 4 cinematic editor recorded that as well.

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SPY-maps
SPY-maps

Well, not sure but i assume it works the same as what i had with movie maker. When i edited movies i had to close Fraps down all together, otherwise movie maker also did show the fps in a corner. So probably when you work with the Unreal cinematic editor you need to close Fraps down all together to get rid of that fps in the corner.
I had the same effect a lot of times because i always forgot to close it. Till i watched the video and then it was to late, lol.

Leon

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Eyaura
Eyaura

Beautiful!

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ReezeTheVampire Author
ReezeTheVampire

Thank you all for the positive feedback, I really appreciate it.

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Description

Hey, Everyone. In case you are wondering what I am up to, Here is a video of an environment I recently put together in Unreal 4. I have been teaching ,myself to use it as well as taking classes for it at school. This is my first environment of many to come. I personally made 100% of this environment. I made the models, textures, terrain, lighting, and so on. I hope you enjoy this!

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