Hey, everyone, welcome to my ModDB profile page. I will be posting little projects here such as test maps, maybe some tutorials and things of that nature. I am the lead developer, and currently only developer, of 'Canals' a Half-Life 2 mod. I'd really appreciate if you would check that out and send some feedback my way! I also did a little bit of work on 'The Abyss,' and I mean minimal work. In the distant past I worked on a very large mod called 'Iron Horizon' that never saw release, but that was a very large, very popular project where I lead the level design team. I also like to help people on their mods, so if you want some assistance on little things here and there I'd be more than happy to give advice or maybe even do some work for you here and there, as long as I get credit for doing so. You probably see me all over the Half-Life 2 community, so I guess this is all I really need to say. Thanks again for the visit.

Comment History  (0 - 30 of 2,892)
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

The major categories of plumbing systems or subsystems are:

-potable cold and hot tap water supply
-plumbing drainage venting
-sewage systems and septic systems with or without hot water heat recycling and graywater recovery and treatment systems
-Rainwater, surface, and subsurface water drainage[relevant? – discuss]
-fuel gas piping
-hydronics, i.e. heating and cooling systems utilizing water to transport thermal energy, as in district heating systems, like for example the New York City steam system.

1) If you took two seconds to research, you would find that pipes are not made to transport air, as you can see above.

2) Even if pipes were used to transport air, this system still wouldn't work. Pipes become literally useless when there isn't a direction to flow in. You will never find something like this anywhere in the world because it doesn't make any sense.

3) Learn to take some criticism and adjust your mapping to it.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC UFO Bunker Hallway

I never said this map looked good, I said it looked more interesting. This map has a mood, a feeling, a story. A lone combine train station in the middle of a field at night. The way the lights point across the open field gives the player a sense of a threat, knowing they will be spotted when they cross that fence.

What is your map? A big open hallway.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

No you don't. You have basically shown every inch of every room, every model, and ever song you've ever even considered for this mod. None of it is interesting.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Modificated

Uncalled for.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ ASCC UFO Bunker Hallway

You've been mapping for well over a year and you have received probably one hundred comments offering you advice on how to improve, I expect you to make maps that are of at least an acceptable quality. I know people who have only mapped for a few weeks who make maps more interesting than this.

For Example:
Moddb.com

You personally insulted this mod, and told the developer that their mod looked bad. However, I would MUCH rather play his maps than yours. This was his first project and posted that image only a few weeks after learning how to use source. This image is vastly superior to yours.

So what do I expect, you ask? I expect someone who has been mapping for all this time to make maps that at least look half decent. That's what I expect.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

My point is that pipes aren't built like that. ever. This layout makes literally no sense. Pipes are meant to transport liquid, these pipes can't possibly do that because they are all interlaced.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

Just because it's a bunker doesn't mean it has to be painfully boring to look at and insanely repetitive. You could choose to take some effort and make each area memorable and interesting, but instead you choose to make a copy and paste mess that plays like a walking simulator. There are dozens of games that have bunkers and things similar to bunkers that manage to make the space interesting from area to area. You have no excuse, especially considering how long you have been working in source.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

Wow, this doesn't look repetitive at all. It's not like this hallway looks nearly identical to pretty much ever other hall you've ever shown. Oh wait, it does.

Moddb.com
Moddb.com
Moddb.com
Moddb.com
Moddb.com
Moddb.com

With that said, copy and pasting dozens of pipes all over the walls doesn't make for a very good map.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC UFO Bunker Hallway

This ranks among the most boring hallways I've ever seen. It's needlessly massive, poorly lit, under-detailed, and has appalling texture work.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Labs Hallway

Last time I checked, pipes don't run through each other like that.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Modificated OST - ASCC - Sunetting Korps

Oh boy, more stolen music. How many stolen songs is that you have now? 50? I'd be amazed if you can fit all of these into this. Next time you steam music, at least try to find high-quality versions of it.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ ASCC Parasite Autopsy Lab

Why is there a big green blob in the corner?

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ TL screenshot

Looks pretty neat, I like it.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ HalfStoriesVR [Soon]

Eh...I don't think this is really worth your time.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ Cave01 Preview

I would like to see some more details in here like support beams, more rocks, maybe pools of water, things of that nature.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Hand Of God test

Man, you're been working on this forever, it's definitely looking close to completion.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ One competition and win 5 games!

1) I really enjoying hanging out with the guys from the Source Modders group.

2) I'm really looking forward to Episode 17, it's gorgeous and seems like it can really bring Source modding to a whole new level.

3) The trailer for Get A Life is a serious masterpiece that got me really hyped up back in the day. Moddb.com

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ACE UFO

Oh god, what the heck is that? Two things

1) Why is the bunker suddenly in the middle of the ocean? That wouldn't work or be necessary. It also doesn't make sense with previous shots where you have shown forest. So on and so forth.

2) Why is there a super silly-looking UFO here?

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ Modificated OST - ASCC - German Submarines

More stolen music, and possible one of the worst images I've seen in a mod. You really need to improve your content.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC UFO Research Bunker

Wow, a massive, empty, boring, poorly lit room. I guess I should only expect this kind of thing at this point.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ COD ~ Zombies Chronicles Story Trailer

Looks pretty good.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Industrial Shots #2

Stunning work as always.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ ASCC Bunker Train Tracks 2

This actually looks kinda cool.

Reply Good karma+1 vote
ReezeTheVampire
ReezeTheVampire @ Modificated OST - ASCC - Makin Woopie

I will worry about it, because it isn't legal.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Moon Base Cosmo

Why do you have a model for a astronaut, though.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ I put this for fun

You should try actually learning how to map.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Bunker Train Tunnels

Honestly, Textures like this would look bad in 2000, this is 2017. That's a serious problem.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Modificated OST - ASCC - Makin Woopie

You should probably stop stealing music. Not only that, but this type of music is way outdated from the game. Considering the environments and the models, this game takes place in the modern era, sixty or so years after music like this was popular.

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ ASCC Moon Base Cosmo

...What? Why is there an astronaut here...

Reply Good karma+2 votes
ReezeTheVampire
ReezeTheVampire @ Stiletto Brolly Shotty Weapon Showcase

So strange, I love it.

Reply Good karma+3 votes
Level
Avatar
Avatar
Last Online
Country
United States United States
Gender
Male
Friends
Become friends
Member watch
Follow
Comment Statistics
Posts
2,892
Per day
1.0
Mentions
0
Members
53
Games
6
Mods
224
Articles
186
Media
2,513
Downloads
31
Groups
11