I've been interested in programming since I was young, and in playing since even before then. When I was 13 I started by writing scripts for the chat program mIRC; channel watchdogs, file sharing tools, server stat reporting, etc. I became a Dungeon Master for an IRC network's Multi-User-Dungeon game, which got me other DM gigs for MUD's while I learned Basic and VB in high-school. I also mapped for Total Annihilation and more-so for it's spin-off TA:Kingdoms. I also became a world champion player for team "hi-" in a Half-Life mod called Frontline Force. I took a year of software engineering in college where I honed my language skills (and learned some C), and started Beta Testing and doing media for Frontline Force. I took up mapping for Half-Life, and joined the Source version of Frontline Force's team as a mapper. That mod was never released, so I made that FLF map into a basic CS:S map. Later, I became a top 10 Supreme Commander 2 player, and now spend my time modding that game.

Comment History  (0 - 30 of 161)
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

thanks man! for now just trying to balance what I've got for a solid version 1.0; but going forward after that will include a couple of new units and abilities!

Good karma+2 votes
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

Come to the Discord channel for the latest beta version of SupCom2020Mod, moddb release 'coming soon' by the end of the year if I'm ever satisfied with the balancing ;0

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0 Mod

More popular than ever, actually!

Good karma+2 votes
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

Yes, but they do reuse existing models for ease of use. But there are a bunch of new units and even new factory upgrade modules.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

Updated to 2020 Mod!

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ de_tenebrous

get it now for CSGO! Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ de_tenebrous

This map got remade for CSGO: Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ de_tenebrous

Updated for CSGO Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ FLF_Ascension

Get it now for CS:GO! Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ FLF_Ascension

now available in CSGO: Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ FLF_Ascension

CSGO Version here: Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ FLF_Ascension

This is now being updated for CSGO: Steamcommunity.com

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments

Hey man, I'd love to get in contact with you about how to fix the hot-key bug (if the bug you fixed is that when you don't have enough energy and try to use a hotkey [or spam the icon did it too] it gets greyed out) for my mod (SupCom2013)

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

I've been out of town for a bit, but join the discord if yo7 haven't already.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 for Mod Manager

add me on steam

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

One of those things I got about 1/3 of the way thru (one faction completed) and then dropped in order to work on the mod itself again. A video I would love to do but is sort of out of the question due to my bandwidth restrictions. I'll see if I can figure something out but in the meantime join the discord server if you'd like and I can give you a rundown!

Good karma+2 votes
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 1 3 Mod - Version 1.11HotFix

This has been fixed in the newest version ... please check it out, you dont be disappointed.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

No, because of the way SupCom2 loads its files both mods have to share some filenames, and therefore end up in conflict.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 Manual Install

No, this is a 'stand-alone' mod (the 2 mods use the same files in the file structure, and due to how mods in the game load it's not possible for them to co-exist).

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 for Mod Manager

I re-upped with the modsupport smini-mod included

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 Manual Install

Take the contents of the file and drop the 5 .scd files into your gamedata folder and then start the game as normal and the mod should be installed. Hop onto the discord channel and flag me down and I can give you a hand.

Good karma+2 votes
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 for Mod Manager

AI Skirmish and multiplayer only, no campaign, sorry!

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 for Mod Manager

Make sure you add the mod-support mini-mod .sc2 file into the mod manager first, and THEN add in the SupCom2013 mod.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ HoT_Ho11oW_PoiNT

fixed

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2013 v1.2 Manual Install

Yes, DLC is required (and your copy of the game must be 'legit').

Good karma+2 votes
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ SupCom2 0 1 3 Mod New Version Coming Soon, 1v1 Preview Cast by StealSpeaks and the Mod Creator!

Air is not meant for tiny maps unless you build gunships. Your bombs do not track anyways so even if I took out every peice of AA you would still be bait for a ground rush if you tried to go air on a small map.

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

Nope, a new version will be released in early March, if you want to help test out the beta for that version, join the discord channel!

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 2 0

Hey Players: come join our 2013Mod Discord Channel! :: Discord.gg

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 1 3 Mod - Version 1.11HotFix

It's finally back for reals ...

Good karma+1 vote
HoT_Ho11oW_PoiNT
HoT_Ho11oW_PoiNT - - 161 comments @ Supreme Commander 2 0 1 3 Mod - Version 1.11HotFix

Work slowly continues, and yes you nailed it as far as the AA towers go with their arc: gunships are best dealt with using fighters/interceptors in the meantime.

Unfortunately real life work has taken up most of my time and any spare I have is spent on some other things. The Mod is on the backburner for now though I pick it up and do some coding for maybe one day a month I know that is not enough and will put more effort in going forward (also trying to complete my Counter-Strike:Global Offensive map, de_tenebrous).

Good karma+1 vote