I've been interested in programming since I was young, and in playing since even before then. When I was 13 I started by writing scripts for the chat program mIRC; channel watchdogs, file sharing tools, server stat reporting, etc. I became a Dungeon Master for an IRC network's Multi-User-Dungeon game, which got me other DM gigs for MUD's while I learned Basic and VB in high-school. I also mapped for Total Annihilation and more-so for it's spin-off TA:Kingdoms. I also became a world champion player for team "hi-" in a Half-Life mod called Frontline Force. I took a year of software engineering in college where I honed my language skills (and learned some C), and started Beta Testing and doing media for Frontline Force. I took up mapping for Half-Life, and joined the Source version of Frontline Force's team as a mapper. That mod was never released, so I made that FLF map into a basic CS:S map. Later, I became a top 10 Supreme Commander 2 player, and now spend my time modding that game.
Development continues, and SupCom2013 has been upgraded to SupCom2020Mod.
supreme commander 2 0 2 0 mod
Hey everyone, just wanted to let people know we're only about a week away from releasing an updated version of the mod. If you'd like to help out with...
supcom2 0 1 3 mod new version coming soon, 1v1 preview cast by stealspeaks and the mod creator!
A recent patch to Supreme Commander 2 meant that players had trouble launching Supreme Commander 2 0 1 3 Mod. This new version, v1.11, will remedy...
supreme commander 2 0 1 3 mod version 1.11 released
A basic illustrated guide on how to find your gamedata folder, backup your local files, and unpack the mod files in order to install Supreme Commander...
how to install supreme commander 2 0 1 3 mod
It's Supreme Commander 2's third anniversary of release today; March 2, 2013. As a present to players, the Supreme Commander 2 0 1 3 Mod team has released...
happy birthday supreme commander 2!
The best Supreme Commander 2 Scale and Gameplay Mod has released a new version with many bug fixes, balance tweaks, and visual adjustments. In addition...
supcom2 0 1 3 mod version beta 4 now available, tournament january 20!
The Third Beta Version of Supreme Commander Two-Thousand Thirteen is here, just in time to practice for this weekends all-skill-levels-invited tournament...
supcom2013: beta 3 released, tournament december 8th!
This document categorizes and lists the differences between the default game and the modified game. It does give a run-down in plain english of all the...
supreme commander 2 0 1 3 mod cumulative changelog
Although it seems like things have been slow in the past few weeks, with no "Let's Play Monday", and relative quiet on most fronts, but that is only because...
supcom2013: new beta soon, tournament scheduled, milestones reached!
A thirty minute interview/play session with the mod's author that shows what an average game in the SupCom2013 universe looks like. Lots of units, lots...
'first look' video with supcom2013 mod's author
Here is is folks, the cumulative changelog thru 9 alphas, and now presenting, the first beta! Visit the 'Downloads' section for the files!
supreme commander 2 0 1 3 mod beta 1 download available now! (changlog within)
The Supreme Commander Two-Thousand Thirteen Mod has launched it's Steam Group. Hopefully we can organize a few games thru the chat, events, and the wall...
supreme commander 2 0 1 3 mod steam group launched
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