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I was working with your tutorial for how to get the half life source code working on visual studio 2015 and I did everything the instructions said and I kept getting error messages from the compiler like:
typedef ignored on left
abs ambiguous call to overloaded function
all the new maps (Bespin, rhen var, naboo plains etc) crash as soon as I load them
u gonna work on the air exchange maps?
I installed the mod just like it says in the readme and it does not work, none of the new ship, stations, or factions show up and I had all the patches installed
are you guys gonna make a v 1.3.1 to fix the slow-motion and pratical crashes when the game goes through a cutscene?
doesnt work, and i have:
Nividia Geforce GTX 260M
did u program achivement into this?
how is the mod comming so far?
will this include some maps from the ps2/dreamcast version of half-life?
dont forget starship troopers!
did u try making the ps2 versions of the health/hev chargers and eye scanners functional in the game?
or one of the many "im a doctor not a...." qoutes
are there any new weapons?
what if ur trying to get the hud from zombie edtion cause every time i typed give item suit it looked like a weird version of the normal hud
do u think u could get the movement indacator from the dreamcast/ps2 versoin of half-life on the hud?
how did you port the model because didnt it look all messed up?
can you port this to other consoles likeoh i dont know THE PS2!
so you cant port this to ps2?
what if it says patch server not found?
do a movie for they hunger tatical
or is it a part of the source code
is the coder in valve hammer editor or is it somthing else
could you change the code so frendly npcs will attack?
how did you get the barnie zombies to attack or have you
the mod does not work on steam
can you put this on other mods?
what maps do you have so far
will they hunger part 2 be in "6.0"