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Comment History  (0 - 30 of 67)
haryys Mar 10 2013 says:

Giving hope and trying to brainwash other people with particular strain of religious dogma then they are weakest and most suspectable is not exactly the same thing. Its very rude to say at least.

+1 vote   media: Some funny pics
haryys Jan 3 2013 replied:

Late response is late. I think they are replacing unused multiplayer hunter disciples.

+1 vote   mod: Bloodlines: Antitribu
haryys Dec 8 2012 replied:

Does this phalic instrument of destruction (the main gun) can target ground units?

+1 vote   media: Aerial Battleship Musashi Render
haryys Oct 24 2012 says:

Do still captured structures of other factions grant protocol to you?

+1 vote   media: Soviet Telescreen Tower
haryys Oct 22 2012 says:

No, My Little Drony?

+2 votes   media: Soviet Telescreen Tower
haryys Aug 17 2012 says:

Now all I need is invisible creeper trap for pesky players.

+1 vote   media: Invisibility potion effect
haryys Aug 14 2012 says:

Man, you do love to add facial hair on all male characters.

+1 vote   download: Bloodlines ReDesigned - Mercurio
haryys Aug 1 2012 says:

"We've received 3 death threats"

Only 3 in 10 years? I think it says something good about modDB.

+2 votes   news: Celebrating 10 years of ModDB!
haryys Jun 21 2012 says:

Interesting, I love expansion/more interpretations of ayleids.

+1 vote   media: Ayleid Ruin Guardian Concept
haryys Jun 12 2012 replied:


+1 vote   media: Allied Armoured Response Vehicle
haryys Jun 6 2012 replied:

It's Proton colider gauntlets. At Heroic they get spectrum beam gauntlets.

+2 votes   media: Concept Art Update
haryys Jun 6 2012 says:

Will be used for one of those awesome renders/pictures you make?

+2 votes   media: Paradox: Tx Workshop Texture 1
haryys Jun 3 2012 says:

Can't wait for mirage tank version.

+2 votes   media: Release 1 GAP Tower #2
haryys Jun 3 2012 replied:

Dolphins, I choose you. Sonic wave attack!

+7 votes   media: Hammerhead Sub
haryys May 31 2012 replied:

This, probaly, would need to be made to official anouncement on moddb. Its prety important and its curently is indirectly mentioned in one of the danker corners of wiki (and now here). Or are you planing to anounce it after apocalypse?

+2 votes   media: Release 1 Guardian
haryys Apr 22 2012 says:

What is that little car? Just a deco or a suprise :D?

+1 vote   media: Belmont Team - Asian Vampire Hunters
haryys Mar 17 2012 replied:

Well, it always could be some quest about magical mishap, then aperantice tried to bound deadra into tree :D.

+3 votes   media: Treant
haryys Feb 22 2012 replied:

Oh, you Devil :D

+5 votes   mod: Bloodlines: Antitribu
haryys Feb 10 2012 replied:

All's good, but I had Atlas it self in mind.

And where's my Massed Atlas, steam rolling enemy base?

+2 votes   media: Release 1 Atlas MASS Tank
haryys Feb 8 2012 says:

Will, this get speed increase as they have abysmal speed?

+2 votes   media: Release 1 Atlas MASS Tank
haryys Feb 6 2012 replied:

Wait, WHAT?! Need to watch more...

+1 vote   media: New Map - Sabbat Hideout
haryys Feb 3 2012 says:

Sweet, so whats what you were doing what whole month :D.

+1 vote   media: New Map - Sabbat Hideout
haryys Jan 17 2012 replied:

Yay, hail the Mv.c9 and BAF!

+2 votes   mod: Bloodlines: Antitribu
haryys Dec 31 2011 says:

Then GMC will be on?

+1 vote   mod: Bloodlines: Antitribu
haryys Dec 31 2011 replied:

From what I have gathered begining and tutorial (events before santa monica) will be changed to acomodate antitribu clans. Firstly they want Sabbat ending to be released with some totaly new and some tied in with original quests (like, why do zombies rise at night in hollywood cementary). Lets not forget bunch of new NPCs to talk and kill, some revised areas (aka grouts mansion is one of them), playable clans and their disciples and lots of technical stuff (like kick action, npcs using active disciples). After this releases more features will be added and if I heard right (or its not my fantasy or wishful thinking) you can play new antitribu story after completing finale. Additinally A new tool was released. With it it is possible to add totally new areas to game, thus we may see some in future.

+1 vote   mod: Bloodlines: Antitribu
haryys Dec 23 2011 says:

Saw the society of leopold update. Now all its needid is pastors with flamethrowers ;D.

+2 votes   mod: Bloodlines: Antitribu
haryys Dec 22 2011 replied:

It would be nice. They are prety old, probably as old as one at sarchophagus. Could be explained that they were mumified or held in some form of slowish stasis by some sort of necromantic power, and then they sustain enough damage spell is dispelled, and time catches up with them, bodies crumbling to dust... or they just reform afterwards somewhere, as they are advanced zombies:) . And finding strewn over, mangled thousand years old relics /mummies is sure an attention seeker.

+1 vote   media: The Mummies
haryys Dec 21 2011 says:

Will they have any special death? Like crumbling to dust?

+1 vote   media: The Mummies
haryys Dec 16 2011 says:

Seems good.

+2 votes   news: Crowley's Magnificent Adventure Progress Report 5
haryys Dec 15 2011 says:

I would prefer new areas first, to make them feel natural, and then incorporate supernatural elements into "normal", purtorseful enviroments. May not be place to suggest but maybe will give ideas: drug stores (alternate way to get morphine, if you can convince clerk of course), small church (not nececerily supernatural, but lasombra may make domain here or you may intrude on some hunter gathering or have some interesting conversation with priest or even make a confession, pray to god); Gasp, that fortune teller in pier is not helping me, but tries to kill me. And what the hell is arcanum?;

+1 vote   mod: VTMB: Clan Quest Mod
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Aug 8, 2015
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