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Comment History  (0 - 30 of 67)
haryys Mar 10 2013, 1:09pm says:

Giving hope and trying to brainwash other people with particular strain of religious dogma then they are weakest and most suspectable is not exactly the same thing. Its very rude to say at least.

+1 vote     media: Some funny pics
haryys Jan 3 2013, 8:50am replied:

Late response is late. I think they are replacing unused multiplayer hunter disciples.

+1 vote     mod: Bloodlines: Antitribu
haryys Dec 8 2012, 2:30am replied:

Does this phalic instrument of destruction (the main gun) can target ground units?

+1 vote     media: Aerial Battleship Musashi Render
haryys Oct 24 2012, 4:38am says:

Do still captured structures of other factions grant protocol to you?

+1 vote     media: Soviet Telescreen Tower
haryys Oct 22 2012, 1:02pm says:

No, My Little Drony?

+2 votes     media: Soviet Telescreen Tower
haryys Aug 17 2012, 3:59am says:

Now all I need is invisible creeper trap for pesky players.

+1 vote     media: Invisibility potion effect
haryys Aug 14 2012, 11:36am says:

Man, you do love to add facial hair on all male characters.

+1 vote     download: Bloodlines ReDesigned - Mercurio
haryys Aug 1 2012, 11:12am says:

"We've received 3 death threats"

Only 3 in 10 years? I think it says something good about modDB.

+2 votes     article: Celebrating 10 years of ModDB!
haryys Jun 21 2012, 12:23pm says:

Interesting, I love expansion/more interpretations of ayleids.

+1 vote     media: Ayleid Ruin Guardian Concept
haryys Jun 12 2012, 4:28am replied:


+1 vote     media: Allied Armoured Response Vehicle
haryys Jun 6 2012, 8:34am replied:

It's Proton colider gauntlets. At Heroic they get spectrum beam gauntlets.

+2 votes     media: Concept Art Update
haryys Jun 6 2012, 8:29am says:

Will be used for one of those awesome renders/pictures you make?

+2 votes     media: Paradox: Tx Workshop Texture 1
haryys Jun 3 2012, 6:47am says:

Can't wait for mirage tank version.

+2 votes     media: Release 1 GAP Tower #2
haryys Jun 3 2012, 4:56am replied:

Dolphins, I choose you. Sonic wave attack!

+7 votes     media: Hammerhead Sub
haryys May 31 2012, 3:04pm replied:

This, probaly, would need to be made to official anouncement on moddb. Its prety important and its curently is indirectly mentioned in one of the danker corners of wiki (and now here). Or are you planing to anounce it after apocalypse?

+2 votes     media: Release 1 Guardian
haryys Apr 22 2012, 11:04am says:

What is that little car? Just a deco or a suprise :D?

+1 vote     media: Belmont Team - Asian Vampire Hunters
haryys Mar 17 2012, 10:47am replied:

Well, it always could be some quest about magical mishap, then aperantice tried to bound deadra into tree :D.

+3 votes     media: Treant
haryys Feb 22 2012, 2:09pm replied:

Oh, you Devil :D

+5 votes     mod: Bloodlines: Antitribu
haryys Feb 10 2012, 8:49am replied:

All's good, but I had Atlas it self in mind.

And where's my Massed Atlas, steam rolling enemy base?

+2 votes     media: Release 1 Atlas MASS Tank
haryys Feb 8 2012, 8:34am says:

Will, this get speed increase as they have abysmal speed?

+2 votes     media: Release 1 Atlas MASS Tank
haryys Feb 6 2012, 7:41am replied:

Wait, WHAT?! Need to watch more...

+1 vote     media: New Map - Sabbat Hideout
haryys Feb 3 2012, 6:13am says:

Sweet, so whats what you were doing what whole month :D.

+1 vote     media: New Map - Sabbat Hideout
haryys Jan 17 2012, 2:35pm replied:

Yay, hail the Mv.c9 and BAF!

+2 votes     mod: Bloodlines: Antitribu
haryys Dec 31 2011, 7:13am says:

Then GMC will be on?

+1 vote     mod: Bloodlines: Antitribu
haryys Dec 31 2011, 7:10am replied:

From what I have gathered begining and tutorial (events before santa monica) will be changed to acomodate antitribu clans. Firstly they want Sabbat ending to be released with some totaly new and some tied in with original quests (like, why do zombies rise at night in hollywood cementary). Lets not forget bunch of new NPCs to talk and kill, some revised areas (aka grouts mansion is one of them), playable clans and their disciples and lots of technical stuff (like kick action, npcs using active disciples). After this releases more features will be added and if I heard right (or its not my fantasy or wishful thinking) you can play new antitribu story after completing finale. Additinally A new tool was released. With it it is possible to add totally new areas to game, thus we may see some in future.

+1 vote     mod: Bloodlines: Antitribu
haryys Dec 23 2011, 6:10pm says:

Saw the society of leopold update. Now all its needid is pastors with flamethrowers ;D.

+2 votes     mod: Bloodlines: Antitribu
haryys Dec 22 2011, 3:48am replied:

It would be nice. They are prety old, probably as old as one at sarchophagus. Could be explained that they were mumified or held in some form of slowish stasis by some sort of necromantic power, and then they sustain enough damage spell is dispelled, and time catches up with them, bodies crumbling to dust... or they just reform afterwards somewhere, as they are advanced zombies:) . And finding strewn over, mangled thousand years old relics /mummies is sure an attention seeker.

+1 vote     media: The Mummies
haryys Dec 21 2011, 2:27pm says:

Will they have any special death? Like crumbling to dust?

+1 vote     media: The Mummies
haryys Dec 16 2011, 8:40am says:

Seems good.

+2 votes     article: Crowley's Magnificent Adventure Progress Report 5
haryys Dec 15 2011, 2:00pm says:

I would prefer new areas first, to make them feel natural, and then incorporate supernatural elements into "normal", purtorseful enviroments. May not be place to suggest but maybe will give ideas: drug stores (alternate way to get morphine, if you can convince clerk of course), small church (not nececerily supernatural, but lasombra may make domain here or you may intrude on some hunter gathering or have some interesting conversation with priest or even make a confession, pray to god); Gasp, that fortune teller in pier is not helping me, but tries to kill me. And what the hell is arcanum?;

+1 vote     mod: VTMB: Clan Quest Mod
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