Co-founder of Agent Red Productions. Co-lead Developer of Situation Outbreak. Coder, mapper, compiler, and animator for the Source engine.

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matthewdryden
matthewdryden Aug 22 2009, 12:51pm says:

That is badass!

+3 votes     reply to comment
.£cho
.£cho Aug 22 2009, 1:47pm replied:

Thanks. I've since gotten rid of the random leaning. They look pretty professional now. Maybe we'll actually use these in Situation Outbreak. =D

+1 vote     reply to comment
Maartan
Maartan Aug 23 2009, 4:59am says:

Cool =D But you need to change the zombie hands :)

+1 vote     reply to comment
.£cho
.£cho Aug 24 2009, 7:39am replied:

Shhh. I don't know why everyone hates them. They look fine. =\ lol

+1 vote     reply to comment
Maartan
Maartan Aug 24 2009, 10:59am replied:

I don't realy like them though :P I think you should make custom ones :D Aren't thouse the orginal hl2 hands? :) But if you don't wanna change hands I can live with that ^^

+1 vote     reply to comment
MÅšTÅ_J
MÅšTÅ_J Aug 23 2009, 5:45am says:

l0l i c u did the indicator i was talking to you about on steam :)
Something like whatt G.R.A.W. uses :)

+2 votes     reply to comment
Ŝ.Ŧ.Ã.Ļ.Ķ.Ē.Ŕ
Ŝ.Ŧ.Ã.Ļ.Ķ.Ē.Ŕ Aug 30 2009, 8:28pm says:

Nice!

+1 vote     reply to comment
AwT-AciD
AwT-AciD Sep 19 2009, 1:40pm says:

why is one like a monkey? lol. Me likey likey

+1 vote     reply to comment
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Description

Proof of concept, nothing more!

Video Details
Type
Demonstration
Date
Aug 21st, 2009
By
.£cho
Length
00:26
Filename
zombieexperiment.mpg
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