Greetings to all viewing. I am a huge fan of Sci-Fi (Star Wars in particular, as well as Sins of a Solar Empire), city building games like SimCity and CityLife, and RTS games in general. I am also a fan of DC, Marvel, Avatar: The Last Airbender, Avatar: The Legend of Korra and Advance Wars.

Comment History  (0 - 30 of 93)
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Expanded Fronts: The Growing Conflict

The mod has not been cancelled. Th reason for the lack of updates is because I've been having some problems in RL and haven't had too much time to mod.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ The Mod Continues

The Executor-class will have many more hardpoints than in vanilla. In addition, it will have a much larger fighter complement.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Some new items

The costs are very low because I currently have a hero in the game that reduces build times and costs by a vast amount. This allows me to quickly build and therefore test new units that I have coded into GC. The cost and build time reduction will either be reduced or eliminated in the release.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Some new items

Currently, you will be able to build both Death Stars at the same time, though I might later make it so that the Death Star I has to be constructed before you can construct the Death Star II.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ New unit: Suppressor-Class

It is only available to build at Kuat, Byss, Coruscant, and Fondor.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Expanded Fronts: The Growing Conflict

The Rebels and Consortium will be provided additional ways to counter the SSDs of the Empire (such as having a few of their own). However, the Empire was focused on overwhelming vehicular power and thus will have an advantage in raw combat power, as well as the number of SSDs that they can build in comparison to the other factions.

One thing that will balance the SSD heroes out though is that they they will not spawn in at the start of GC (with the possible exception of Vader in the Executor), they must be purchased and will be very expensive.

Good karma+2 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ When life gives you lemons...

You have my prayers Farseer; for you, your fiance and your family. I am extremely thankful her injuries weren't more serious, as car accidents are something that take the lives of too many people every day. Take your time, do whatever will help you take care of her and yourself, and don't feel rushed, as your personal life always has priority over a hobby like modding.

I hope that she has a quick recovery, and may you two have a wonderful life together!

Good karma+2 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Expanded Fronts: The Growing Conflict

Yes, and it is very easy to do. When more units start getting added to the mod, they will be on the bottom row.

Good karma+3 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Expanded Fronts: The Growing Conflict

It will be released when it is released. I would prefer to not specify a release date, because then we will be able to take more time and thus make a higher quality mod.

Good karma0 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ New World Trade Center in Sim City 4

Very nice skyline. Did you plop the buildings or did they grow?

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ New Galactic Heroes - The Unified Empires

For everyone viewing. This mod has been merged with Expanded Fronts: The Growing Conflict, and the link to it is here: Moddb.com

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Vader's New Order - Empire Surrounded

Personally, I rarely ever face the Death Star II in vanilla FOC, and I almost never use the Zann's method, but to destroy the Death Star II as the Zann Consortium, you use IG-88. If IG-88 is on the planet that the Death Star II is over, IG-88 can "sabotage" it, permanently removing the Death Star II and IG-88 from play and destroying the planet that the Death Star II was over (also destroying any land and space units on and above the planet respectively).

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Vader's New Order - Empire Surrounded

Personally, I rarely ever face the Death Star II in vanilla FOC, and I almost never use the Zann's method, but to destroy the Death Star II as the Zann Consortium, you use IG-88. If IG-88 is on the planet that the Death Star II is over, IG-88 can "sabotage" it, permanently removing the Death Star II and IG-88 from play and destroying the planet that the Death Star II was over (also destroying any land and space units on and above the planet respectively).

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Vader's New Order - Empire Surrounded

I know that the ZC is replaced by the Black Sun in VNO, but I believe that he is asking how to do it in the vanilla FOC.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Vader's New Order - Empire Surrounded

I think he's asking how the Zann Consortium can destroy the Death Star II in game, like how the Rebels can with Rogue Squadron.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Droid Empire

Hmm, okay then, PM me and we'll continue the discussion there.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Droid Empire

I have posted a solution to the Iron Hammer's indestructible hardpoints in the post mod bugs thread which is accessible form this page, please refer there for the solution.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Droid Empire

I have posted a solution to the droid space station problem in the post mod bugs thread which is accessible from this page. Please refer there for the solution.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ FOC Enhancements

This mod looks promising, downloading now. BTW, I am available to help develop this mod, so if you need any help, feel free to contact me.

Good karma+2 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Droid Empire

You should first try downloading and applying the SSW Icon fix here to see if that helps, and if it doesn't, PM me and I'll see what I can do.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Mandalorians

In order to build dark troopers in a GC, the Arc Hammer has to be in orbit over a planet with a barracks. However, as the Arc Hammer is no longer in GC, something else will have to take the place of the Arc Hammer.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Empire at War Expanded: Thrawn's Revenge

I believe that the code you are looking for is in the "FACTIONS" xml file.

Good karma+2 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Sins of a Solar Empire: Rebellion

By the way, thank you for the help. I ordered Trinity about a week ago, and it is due Tuesday. The price of Rebellion is a bit steep (with the international shipping), but with my birthday coming soon, I'll probably get it as a present, so no worries. :)

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Sins of a Solar Empire: Rebellion

Figured out that a physical copy of Rebellion is not available in the US (in fact, I think that Australia is the only place to obtain a physical copy). However, I've heard that JB HI-FI both carries a physical copy of Rebellion and ships it internationally, so this might be my answer.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Sins of a Solar Empire: Rebellion

Okay, I have a tricky question. I want to buy Sins of a Solar Empire: Rebellion, but I cannot digitally download it (due to a combination of an extremely slow internet connection speed and a limited bandwidth). On the game's official website, it mentions a Collector's Edition, however the collector's edition does not come with a CD key. If I were to purchase both the game on Steam and the Collector's Edition, but not download the Steam game, would the Steam game provide me with a CD key so that I can install using the discs of the Collector's Edition?

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Sins of a Solar Empire: Rebellion

I'm currently in the US, do you know of any stores that sell a physical disk of Rebellion in the US? I already have a Steam account, so that part isn't too bad.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Sins of a Solar Empire: Rebellion

Is there any way to get a physical copy of Rebellion? Because I have a very slow internet with a limited bandwidth, so downloading the game directly to my computer is likely not an option for me...

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ The End has come.

I'll throw in my support as well. I am decently experienced in coding for this game, and as Seamus9999 said coding in heroes isn't that hard. I already had some ideas in mind, so PM me and we'll get started.

Remember, never give up on your dreams!

Good karma+2 votes
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Mandalorians

I believe that I have found the reason that Garm Bel Iblis crashed the game in GC upon spawning. In my experience, in order for a space unit to act as a transport for land units, it must have the "TRANSPORT" tag in "<SpaceBehavior>". Any unit whose transport does not have the "TRANSPORT" tag in "<SpaceBehavior>" will crash the game upon it being bought (or spawned in). Adding the tag should allow Garm to spawn in the GC without any problems.

Hope this resolves the issue.

Good karma+1 vote
GrandAdmiralUehara
GrandAdmiralUehara - - 93 comments @ Rise of the Mandalorians

I presume that you are playing the "Rise of the Mandalorians" GC, because I have the same issue.

Good karma+1 vote