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gokusuper5
gokusuper5 @ Crytek Releases CryENGINE®3 SDK Free-of-Charge

**** IN MY PANTZ!!!

gotta change....

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Doom 3 Source Code Released

FRIGGING YAY!!!!!

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Enb FIX test

bumpmaps are supported now?? and specular maps?!?!

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Nazi Zombies Portable

y can't u just press spacebar to get up?

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Nazi Zombies Portable

i found some glitches on the PC version......everytime i run and stab i prone....and sometimes i end up in crouch and can't get out of it....sometimes when i turn on the power the game crashes.....it's still awesome just helping out by pointing these out

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ linux, working on

PANDORA!!

Reply Good karma0 votes
gokusuper5
gokusuper5 @ Nazi Zombies Portable

hey hey...make a linux version or release the libz.....i wanna play this on my pandora!

Reply Good karma+3 votes
gokusuper5
gokusuper5 @ Antipole Released on Desura

awesome concept!

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Interstellar Marines: SITREP - Week 003

Happy Crash for kim?

Reply Good karma0 votes
gokusuper5
gokusuper5 @ Be Free... Be Creative... Be the Developer

But if they release the full source can't people just develop their own engines on top of that like what people have been doing to ID Tech's Engines for years???....It's a pretty bold move if u ask me....Cervat's Trying to be a John Carmack?

Reply Good karma+3 votes
gokusuper5
gokusuper5 @ Mp5 Submachine Gun

(buried)

1st!!!!

and nice skin!!....tho it needs the rest of fire modes on it

Reply Good karma-18 votes
gokusuper5
gokusuper5 @ Gavavva

hey it's me again..i was wondering what's the size of your mega texture and the ratio of pixels to scale size?

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ ID Tech 4 Modders

Anyone got any luck using megatexture from ET:QW on Doom 3? i think we should work on it now since it'll be out in Sept and Some guys with this quake 2 indie already did it IN QUAKE 2!!

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Melee Combat Guide (Video)

rock
Paper
scissors
Nade Launcher XD!!!

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Paril

Can you make an ironsight tutorial and can u put the melee as a secondary/tetiary fire?

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Battle of Hue

Ankor wat?

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ id Tech 4

Open source September 13th 2011 (rage release) CAN'T WAIT!!!

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Dark Revelations - Katharsis

GPL release September 13th 2011 (Rage Release!)

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Gavavva

Thanx man he contacted me.

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Gavavva

Thanx man! appreciate it

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Gavavva

any chance of quake 2 evolved source code??

Planning on an Indie to start next year... i need a base XD

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Indie Devs

Looking for anyone ID tech 3 .....any takers?

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ Project Maximum

Trying to fix the physics API and add another. Takes a while to work the kinks

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ n00b-Hunter08

Dude long time no see.......How's things??

Reply Good karma+2 votes
gokusuper5
gokusuper5 @ After tweaking......Pores show perfectly..

See i don't disappoint

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Project Maximum

Very hard to script.....Looking for .lua and C++ coders.

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Ingame (pre tweaked textures...)

Not tweaked yet....Give me some time.....

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Zbrush render (ingame render coming soon...)

Well we will find out.......Exporting soon....

Reply Good karma+1 vote
gokusuper5
gokusuper5 @ Project Maximum

Still character animating... Big update soon!

Reply Good karma+1 vote
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