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Comment History  (0 - 30 of 218)
gokusuper5
gokusuper5 Aug 20 2011, 2:32pm says:

**** IN MY PANTZ!!!

gotta change....

+1 vote     article: Crytek Releases CryENGINE┬«3 SDK Free-of-Charge
gokusuper5
gokusuper5 Aug 5 2011, 9:44am says:

FRIGGING YAY!!!!!

+2 votes     article: Doom 3 Source Code Released
gokusuper5
gokusuper5 Aug 4 2011, 4:04pm says:

bumpmaps are supported now?? and specular maps?!?!

+1 vote     media: Enb FIX test
gokusuper5
gokusuper5 Jul 21 2011, 12:47pm replied:

y can't u just press spacebar to get up?

+1 vote     game: Nazi Zombies Portable
gokusuper5
gokusuper5 Jul 21 2011, 11:06am says:

i found some glitches on the PC version......everytime i run and stab i prone....and sometimes i end up in crouch and can't get out of it....sometimes when i turn on the power the game crashes.....it's still awesome just helping out by pointing these out

+1 vote     game: Nazi Zombies Portable
gokusuper5
gokusuper5 Jul 18 2011, 1:52pm says:

PANDORA!!

0 votes     media: linux, working on
gokusuper5
gokusuper5 Jul 18 2011, 1:42pm says:

hey hey...make a linux version or release the libz.....i wanna play this on my pandora!

+3 votes     game: Nazi Zombies Portable
gokusuper5
gokusuper5 Jul 13 2011, 9:35pm says:

awesome concept!

+1 vote     article: Antipole Released on Desura
gokusuper5
gokusuper5 May 6 2011, 12:04pm says:

Happy Crash for kim?

0 votes     article: Interstellar Marines: SITREP - Week 003
gokusuper5
gokusuper5 Apr 26 2011, 2:17am says:

But if they release the full source can't people just develop their own engines on top of that like what people have been doing to ID Tech's Engines for years???....It's a pretty bold move if u ask me....Cervat's Trying to be a John Carmack?

+3 votes     article: Be Free... Be Creative... Be the Developer
gokusuper5
gokusuper5 Mar 23 2011, 7:19am buried:

(buried)

1st!!!!

and nice skin!!....tho it needs the rest of fire modes on it

-18 votes     media: Mp5 Submachine Gun
gokusuper5
gokusuper5 Mar 22 2011, 10:48am says:

hey it's me again..i was wondering what's the size of your mega texture and the ratio of pixels to scale size?

+2 votes     member: Gavavva
gokusuper5
gokusuper5 Feb 17 2011, 8:21pm says:

Anyone got any luck using megatexture from ET:QW on Doom 3? i think we should work on it now since it'll be out in Sept and Some guys with this quake 2 indie already did it IN QUAKE 2!!

+2 votes     group: ID Tech 4 Modders
gokusuper5
gokusuper5 Dec 2 2010, 11:37pm says:

rock
Paper
scissors
Nade Launcher XD!!!

+1 vote     article: Melee Combat Guide (Video)
gokusuper5
gokusuper5 Sep 15 2010, 6:45pm says:

Can you make an ironsight tutorial and can u put the melee as a secondary/tetiary fire?

+1 vote     member: Paril
gokusuper5
gokusuper5 Sep 14 2010, 7:12pm replied:

Ankor wat?

+1 vote     media: Battle of Hue
gokusuper5
gokusuper5 Sep 9 2010, 3:18pm says:

Open source September 13th 2011 (rage release) CAN'T WAIT!!!

+2 votes     engine: id Tech 4
gokusuper5
gokusuper5 Sep 9 2010, 2:52pm says:

GPL release September 13th 2011 (Rage Release!)

+2 votes     game: Dark Revelations - Katharsis
gokusuper5
gokusuper5 Sep 9 2010, 2:04pm replied:

Thanx man he contacted me.

+2 votes     member: Gavavva
gokusuper5
gokusuper5 Sep 6 2010, 2:59am says:

Patch Fixed

+1 vote     download: Doom 3 weapons Patch for BFG 4.5 For Skulltag
gokusuper5
gokusuper5 Sep 5 2010, 10:58am replied:

Thanx man! appreciate it

+2 votes     member: Gavavva
gokusuper5
gokusuper5 Sep 4 2010, 2:56pm says:

any chance of quake 2 evolved source code??

Planning on an Indie to start next year... i need a base XD

+2 votes     member: Gavavva
gokusuper5
gokusuper5 Sep 4 2010, 2:48pm says:

Looking for anyone ID tech 3 .....any takers?

+2 votes     group: Indie Devs
gokusuper5
gokusuper5 Aug 15 2010, 6:29pm replied:

Trying to fix the physics API and add another. Takes a while to work the kinks

+1 vote     mod: Project Maximum
gokusuper5
gokusuper5 Mar 6 2010, 9:52am says:

Dude long time no see.......How's things??

+1 vote     member: n00b-Hunter08
gokusuper5
gokusuper5 Mar 3 2010, 7:12pm replied:

See i don't disappoint

+1 vote     media: After tweaking......Pores show perfectly..
gokusuper5
gokusuper5 Mar 3 2010, 1:52pm replied:

Very hard to script.....Looking for .lua and C++ coders.

+1 vote     mod: Project Maximum
gokusuper5
gokusuper5 Mar 3 2010, 2:36am replied:

Not tweaked yet....Give me some time.....

+1 vote     media: Ingame (pre tweaked textures...)
gokusuper5
gokusuper5 Mar 2 2010, 10:52pm replied:

Well we will find out.......Exporting soon....

+1 vote     media: Zbrush render (ingame render coming soon...)
gokusuper5
gokusuper5 Feb 27 2010, 7:13pm says:

Still character animating... Big update soon!

+1 vote     mod: Project Maximum
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