im meka, also am a game indie game developer that just sketches for my own projects
Sevrar is a sci fi open world RPG game set in the year 2077.you are a character in this world but your not the hero or the savoir. your character is what you want it to be, become a bounty hunter or join the fight against crime in the last cities of echo, or even join the fight against the valor. or even join a group trying to find away to fly off the planet in search of earth. there are no classes, you can make up your own class. Wanna become a medic, pick those skills for healing, tank? engineer ? same thing applies. there will be a story campaign for you to follow with a set main character or characters. you can also follow their story in your single player mode, you would have to find them and ask to join them in their quest to fight the valor.
this game will be using unreal 4.
GAMEPLAYBeginning as a slave gladiator, fighting matches everyday in the ludus, fighting for your life. Slowly working your way from the bottom of the ranks, gaining strength, upgrading your character, winning acclaim, recognition, and eventually, your freedom.As a free gladiator, you traverse the open world, exploring, discovering secrets, and continuing your rise to power as you defeat powerful opponents throughout the Roman Empire. With success comes fame and money to recruit companions to aid you in battle, obtain new and deadly weapons to better slaughter your foes, purchase a home to serve as a base of operations and more.Though a rise to power and distinction isn't easy, and danger is present in many more places than the arena. In addition to fending off wild animals and thieves during your travels, it is important to keep your character, as well as your companions, well-rested, well-fed, and alert in order to survive. The combat system is dynamic, bloody and fun, utilizing directional attacks, parry, dodge, and similar combat functions. Issuing orders and assigning formations to your companions can help you gain the upper-edge in battle.Custom game modes are available for the gladiator who would like to hone his or her battle skills in a setting defined to their play style.
FEATURES - Addicting gameplay - Customize your warrior by buying new weapons and armor to fit your play style.- Explore the world. An multi-level open non-linear environment populated with Roman villages, forests, and hidden danger.- Fight in arena combat with various game modes - Recruit companions- Win your freedomMUSIC
MEET THE TEAM
Ferran TantinyaI'm a programmer mainly , my favorite hobbies are skateboarding in barcelona, playing Rome total war with , and I would love to be able to dedicate my life to the game developing , in the creative oven indie team company we want to make happen .
Michal ArendtI'm a 3d artist. I'm very passionate about music and movies as well. Other than that i play guitar and also spend lot of time modelling, texturing and designing levels. My dream is to be part of independent studio and being able to bring creative ideas in games to release fun to play games into the industry.
Tobi JessopI have interests in diving, cricket, electronics, website creation, game creation, film making, music history and books. I started animating from a young age using clay.
Chris KuklaI create the music and sounds for Creative Oven. I enjoy music, cooking, craft beer, and building guitar pedals. Above those things, I love to compose and look forward to overseeing the audio in GOTA. You can listen to my work at ChrisKukla.com
We understand how hard it's to complete fully, polished, playable game especially if it's our first one.
We are on this project for a long time already, we are passionate about it and funding will let us work harder and faster.
We might also have delay releasing the project , but with hard work we will make sure it won't happen.
With your support we will be able to finish this project.
Feng Zhu and Reynan Sanchez, Martin Deschambault are the reason i am into art. they inspire me to become better. Reynan Sanchez work:The last one is my favorite. :3 check out his full gallery: Artizako.cgso...gallery Feng zhus work: i love the last vehicle drawing. check out Feng zhus blog : Fengzhudesign.blogspot.com Martin Deschambault work: Martin Deschambault blog: Dechambo...._home_2.html#19
2d artist- must be able to make pixel art and logos. (portfolio requited, both download able or on a blog.)
programmer- able to code in C++ and able to make a engine from the ground up.very skilled with networking and coding co-op as well online connections.
texture artist- able to texture in a pixel style.
animator- needs to be able to anime pixel characters, vehcales, cutsenses.
composer- needs to be able to make amazing and mysterious music.
It seems that in today's world communication with those around us has become ever more simple and "dime a dozen" social networks have appeared everywhere. Yet all of these communication platforms are missing something very important, to make communicating with those around you simple.The idea came to me around 7 months ago when I was sitting in class watching fellow students using social networks such as Facebook and Twitter. It was then that I started to realize that many of the people they talk to, follow, or even glance at are either many miles away or strangers to them. It was at this moment Lobby was born.Unlike many of the current social networks used today, Lobby takes the approach of communication differently. Users download the app onto a supported device, create an account, and are instantly able to communicate with everyone else around them who has also downloaded Lobby. They can view everyone in their surrounding area, send messages, and even view how compatible they are based on commonly shared 'likes'. The main purpose for Lobby is to allow users to join or create 'lobbies' to communicate with others in their local proximity. From there all the joined users can talk to each other on anything, such as every student in a school being able to talk to every other person there. Lobby is communication with the people around you simplified.
After much research into mobile app development and receiving many quotes from different companies the goal to create Lobby is $10,000. Even if we are unable to meet this goal any and all funds raised go straight into app development. Remaining funds will help to fund servers and possibly with advertising the app's launch. Lobby will be free for all to download and use!Contributers of just $1 will receive an advertisement free version of the app providing that we receive enough information from you to send it. If you are wishing to donate more you can qualify to become an alpha and/or beta tester!
Lobby is the future of social networking. As of now it is somewhat difficult to communicate with every person around you, especially as a large group. Imagine the ability to go to any public place (mall, airport, movie theater, etc.) and be connected to everyone there whether it's asking for a good resturant to eat at or seeing how compatible you are with the cute girl a few feet away. The possibilities with Lobby are endless.
It's time to change how our world communicates.
Can't contribute money? That's okay, you can still help!
Thank you everyone for your contributions, support, and encouragement!
i went to a college yesterday, the art institutes of atlanta,
im going for media arts and animations, game art & design etc.
right now i have zero anatomy skills, some perspective and shading.
so im going to wait until i go to college to learn human anatomy.
still going to stick with my teachers style
badbloods style, it speaks to me.
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