This member has provided no bio about themself...

Comment History  (0 - 30 of 39)
GarcianSmith
GarcianSmith Jan 1 2009, 6:53pm replied:

And according to the developers themselves, that's ********.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Nov 30 2008, 7:55pm says:

Awe-inspiring. 2009 can't come fast enough.

+13 votes   article: Black Mesa Official Trailer released!
GarcianSmith
GarcianSmith Nov 30 2008, 6:13pm says:

Personally, I think it should say 'Theatrical' instead of 'Official', it was THAT good.

+27 votes   media: Black Mesa Official Trailer
GarcianSmith
GarcianSmith Nov 23 2008, 10:20am replied:

The Scientist in that room is random.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Nov 19 2008, 10:42am says:

Once again, brilliant work! The trailer should be something special.

+1 vote   article: A celebration of the last decade!
GarcianSmith
GarcianSmith Apr 11 2008, 6:33am says:

Excellent! Can't make it unfortunately (I'm a Brit), so I look forward to the recordings!

+2 votes   article: Iron Grip: The Oppression concert
GarcianSmith
GarcianSmith Apr 1 2008, 8:46am says:

Powerpuff Girls, hands down. Imagine a 'Meet the Beat Alls' level! It'd be ace.

+1 vote   poll: What do you think has the most potential for originality and innovation?
GarcianSmith
GarcianSmith Mar 19 2008, 5:04am says:

Wow. Simply... wow.

+1 vote   article: New In Game shots
GarcianSmith
GarcianSmith Mar 17 2008, 7:19am replied:

Check the devblog: Blackmesasource.com

They may not be official releases, but there is a lot there to keep you occupied.

+2 votes   mod: Black Mesa
GarcianSmith
GarcianSmith Feb 1 2008, 2:25pm replied:

Aliens or HUMANS. It was far more vague =/

+3 votes   article: Player's Choice Winners Showcase
GarcianSmith
GarcianSmith Jan 29 2008, 1:16am says:

Congrats to all!

+2 votes   article: Player's Choice Winners Showcase
GarcianSmith
GarcianSmith Jan 28 2008, 5:27pm replied:

Yes, a four-player co-operative is being included with the mod. Just typing that makes me giddy with excitement.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Jan 24 2008, 7:04am replied:

Or hang them from their balls. Whichever works faster.

+2 votes   mod: Black Mesa
GarcianSmith
GarcianSmith Jan 23 2008, 8:54pm replied:

Of course not.

+2 votes   mod: Black Mesa
GarcianSmith
GarcianSmith Jan 21 2008, 1:56pm replied:

Ah, so you're keeping to the 31st December 2009 release date then? Good.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Jan 13 2008, 9:20am replied:

Nobody outside the team can give a definitive answer, and the team won't answer. But, if I was to give a guess, I'd say you're going to be playing it before the end of the year. Which gives them eleven months. Don't hold your breath. =D

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Dec 25 2007, 5:34pm says:

Excellent.

+2 votes   mod: Black Mesa
GarcianSmith
GarcianSmith Nov 25 2007, 12:20pm says:

I'm seriously looking forward to this mod. It's amazing just what has been squeezed out of the engine. Definitely downloading on Day One.

+1 vote   article: More media!
GarcianSmith
GarcianSmith Nov 20 2007, 1:25pm says:

Just in case anyone hears this from FPSBanana or Interlopers, Black Mesa is not being released in April next year.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Oct 1 2007, 2:29pm says:

This mod is a must. Cannot wait to play!

+1 vote   article: Release date!
GarcianSmith
GarcianSmith Jun 3 2007, 5:44am says:

Sucks :P

+1 vote   mod: School: Source
GarcianSmith
GarcianSmith May 25 2007, 2:38pm says:

Box and Manual all the way. I do like Steam and all, but there's nothing sweeter than that new Manual smell...

+1 vote   poll: Digital Distribution or Hardcopy?
GarcianSmith
GarcianSmith May 21 2007, 8:56am says:

Yeah, this is pretty nice work.

+1 vote   article: ProjectX announced
GarcianSmith
GarcianSmith May 7 2007, 3:09am says:

The 'last' Media Release klay was on about was Media Release 9. He meant that the topic was about the LAST media release, as in previous.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith May 6 2007, 7:16pm says:

Just spent a bit of time with PD:S, and here's a very small review:

The Good:

- Visuals are excellent, great models, maps and effects (not to mention the HUD)
- Sound is equally as good - especially the music, which doesn't intrude to much
- Nice aiming system

The Bad:

- The maps, while pleasing on the eye, are incredibly cramped. Especially 'Ravine'
- Starting with no weapon - while true to PD - doesn't suit the gameplay that is inherent with most Source-modded FPS's

The Ugly:

- Spawning points are awful. Makes the lack of weapon at the start even more of a problem
- Punching is nigh-on useless
- As said above, the blurring effect is very irritating

So, whilst I commend the design and work that has gone into the look of the mod, I can't help but feel quite disappointed by my experience.

Overall (remember kids, this is a BETA): 6.5/10

+1 vote   article: Perfect Dark:Source Beta 1.0 is out!
GarcianSmith
GarcianSmith Apr 26 2007, 11:12pm says:

Haha, that's what I thought for a brief moment, but then I realised that the whole of GamerNode was down. Now everything is back up and running - but with the Community Project closed, I'd expect a Media Release to be... soon :)

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Apr 26 2007, 6:55pm says:

The site is down for me... Hmm...

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Apr 22 2007, 2:02pm says:

Excellent work, there! Can't wait for the full version!

Are there plans for any other backgrounds?

+1 vote   article: Foozball Fever !!!
GarcianSmith
GarcianSmith Apr 18 2007, 4:57pm says:

Sig220, I think it is perhaps more likely that Black Mesa: Deathmatch would be released as the 'Demo'.

It would make a lot of sense, to be honest - you could give the public a small amount of weaponry (Crowbar, Glock, MP5, Magnum, Grenades and the RPG for example) and one or two levels. It wouldn't be terribly hard to do, and it wouldn't require remaking Uplink.

I would - personally - be more than satisfied.

+1 vote   mod: Black Mesa
GarcianSmith
GarcianSmith Apr 18 2007, 4:53pm says:

For me it has to be Creativity. It forms the basis for Gameplay and Atmosphere. Look at Killer7, for example. It's gameplay and visual style was born from Suda51's and Grasshoppers' creativity.

+1 vote   poll: What's the key to a great mod?
Level
Avatar
Avatar
Offline Since
May 14, 2014
Country
United Kingdom United Kingdom
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.0
Mods
16
Articles
18
Polls
3
Media
2