Gamieon is a privately owned entertainment software development company located in Tampa, Florida. Since October of 2004, we have aimed to provide quality video game software which emphasizes both intellectual and action-driven challenge to the gaming community. Gamieon depends on the talent of individuals working as a team to develop video games and video game engines with a focus on exceptional game play and surrealism.

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Posted | Game Title | Author
Hamster Chase Now Available on Windows Phone 8!
Hamster Chase

Hamster Chase Now Available on Windows Phone 8!

Jun 30, 2014 Hamster Chase 0 comments

Sasha, Goldie, Snowflake and Ting-Ting have dug their way into a new platform! Play Hamster Chase on Windows Phone 8 for free!

Paper Cowboys Alpha 1 Now Available + Seeking Help!
Paper Cowboys

Paper Cowboys Alpha 1 Now Available + Seeking Help!

May 5, 2014 Paper Cowboys 1 comment

The first alpha build of Paper Cowboys has been published, and I'm going to need some help with the game design and PR to move things forward!

Paper Cowboys Dev: Almost alpha time!
Paper Cowboys

Paper Cowboys Dev: Almost alpha time!

Apr 17, 2014 Paper Cowboys 2 comments

Paper Cowboys is almost ready for alpha testing of the first three levels by developers and seasoned testers!

Paper Cowboys Dev: End of round, and the Eagle!
Paper Cowboys

Paper Cowboys Dev: End of round, and the Eagle!

Mar 28, 2014 Paper Cowboys 0 comments

Work is being done to get the first three levels available into an alpha build, and things are coming along nicely!

Paper Cowboys Dev Blog - Guns Blazing!
Paper Cowboys

Paper Cowboys Dev Blog - Guns Blazing!

Mar 18, 2014 Paper Cowboys 0 comments

Much of the grueling work developing the character network code is finished, as well as some new content!

Paper Cowboys Dev Update - Level 1 and more!
Paper Cowboys

Paper Cowboys Dev Update - Level 1 and more!

Feb 21, 2014 Paper Cowboys 4 comments

See footage of the new level 1 work in progress, and read the article to learn more about some of the new features!

Paper Cowboys: Local and remote players combine!
Paper Cowboys

Paper Cowboys: Local and remote players combine!

Jan 31, 2014 Paper Cowboys 0 comments

Paper Cowboys will support having multiple local and remote players in the same game!

Paper Cowboys: Enter the authoritative server
Paper Cowboys

Paper Cowboys: Enter the authoritative server

Jan 18, 2014 Paper Cowboys 2 comments

Development is underway to have the Paper Cowboys engine bring order to the game before the next big release!

Paper Cowboys: New Intro and Menu
Paper Cowboys

Paper Cowboys: New Intro and Menu

Jan 10, 2014 Paper Cowboys 0 comments

See the stunning MS Paint-based line art that makes up the new opening screens of Paper Cowboys 2014!

Domino Arena now available for the PC, iPad and Android Tablets
Domino Arena

Domino Arena now available for the PC, iPad and Android Tablets

Nov 26, 2013 Domino Arena 0 comments

Domino Arena challenges players to think and act quickly in a unique and fun party game to play with friends!

Paper Cowboys: Back in the saddle!
Paper Cowboys

Paper Cowboys: Back in the saddle!

Nov 23, 2013 Paper Cowboys 0 comments

The time has come to begin a longer-than-48-hour development of Paper Cowboys, and make it into a content-rich level-building multi-player side-scroller!

Domino Arena Update: Online rankings, fixes, and mobile progress!
Domino Arena

Domino Arena Update: Online rankings, fixes, and mobile progress!

Nov 7, 2013 Domino Arena 0 comments

A significant update has been made since the original Domino Arena, including bug fixes and a new feature.

Domino Arena Beta Now Available!
Domino Arena

Domino Arena Beta Now Available!

Nov 2, 2013 Domino Arena 2 comments

The beta version of Domino Arena, a four-player party game where you have a minute to make as many dominoes your color as possible, is now available at...

Dominoze Arena Alpha Feedback
Domino Arena

Dominoze Arena Alpha Feedback

Oct 8, 2013 Domino Arena 0 comments

After getting feedback from a couple players and cleaning up the game's IndieDB profile; I'm outlining my to-do list for the next alpha.

Domino Arena Alpha Now Available
Domino Arena

Domino Arena Alpha Now Available

Oct 7, 2013 Domino Arena 1 comment

The first playable alpha of Domino Arena is now available in a web player, and your feedback is welcome!

Domino Arena: The first eight levels
Domino Arena

Domino Arena: The first eight levels

Oct 4, 2013 Domino Arena 0 comments

Eight levels down in Domino Arena, and after a little cleanup, the single-player beta should be ready in a week or two tops!

Domino Arena Tutorial Done
Domino Arena

Domino Arena Tutorial Done

Sep 20, 2013 Domino Arena 0 comments

The main menu and tutorial sections of Domino Arena are pretty much done, and the next step is developing multi-player levels.

New Project: Domino Arena
Domino Arena

New Project: Domino Arena

Sep 7, 2013 Domino Arena 2 comments

Domino Arena is a fast-paced competitive multiplayer puzzle game where you try to paint a playfield full of dominoes with your player's color, and prevent...

Hamster Chase 1.1 released; next big update coming soon!
Hamster Chase

Hamster Chase 1.1 released; next big update coming soon!

Jul 30, 2013 Hamster Chase 0 comments

Wow, I completely forgot to post the 1.1 update when it came out weeks and weeks ago...and I have a new one coming soon...with hats!

Paper Cowboys available to play on GameJolt!
Paper Cowboys

Paper Cowboys available to play on GameJolt!

Jul 9, 2013 Paper Cowboys 0 comments

Paper Cowboys has found a permanent home on GameJolt!

Paper Cowboys "personal 48 hr game jam" Post-Mortem
Paper Cowboys

Paper Cowboys "personal 48 hr game jam" Post-Mortem

Jun 13, 2013 Paper Cowboys 0 comments

The 48 hours are up, the game has been out, and now it's time to ride into the sunset!

Dominoze Update #6: Chamferbox floors
Dominoze

Dominoze Update #6: Chamferbox floors

Jun 12, 2013 Dominoze 0 comments

A demonstration of how to easily generate "terrain" with beveled edges and corners, and a few words about the project in general.

Paper Cowboys Network Playable Side-Scroller Now Available!
Paper Cowboys

Paper Cowboys Network Playable Side-Scroller Now Available!

Jun 8, 2013 Paper Cowboys 1 comment

Paper Cowboys is a product of a "personal game jam" whose development time of 48 total hours (over less than a month) has just elapsed...and now you get...

Development hours 37-43 now on the Gamieon Blog!
Paper Cowboys

Development hours 37-43 now on the Gamieon Blog!

Jun 1, 2013 Paper Cowboys 0 comments

I maintain an hour-by-hour blog of my 48 hour "almost game jam" which spans about three weeks now. I posted an unexpected update and I'm pausing the project...

Paper Cowboys: The eight-player network side scroller!
Paper Cowboys

Paper Cowboys: The eight-player network side scroller!

May 31, 2013 Paper Cowboys 1 comment

My first attempt at creating a basic network-playble side scroller in a total of 48 development hours is about to enter its 37th hour, and it's shaping...

Dominoze Update #5: Roads and terrain elevation
Dominoze

Dominoze Update #5: Roads and terrain elevation

May 18, 2013 Dominoze 0 comments

Players will now be able to lay down roads to put their dominoes on, and terraforming is back in a limited capacity!

Hyperspace Pinball 1.2 patch released; physics bugs fixed
Hyperspace Pinball

Hyperspace Pinball 1.2 patch released; physics bugs fixed

May 13, 2013 Hyperspace Pinball 0 comments

After a hectic week of trying to pin down issues with the ball sometimes getting stuck (especially on the Linux version) and general issues with the ball...

Dominoze Update #4: Concept Textures, Trees and Hotkeys!
Dominoze

Dominoze Update #4: Concept Textures, Trees and Hotkeys!

May 4, 2013 Dominoze 0 comments

The latest multiplayer pre-alpha version of Dominoze is up, now with 20% more content!

Hyperspace Pinball Linux Update
Hyperspace Pinball

Hyperspace Pinball Linux Update

May 3, 2013 Hyperspace Pinball 0 comments

Existing Linux Desura players may update to a newer version where the balls don't stick to the flippers as much as before; meanwhile the official build...

Ball-getting-stuck bug feedback needed!
Hyperspace Pinball

Ball-getting-stuck bug feedback needed!

Apr 27, 2013 Hyperspace Pinball 2 comments

I'm having some trouble duplicating the bug where the ball sticks to the flipper or bumper, and hoping to get your help pinning it down!