What is Field of Heroes?
An online + couch co-op multiplayer soccer brawler where you help your team score as many goals as possible before the game clock runs out! Plans are for the initial release will include:
- Online and local multiplayer
- 9 heroes to play as
- 12 fields to play on; each with its own metagame!
- Stats tracking
- Leaderboards
- Guilds
- Modding support
A brief history of how we got here...
The long journey here began in 2014 when I prototyped a simple battle soccer simulation in the Unreal Engine. I abandoned the project shortly thereafter due to lack of my own interest and a focus on game development in the Unity3D engine.
In 2017 I rebooted the project in Unity3D and released a version of it with three heroes and two fields on itch.io. It looked very dated and was very scarce on content, so a few months later I took it down and moved on to other projects.
Then from 2019-2021 I rebooted the project two more times in Unreal Engine 4. The first reboot was a semi-realistic, seriously styled version which was never released. The second had a more cartoony, humorous theme which fit the mechanics better. Despite having custom-made assets created by talented artists, I still didn't feel that the game as a whole looked cohesive, polished or releasable to me.
Finally in 2022 I decided to start over one last time with Unreal Engine 5 and with the help of Meta3D studios as the art director and content creator. I'm very impressed by the work they've done and I think with more hard work over the next two years, we will have a viable, releasable soccer brawler that will rock the game industry!