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Comment History
G3cko Feb 27 2012, 9:09am replied:

very sad to see no progress. Many people are watching this mod. Are you working on other projects or is this dead?

Are you planing a early version with the basicunits and later with the hightec units?

+2 votes   mod: CnC: Condition Red
G3cko Sep 29 2011, 6:01am says:

Good job guys. Geat mod.

I have some questions. Why the allied artillery have only a short range?
Why all artillerys have only a very short splash-damage-range?

but great mod. love it.

+1 vote   news: The Red Alert v1.0 Released!
G3cko Sep 29 2011, 5:54am says:

Great map but i found some bugs.

- if tanks are moving on bridge and i destroy it, the tanks will sink to ground and are still alive. they can shoot ships and so on.

I build a new base in top right corner near the south bridge to the middle island. i build allied-defguns there an when they are destroyed i cant build a new on on the same place!?

At the same position at the bridge one building cant entered by infantry.

+1 vote   media: New Multiplayer Maps in The Red Alert
G3cko Aug 10 2011, 2:16pm replied:

I have played RA3 and it was the worst game i have ever played. Sry if you like it but thats my opinion.

I choose the conceptart of AR2 because in 2D you dont have very mutch details. But here you have a rendering of the apocalypse.

here is a ingameshoot. if you have a closer look you will see that the model is very near on the concept art.

the apocalypse concept looks good and dangerous but ingame the model look so ugly. like a toy. the whole game looks like a toywar.

And you dont read what a I am saying. I said the dolphin is one of the "special" stranger units in AR2. The dolphin itself is ok in AR3 but you have walking ships, robots, transforming planes, etc. what the hell...

And i know that YR is strange, but i told you from RA2 not from the addon.

-1 votes   mod: The Red Alert
G3cko Aug 9 2011, 6:59am replied:

RA3 is to mutch of everything. RA1 was very serios and have only some unique things like, tesla-coil, mamoth, nuggets,... In RA2 you have a good mix of special units and normal units. And the most thechnologys have a real background. Doplhins at example are used at war, google tesla, weather control,...

In RA3 every unit is special, every unit is "cool", and to mutch comic style. They bring it to the max, but thats to mutch. In RA2 the apocalypse, prism-tank, mirage are so cool because the rest of the units are so "normal".

Look at these different apolcalypse-tanks.

-1 votes   mod: The Red Alert
G3cko Apr 9 2011, 10:15am says:

I downloaded o.91 beta and antivir find 2 mailware files...

+1 vote   download: Paradox Beta 0.91
G3cko Sep 20 2010, 7:34am says:

dont like this model. better than the ar3 one but not so good like the original ar2.

+2 votes   media: Apocalypse tanks
G3cko May 5 2010, 7:34am says:

manually dock your vehicle in the repair bay, like the original i hope.
IBF with engineer was also possible!

+1 vote   media: Soviet Terror Drone
G3cko May 3 2010, 9:43am says:

why no automatic like c&c3 firestorm gates?

-1 votes   media: Soviet Fortress Gate (open)
G3cko Apr 10 2010, 5:32am says:

great! :D

+1 vote   media: Soviet V3 Rocket Launcher
G3cko Apr 1 2010, 7:53am says:

perfect! the real RA3!!!!

+1 vote   media: Screenshot - Soviet Gates
G3cko Mar 2 2010, 4:01am says:


+1 vote   media: Soviet Naval Yard
G3cko Feb 12 2010, 10:56am says:


+2 votes   media: Civillian Bunker
G3cko Feb 11 2010, 4:19am says:

nice! very good!
when will be a first version (beta) to download?

0 votes   media: Allied Grand Cannon
G3cko Jan 26 2010, 2:47pm says:

I payed 50euros for AR3 and I was so sad after i played the campaign. And now i see that game I wished! Now tears come to my eyes, when I saw this mod! Thanks guy for that awsome modification!!!!

+1 vote   media: Map - Downtown (4)
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Feb 27, 2012
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