Freedom Faction Productions is a small indie team out of Southern California that focuses on the shooter genre using the Unreal Engine. Our team is comprised of several generations(2009-2012) of members of a high school game development class that decided to continue the tradition as friends. We are currently working on our first game and hope to have a demo ready by the end of this summer.

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0 comments by FreedomFaction on Apr 5th, 2014

Don't Forget about us. Faction Productions is back in studio and hard at work on Iron Raven. I'ts been over a year since you've seen any updates so we'll get you back up to speed in the weeks to come. The Programming team is hard at work integrating multiplayer into the existing Code. The past week has been primarily focused on the handling of inventory and server client relations. The Programming team has seen lots of changes over the past several months. The programming staff has expanded. We now have two senior level programmers along with a rookie who has made some pretty big accomplishments of his own, and let's not forget our brand new programmer who joined today. Next week we'll have an interview about their experience switching to a new development method.

In other news the team has also made some strides in Motion Capture animation. We have successfully taken a character from Maya through Mocap and into UDK. Manny has been hard at work looking into a technology called HumanIK which allows us to take a skeleton with animation on it and transfer that animation to another skeleton that has been set up with a character. There has been many complications along the road of figuring that out. Toast is also hard at work texturing that.

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