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For the last week or so I've been keeping my eye on some indie titles currently in development through websites like IndieDB, Kickstarter, Kotaku, Develop and others in order to see how other people are developing their games. Yesterday evening whilst watching some indie game trailers on YouTube it suddenly hit me how many indie games there are by watching almost a dozen of them by using the ‘related videos' sidebar on the site.
Most of the games looked great, but do all these games help the indie scene? Thinking critically about both sides of the argument, I developed some thoughts on the matter.
Thinking of these arguments, compounded with a week of taking a look around the indie marketplace, made me truly realise that thousands upon thousands of indie games across an entire range of platforms is a huge amount and is a trend which could affect the industry as a whole, good and bad.
Overall, the vast majority of the effects of this trend are positive, but there could be some downsides. The best thing to come out of it are the great games we've seen and had fun playing, but the bad side is that there could be some pitfalls for us as an industry in the near future when the Indie bubble pops and we start to see some negative effects of our success creep in.
On a final note, I can't even remember a quarter of the trailers, blogs, websites and screenshots that I've seen this past week, and it just goes to show that it used to be OK for you to just get your game out there, but now you have to get it out there and shout about it the loudest.
These are just some of my thoughts on the indie scene at the moment, from the perspective of living and breathing it from the inside out. In answer to this article's question, I'm not sure there could ever be too many indie developers, we simply have too much to offer the games industry as a whole. I hope this provoked some of your own thoughts, please comment with your opinions!
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