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figalot
figalot Jul 27 2014, 9:18am replied:

Thats just ******* retarded though.

+2 votes     mod: Assassin's Creed 2014 overhaul mod
figalot
figalot May 23 2014, 9:16am says:

This is just looking better and better.

+4 votes     article: Dev Blog #16: Progress Update - Game Trailer, Perk System and Character Screen R
figalot
figalot Mar 12 2014, 9:26am says:

Are you guys ever going to look into the spammer situation of the forums?

+4 votes     article: Site downtime scheduled for next Monday
figalot
figalot Feb 25 2014, 2:27am says:

MOTY

+2 votes     mod: jimmy nutrin
figalot
figalot Jan 20 2014, 7:38am replied:

More free time than a younger person. Will concentrate on the project better than a younger person, and will more likely have more experience.

+1 vote     article: GRIM AGE - HIRING SCRIPTER
figalot
figalot Jan 8 2014, 8:39pm says:

I gotta disagree. Just because they changed does not mean they are dying. Making games fps games like this now is just more financially viable than the old way of doing it.

Its such an opinion based topic that its barely worth discussing.

+3 votes     article: Why the FPS genre is dying
figalot
figalot Dec 9 2013, 7:32pm says:

Happy to see this on here. Played it alot when it first released for 7dfps.

+2 votes     game: Sub Rosa
figalot
figalot Dec 1 2013, 4:54am replied:

Its the unity engine. Chances are he used to a tool that recorded the physics play out then just make that into an animation. Its literally the least expensive way to do it.

Edit: just checked the asset store, this is how he did it. He made the tool to do it and released it.

syncing the physics over a network would be ridiculously expensive on bandwidth. This way when the towers legs are blown out a call is made to all players saying this has happened play this animation.

+1 vote     article: [DLG] No Heroes - Massive Destruction Teaser 2
figalot
figalot Nov 20 2013, 8:44pm replied:

Its not really dynamic. Its still just an animation that plays, same way dice does it.

-1 votes     article: [DLG] No Heroes - Massive Destruction Teaser 2
figalot
figalot Nov 20 2013, 8:01am replied:

Who gives a flying ****?

0 votes     game: Zombie Football Carnage
figalot
figalot Oct 11 2013, 8:19pm says:

Holy tit balls this is awesome, my 1 criticism is that the hearts/health are the only thing without a black outline and it just blends to much.

+2 votes     game: Adventure Time: A Boy And His Dog
figalot
figalot Sep 22 2013, 8:38pm says:

Why did this come up as by taleWorlds in my updates?

+6 votes     game: Life Test
figalot
figalot Sep 14 2013, 6:06am says:

So excited for this!

+1 vote     article: Space Engineers announced
figalot
figalot Sep 13 2013, 9:20am says:

Graphics look stunning congrats!

+4 votes     article: Game Release - FREE for PCs and MACs!!!
figalot
figalot Aug 20 2013, 10:17pm replied:

Sounds like a deadzone issue. I had it myself while adding in gamepad support.

+1 vote     game: You Still Won't Make It
figalot
figalot Aug 18 2013, 5:32pm says:

Isn't this just war inc and war z screenshots?

+2 votes     game: CanabiZ Closed Beta
figalot
figalot Aug 14 2013, 7:31am replied:

Thanks Raden, don't forgot to follow us on some social networking sites for smaller updates. Fine most them here Glasshousegames.com

+1 vote     article: DevBlog #2 AI, pathfinding and plans
figalot
figalot Aug 4 2013, 12:36am replied:

Sounds like you are using L instead of pressing O

+1 vote     mod: MISERY
figalot
figalot Aug 2 2013, 10:05am says:

Any ETA on when you are going to fix traders coming to your town?

+3 votes     article: Walls Update 0.45.0 Released
figalot
figalot Jul 31 2013, 6:08pm says:

Congrats on hitting the kickstarter goal!

+2 votes     game: Audio Venture
figalot
figalot Jul 30 2013, 3:01am replied:

I really wanted to add these features to the prototype but just ran out of time. They will definitely be added to the final.

+2 votes     game: TrashScape
figalot
figalot Jul 29 2013, 9:36pm says:

Whao this looks awesome. Love the art. When can we expect to play?

+3 votes     game: Once upon an Apocalypse
figalot
figalot Jul 2 2013, 1:27pm says:

Thanks for supporting Aus servers!

+6 votes     article: Going live on Steam Early access TODAY!
figalot
figalot Jun 26 2013, 10:40pm says:

That hand mechanic is really great. The camera seems really fluid too! You should consider using pro-builder 2 from the unity asset store. It will cut out the need for sketchup and will allow you to make awesome levels in no time.

I have been using it for a long time and its great.

+4 votes     article: Guns of Theory: The Slick, Snappy, Explosive Reveal
figalot
figalot Jun 26 2013, 5:26am replied:

What the **** are you talking about?

+2 votes     game: Enforcer: Police Crime Action
figalot
figalot Jun 23 2013, 11:45pm says:

**** yes!

0 votes     article: Claustrophobia Resumed with new Designs and Updates!
figalot
figalot Jun 9 2013, 2:38am says:

"Realistic Physics Based FPS Dynamics" Just seems like a bunch of catchwords to get people interested in a half black effects filled image.

+2 votes     media: Realistic Physics Based FPS Dynamics
figalot
figalot Jun 1 2013, 2:18am replied:

Hey.

+1 vote     member: figalot
figalot
figalot May 27 2013, 8:27am replied:

******* spoilers you ****.

+9 votes     media: Crossbowmen
figalot
figalot May 26 2013, 11:56pm says:

This is looking better and better each update!

+3 votes     article: 3nd Update News
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