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cncplayer3
cncplayer3 Aug 28 2011, 4:15pm says:

what is that thingy with the green bulb on it for gdi ?

+1 vote   media: Assault
cncplayer3
cncplayer3 Aug 28 2011, 4:10pm replied:

thanks alot i knew you guys would have something nice cooking up for nod :D

oh and a question about the disruptor ... will it do line of damage and also damage friendly units like in ts ? or just the target ?
same goes to rail guns ?


+2 votes   mod: Tiberian Sun Rising
cncplayer3
cncplayer3 Aug 26 2011, 3:51pm says:

ok the update looks really nice but some things i would like to point out
1: gdi textures in general looks rather plain or empty sort of hope its because this isnt the final stuff :)

2:the nod army seems rather screwed as well all they have is tick tanks vs mammoth and distropters and titans so hope you are making some epic stuff for nod as i think you will make new units for them as you already changed the structures looks from ts so its safe to say this isnt a remake and nod will have some cool stuff coming

3:did you guys find a way to bring back the ice on the water and lakes from ts or engine doesnt support it ? and i mean the breakable ice etc

4:the disruptors firing dish should have stuff in it i think but not sure so should check some ts cut scenes first

other than that everything looks really nice and good job on having units get snow textures in snow maps :D

the mod seems really like 90 % done or so maybe change the TBD to coming soon ?

-1 votes   mod: Tiberian Sun Rising
cncplayer3
cncplayer3 Jul 15 2011, 5:35pm replied:

@GriffinZ

your sentence is invalid, let me correct it for you.

"The mod is not ready and there ain't a???? official release time, and any question about the release will be instantly frowned upon?"

an official release is the correct one :)
Just thought i should let you know.

+1 vote   mod: CNC Fallout
cncplayer3
cncplayer3 May 24 2011, 12:24pm says:

hi
this mod is good BUT i hate that it seems it wont work with other mods such as full upgrades
now i managed to get upgrades with no tools oe vodka etc but still you have to pick 1 of each 2 !!
anyone got any better luck ?
tried downloading a mod or editing the stalker upgrade ltx file replacing all "false." with nothing and both ways i got to upgrade with no tools but still i can only choose 1 upgrade from the advanced ones so how do i overcome this ? either a link to a working one or what else should i edit
thanks in advance

+1 vote   mod: Call of Pripyat Complete
cncplayer3
cncplayer3 May 10 2011, 9:07pm replied:

actually there is a way to do that and it works well if you want to just get the launcher by clicking the game shortcut
see i have steam version so got no cd and i can get the launcher by doing the following:
"C:\Program Files (x86)\Steam\steamapps\common\command and conquer 3 tiberium wars\CNC3.exe" -ui

see i just add -ui and put a space before it
this will have to be done for normal version by locating the main exe
and creat a shortcut in the same folder
now rigt click and go the the properties of the shortcut
in the target feild that should be simmilar to the stuff i wrote up just add
( -ui)to the end so just copy the stuff in there and put them in the end of the target feild of the shortcut properties including the space and they have to be after the quotes

hope this works for you

ps: should work with a crack as before i got steam version i used to have the pirated game so it will work

+1 vote   mod: CNC Fallout
cncplayer3
cncplayer3 May 2 2011, 8:53pm says:

stealth generator is better but feels like the one in ts looked kinda thicker on the long part but could be the whole 2d to 3d transition making it kinda look different from the old one.
still its epic !

+1 vote   media: Green
cncplayer3
cncplayer3 Apr 28 2011, 10:46am says:

Youtube.com
what do you guys think ? can you make it ? looks way better than the original mammoth from ts
although its very short and not so detailed but its at least something to look at and get an idea of alternatives

only saying this cuz i think you are still using the mammoth from the old zero hour version and you are going to remake it so though you see this

+1 vote   media: He's behind you.
cncplayer3
cncplayer3 Apr 21 2011, 8:02pm replied:

@golan yeah cheese combus.. thing or something like that :P
thats what the banshee needs to be like an alien fighter with its sleek looks and advanced tech fires leaser and uses advanced cheese thingy to fly and not make too much fire :) your call guys but though i point it out

+1 vote   media: He's behind you.
cncplayer3
cncplayer3 Apr 19 2011, 11:51am says:

yeah dude we would appreciate english more as some people have bad or don't speak German :(
i am still a beginner in German so i could only understand a few separated words :P

+1 vote   media: He's behind you.
cncplayer3
cncplayer3 Apr 18 2011, 3:05pm replied:

first of all i think its glasses but that doesn't matter :P
now it might be repair drones coming from something that repairs stuff that is stealthed so hard that even the guy who bought it cant see it
maybe stealth detection drones like in cnc4 guessing they hover around the mcv or could be just repair drones hovering around it
i wouldn't say carryalls since it has no ring around it meaning its not a player controlled unit leaving only repair drones or stealth detection.
or possibly just a model you are using for something else till you make a unique model for it.
or just invented something new which i cant seem to think of :(

+1 vote   media: Incoming
cncplayer3
cncplayer3 Apr 18 2011, 2:57pm replied:

actually in that cut scene its a juggernaut instead of a mammoth but its close enough

+1 vote   media: Mech Assault
cncplayer3
cncplayer3 Apr 18 2011, 1:30pm says:

banshee still looks odd think its the exhaust atm seems like its going down with flames how about trying to make it a bit smaller and more blue instead of yellow orange and blue ?
your call though

+3 votes   media: He's behind you.
cncplayer3
cncplayer3 Apr 15 2011, 5:59pm says:

the only thing i hate about this mod is waiting for it still i think it will be more than worth it :) keep up the good work guys so we get it soon !
will we get it soon ?

(not that you would answer it anyway i tried before :P )

+1 vote   mod: Tiberian Sun Rising
cncplayer3
cncplayer3 Apr 7 2011, 6:55am says:

omg this looks like s*** thank god you guys are using the cnc3 engine now it looks way better than this
but i guess at that time this was considered good graphics :P

+1 vote   media: Tiberian Sun Rising Trailer (Zero Hour)
cncplayer3
cncplayer3 Mar 22 2011, 1:01pm replied:

OoOps !

+2 votes   media: Oops
cncplayer3
cncplayer3 Mar 22 2011, 1:00pm says:

mammoth kinda looks plain ?or needs stuff on its body like dirt and more details

ok i think what i mean is
atm mammoth looks like the game is set on low settings so it lacks more details to it
if you know what i mean or even agree to some point on this

+1 vote   media: New Banshee PFX at range
cncplayer3
cncplayer3 Mar 22 2011, 12:52pm replied:

i agree on the blue would look nicer like it uses special fuel or special tech for flying giving a unique exhaust burn effect which light blue/blue/bluepurpleish should show better than yellow but you guys can probably just go and mess around with the colors a bit and see which seems better or just stay with this one if you already tried the others and they didn't look good.
nice job btw

+2 votes   media: Flight of the Banshees
cncplayer3
cncplayer3 Mar 3 2011, 3:04pm replied:

YAY !!!
the exhaust wasn't a big problem at all what was really worrying me is getting the banshee firing with that loong plasma tail which didnt feel (banshee'ish)
thanks for that guys :)

one more thing about the banshee
will it be able to shoot at other enemy air craft cus as it seems by the stuff you wrote above on banshee's attacking GDI base it killed Orcas while in ts it didnt shoot air, so will it ?

now another request is showing a new screen shot of a banshee after the modifications ?
also perhaps a close up on it if it isnt too much to ask.
if its too much trouble posting it here just give a link to a screen shot
thanks

+1 vote   media: Banshees vs The Mammoth MK2
cncplayer3
cncplayer3 Mar 2 2011, 8:46pm says:

one more thing to point out
the thrusters
Youtube.com
they didnt give out any smoke in the cut scene is it possible that it was suppose to be some sort of other tech that didn't create smoke or fire or whatever ?
maybe it should be only distortion ?
dunno you guys tell me if it was suppose to make fire/smoke or fly with out any effect ?

also for game balance reasons 3 banshee's should be able to take out a mammoth :P

ps: only pointing many things out is because the banshee is my favorite unit ever due to its advanced tech and especially to the way it looks.

+1 vote   media: Banshees vs The Mammoth MK2
cncplayer3
cncplayer3 Mar 1 2011, 5:18pm says:

a couple of questions
1st is there going to be ice ? like the one on water that breaks a bit with medium tanks and totally drowns heavy stuff etc
2nd is nod going to get something like the mammoth mk2 ? i mean you guys arent going totally ts on nod so why not as well give them a super unit ?
3rd gates will there be working gates opening and closing etc
4th just if you can estimate how much stuff are still on the list ? like 20 units 5 structure and some final polish something like that so we know somewhat when will it be ready ?
5th Do you guys need a beta tester ? i am available :P
for reall if you want a beta tester please i will test it

0 votes   mod: Tiberian Sun Rising
cncplayer3
cncplayer3 Feb 26 2011, 7:21pm replied:

yeah the trails should be too short not like its a laser
but still you guys its your mod so you can make it as you like just thought i point it out and the thing about the eplosion /plasma goo effect

+2 votes   media: Banshees vs The Mammoth MK2
cncplayer3
cncplayer3 Feb 25 2011, 1:51pm says:

eh something about the laser plasma fired thingy doesnt feel right i mean in ts it was like only green balls but in the cut scenes if i am correct it was like this
Youtube.com

now there was no long green line after the projectile and when it hits it doesnt make an explosion but sort of green gooy look so please make it perfect if possible

+2 votes   media: Banshees vs The Mammoth MK2
cncplayer3
cncplayer3 Feb 25 2011, 1:28pm says:

thanks god you made nod turrets into single ones cuz i really didnt like the hub thingy it was just too messy and took lots of space plus this looks better

+1 vote   media: Incoming Missiles!
cncplayer3
cncplayer3 Dec 10 2010, 12:20pm says:

looks really nice but maybe make it darker if you know what i mean ..
not totaly black but just not so white/yellow
this is a tiberium creature it should be filthy and coverd in dirt and goo and disgusting stuff
looks bad *** though

+1 vote   media: Blue Tiberium Fiend
cncplayer3
cncplayer3 Oct 17 2010, 9:03am says:

hate to break it up for you guys but this is like the cnc4 nod engineer in beta
so it might be a repair unit :P

+1 vote   media: Marked of Kane - Worm
cncplayer3
cncplayer3 Oct 4 2010, 4:10pm says:

guys please just release a video of the nod mcv in action and the other nod stuff basically anything in nod that is 100 % final
just a 3 mins video

i mean the last video was released in Dec 08, 2006
4 years seems like enough time for another teaser or a trailer if u wish to call it that

+3 votes   mod: Tiberian Sun Rising
cncplayer3
cncplayer3 Sep 6 2010, 4:36am says:

is this mod combatible with atmosfear 2.1 and other stuff like the nature and structure textures
also is there a beta going on ?if so can i help

+1 vote   mod: Call of Pripyat Complete
cncplayer3
cncplayer3 Sep 2 2010, 1:44pm replied:

dud eu have to do it i really liked it in metro
i even started wearing gas masks for fun
of course it can be an option and it will be good
btw does this mean u will give each helemt a unique look and will we be able to see the major wearing his helmet in 3rd person view(there was a mod that does that but it crashes me maybe u can try it)
thanks

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
cncplayer3
cncplayer3 Sep 1 2010, 3:14am says:

when u gi to klepacki with uncle yar he always wakes the zombies no matter what u do
but again u can just hide and let him kill them all which he does he alos manages to kill the mercs alone
in the ranger mission during the movie thingy where bandits talk with duty
they start attacking u and its a miracle if u make it alive had to load the game about 20 times to solve that mission
DOGS WTF !
3 of them killed me alot and alot
couldnt find high ground or anything i was in the open they take a good amount of bullets to the head to die and they kill u with 2 bites
even in real life if ur standing up the dog wont be able to bite ur throat off and kill u like that
as far *** i am concerned a person can take probably more than 10 dog bites in the legs with out dying so dude fix it dogs are really tough now
the electric ghost thingy can detect u and kill even if ur standing still and shot him
i was killed by a bucket :(
the only way to kill him now is to charge up on him with a loaded shotgun and fir about 29 shots so he dies
and thats about it for now

+1 vote   mod: S.T.A.L.K.E.R. Call of Pripyat: Redux v2.0
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