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Why are these "design themes" so strict for all factions except ECA?
Obviously the same limbo Sentinels or Overlords stay after being manufactured and before they come out of those tiny War Factories.
Maybe they really got into Overwatch? :p
Any recent updates?
Please someone tell me the dev team are okay and someone didn't end up doing something impulsive.
Looks excellent. Going to wait for English translation. Will other fctions like US be added in the mod in future?
Is this the kinda fans ROTR attracts these days? Pity...
Is the next big release going to be 2.0 with the generals?
BTW the summary seems to be out of date.
Congrats on the release!
Listen mate, ZunZero97 -obviously- quoted that reallllly old review just for some attention and to stir up a bit of drama if possible. So let's stop talking about it, shall we? :)
Finally something that breaths genuine life to the classic (or arguably outdated and anachronistic) game formula! Can't wait to see these matches on stream! Exciting times ahead!
Guess I am gonna get crucified for that first line... :'(
I think he is asking if they'll have a BTR model APC in the future (probably replacing the standard BMP). I think they one of the generals indeed will.
The current link in the description worked like a charm. A lot of thanks! :)
More likely an April fool's joke. :P
I think Bio-Command (note he isn't only toxin gen, he has more tricks) gets the Scud and it's most likely gonna be a modified, pimped up version instead of the old vanilla Scud.
I am genuinely curious - what is the point of having a Nuke Cannon sized Inferno Cannon? I myself still can't understand the point of the Ovie sized Dragon Tank... feels so... uninspired...
Common sense says yes, you will be able to play it this year.
Do keep in mind random sh*t can happen anytime that forces common sense out the window.
Dude while Han don't have AA, it has bloody nukes to vaporise any ground forces beside 2 other modules. You can't squeeze in AA without taking away some of it's awesome (while maintaining balance).
And other helis having AA isn't much of a valid argument for giving Han AA. Differences are something to be celebrated.
As far as I know the currently available campaign is about the original RA2 storyline retold from different perspectives... it probably has a few tweaks here and there but it's not completely a retcon (I think).
Well said. I wish I could get you a beer!
I can almost taste it! :3
I'll drink to that. :)
It's really good how you pointed out which things/features you think is bad but it would probably be more helpful for the devs if you also pointed out why you think those things/features are bad. Otherwise your comment isn't helping them much... and people around here wouldn't give much merit to your comment either.
Asking this to clear a few things - would you need to discuss stuff with the Tyranids mod when you start working on the nids in later releases of the UA?
I'm bored... let's play a game! Who wants to guess what the "total refinements" to the races are going to be? :)
Mother of S-400! :O
I know very little about WH 40k lore but isn't "the lost and the damned" the collective name for mortals who turned to Chaos? Since they're often used by chaos champions I say it would be better if they appear as part of Chaos Space Marine and further diversify the faction rather than appear as an individual faction... but that's just my personal opinion.
That's probably not happening since the UA team aren't gonna add anymore races in UA mod (as far as I know) and Black Templars in the BT mod are added as a separate race.
Imperial Fists obviously embark Super Brawl, Imperial Edition. :)
Who wins? The devs, players and maybe even the viewers. That battle looks epic!
That would be a huge EPIC! Specially for the non-imperial races that don't get much love from most other DoW mods...