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Erydale
Erydale Jun 21 2014, 4:12am says:

Finally something that breaths genuine life to the classic (or arguably outdated and anachronistic) game formula! Can't wait to see these matches on stream! Exciting times ahead!

Guess I am gonna get crucified for that first line... :'(

+5 votes     article: Rise of the Reds Update: Arena Mode Introduction
Erydale
Erydale Apr 7 2014, 1:48pm replied:

I think he is asking if they'll have a BTR model APC in the future (probably replacing the standard BMP). I think they one of the generals indeed will.

+1 vote     mod: Rise of the Reds
Erydale
Erydale Apr 1 2014, 10:42am replied:

The current link in the description worked like a charm. A lot of thanks! :)

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 31 2014, 2:48pm replied:

More likely an April fool's joke. :P

+1 vote     mod: Rise of the Reds
Erydale
Erydale Mar 31 2014, 1:48pm replied:

I think Bio-Command (note he isn't only toxin gen, he has more tricks) gets the Scud and it's most likely gonna be a modified, pimped up version instead of the old vanilla Scud.

I am genuinely curious - what is the point of having a Nuke Cannon sized Inferno Cannon? I myself still can't understand the point of the Ovie sized Dragon Tank... feels so... uninspired...

+1 vote     mod: Rise of the Reds
Erydale
Erydale Mar 29 2014, 8:06am replied:

Common sense says yes, you will be able to play it this year.

Do keep in mind random sh*t can happen anytime that forces common sense out the window.

+3 votes     mod: Rise of the Reds
Erydale
Erydale Mar 29 2014, 8:04am replied:

Dude while Han don't have AA, it has bloody nukes to vaporise any ground forces beside 2 other modules. You can't squeeze in AA without taking away some of it's awesome (while maintaining balance).

And other helis having AA isn't much of a valid argument for giving Han AA. Differences are something to be celebrated.

+2 votes     mod: Rise of the Reds
Erydale
Erydale Mar 27 2014, 1:51am replied:

As far as I know the currently available campaign is about the original RA2 storyline retold from different perspectives... it probably has a few tweaks here and there but it's not completely a retcon (I think).

+1 vote     mod: Mental Omega APYR
Erydale
Erydale Mar 23 2014, 9:56pm replied:

Well said. I wish I could get you a beer!

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 14 2014, 2:26pm replied:

I can almost taste it! :3

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 12 2014, 10:41pm replied:

I'll drink to that. :)

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 11 2014, 2:32pm replied:

It's really good how you pointed out which things/features you think is bad but it would probably be more helpful for the devs if you also pointed out why you think those things/features are bad. Otherwise your comment isn't helping them much... and people around here wouldn't give much merit to your comment either.

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 8 2014, 8:01am replied:

Asking this to clear a few things - would you need to discuss stuff with the Tyranids mod when you start working on the nids in later releases of the UA?

+2 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Mar 2 2014, 12:10pm says:

I'm bored... let's play a game! Who wants to guess what the "total refinements" to the races are going to be? :)

+1 vote     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 23 2014, 1:38am says:

Mother of S-400! :O

+1 vote     media: China Tornado
Erydale
Erydale Feb 16 2014, 8:45am replied:

I know very little about WH 40k lore but isn't "the lost and the damned" the collective name for mortals who turned to Chaos? Since they're often used by chaos champions I say it would be better if they appear as part of Chaos Space Marine and further diversify the faction rather than appear as an individual faction... but that's just my personal opinion.

+3 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 15 2014, 11:08pm replied:

That's probably not happening since the UA team aren't gonna add anymore races in UA mod (as far as I know) and Black Templars in the BT mod are added as a separate race.

+3 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 15 2014, 10:55am replied:

Imperial Fists obviously embark Super Brawl, Imperial Edition. :)

+8 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 13 2014, 11:44pm says:

Who wins? The devs, players and maybe even the viewers. That battle looks epic!

+2 votes     media: Who wins?
Erydale
Erydale Feb 11 2014, 7:22am replied:

That would be a huge EPIC! Specially for the non-imperial races that don't get much love from most other DoW mods...

+2 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 9 2014, 5:35am replied:

Oh come on! Can you honestly say the current infiltration system never really annoyed you? Not even once you felt like punching the screen when a bunch of invisible (and perhaps practically invulnerable) pests started ripping your units apart very early in a game?

+3 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 6 2014, 9:08am replied:

They write those percentages to show how much work has been completed, not to give a precise estimate of when the entire work is going to be finished because nobody can tell when a mod is going to be finished for various reasons. If they could do that then they simply would have declared a release date instead of giving percentages.

+6 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 5 2014, 10:30am replied:

No point in saying that, they wouldn't care. They obviously have nothing better to do in life other than trolling the comments here. Why would people who don't care about anything in life be caring about something as trivial as ModDB rank? The only thing that matters is the HATE AND RAGE! Hate for the hate god! Downvote for the vote throne!!

+9 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 4 2014, 7:04am replied:

1.5 Chaos Daemons seeming inferior to CSM isn't all that unexpected considering the UA team themselves haven't started working on Chaos Daemons yet. Pretty sure once they do it the Daemons won't seem inferior anymore.

I absolutely agree that more races won't do any good to this mod. All the main factions are already there. And I also wish the CSM in the mod became a bit more codex friendly, along with the Necron who really, really could use that IMO.

+3 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Feb 1 2014, 4:25am replied:

Thanks!

And a silly question - what's a Necron Overseer again? Couldn't find it on Lexicanum...

+5 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Jan 30 2014, 3:09pm replied:

Thanks! You've just made it my day! :)

+4 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Jan 30 2014, 1:25pm replied:

Any chance a torrent download be available/someone would be kind enough to upload a torrent download for those of us with hazardously slow connections?

+5 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Jan 29 2014, 8:32am replied:

Yeah it would be really cool if the Necrons reflected the new codex more. Small changes like to name and looks wouldn't hurt gmaeplay or balance either. Please UA team make it happen! *goes puppy dog eyes*

+2 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Jan 29 2014, 1:06am replied:

Acknowledging their trolling would only help to inspire them more. Why not just ignore them instead? We need to keep calm and carry on reinforcing karma whenever we can. ^^

+3 votes     mod: Ultimate Apocalypse mod
Erydale
Erydale Jan 28 2014, 12:43pm replied:

A Ratling unit would be awesome... *_*

+7 votes     mod: Ultimate Apocalypse mod
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