Hey, I'm [RLM]Darksteel, AKA: Emraldis! I'm an aspiring mapper for UDK, and I used to map for the UT40K development team. Space hulk and manufactorum were mine. There would have been more there but there were a few errors with the lighting engine...

Comment History  (0 - 30 of 175)
[RLM]Darksteel Dec 3 2014, 1:22am says:

What are the covenant getting as a titan?

+1 vote   media: Infinity [WIP]
[RLM]Darksteel Nov 24 2014, 11:55pm says:

I love how it goes from tiny infantry and tanks to SUDDENLY HUGE MASSIVE TITAN OF DEATH with absolutely no middle-ground. Just in terms of scaling in the picture :P

+2 votes   media: For the Emperor!
[RLM]Darksteel Nov 23 2014, 1:05am says:

This is also just in their codex... Old and new I'm pretty sure.

+1 vote   media: Dark Angels from 7thE Rulebook
[RLM]Darksteel Sep 30 2014, 12:15pm says:

I agree with this message.

+13 votes   media: Warhammer 40k Cartoon Time-Episode 1: Such HERESY!
[RLM]Darksteel Sep 23 2014, 11:06pm replied:

By the angle he could easily just be hovering behind/above the tank...

+1 vote   media: Nemesis
[RLM]Darksteel Sep 18 2014, 2:18pm replied:

He's not really a sniper. Tau snipers get stealth fields and use different guns. And they are drones.

+2 votes   media: Sep18th
[RLM]Darksteel Aug 18 2014, 7:20pm says:

That's odd, those tau stealth drones don't seem to be cloaked. What's up with that?

+1 vote   media: Dogfight
[RLM]Darksteel Aug 6 2014, 11:44am says:

Why does everyone always portray those lenses as glowing? I don't get it, to me they are just camera lenses, they shouldn't ALWAYS glow...

+1 vote   media: Aug8th
[RLM]Darksteel Jul 29 2014, 11:59pm replied:


+1 vote   media: Jul29th
[RLM]Darksteel Jul 29 2014, 11:31am replied:

often times they do. The drones against the first wave are the turrets they dropped way ahead of the firing line. Other than that, drones are more of a support unit, and the Tau treat the them as useful rather than expendable, so drones are not used as "suicide troops".

+2 votes   media: Jul29th
[RLM]Darksteel Jul 19 2014, 2:57pm replied:

I think he's trying to get his ride fixed.

+5 votes   media: Jul19th
[RLM]Darksteel Jul 7 2014, 1:45pm says:

Nice! Only issue I see is the eyes seem like they are looking in opposite directions a bit...

+1 vote   media: Planet Explorers poster
[RLM]Darksteel Jul 5 2014, 8:32pm says:


+2 votes   media: To destroy Chaos, you must become Chaos
[RLM]Darksteel Jul 3 2014, 12:17pm replied:

I've seen a few good 'nids, not online though...

+1 vote   media: Daily Art
[RLM]Darksteel Jun 28 2014, 1:14pm replied:

Heh, I could add some environment art using UDK or UE4, but it's gonna take me a few more months of straight practice before I can model anything like that :P

+1 vote   download: Beta Firestorm over Kronus
[RLM]Darksteel Jun 28 2014, 12:58pm says:

does this now/will it ever include the new models from the new codexes, and the new units that were released in the past few years? (The riptide, gorknaut, wraithknight, etc.)

+1 vote   download: Beta Firestorm over Kronus
[RLM]Darksteel Jun 21 2014, 1:49am replied:

Why not? Aren't they the fighters, or am I completely out of touch now?

+4 votes   media: Covenant Refinery [Concept]
[RLM]Darksteel Jun 21 2014, 1:47am says:

Glad to see that you still update! Are you still using UE3, or have you moved to UE4?

+1 vote   media: Fighting through the anubis battleship
[RLM]Darksteel Jun 15 2014, 1:35pm replied:

IDK. I use them, and they work fine for me. I like the extra weapons and drones they get over fire warriors. Also, they get more markerlights than other options in general, so I can get more markerlight counters off of them. I agree that they are kind of weak now, but I don't consider them useless.

+1 vote   media: Daily Art
[RLM]Darksteel Jun 15 2014, 12:53am replied:

I'm not sure I'd call them useless, they are still quite useful IMO, you just have to equip them with a few shield drones. They are definitely MUCH more useful than vespids used to be.

+1 vote   media: Daily Art
[RLM]Darksteel May 29 2014, 1:16pm replied:

storm bolter + Power fist for the terminator.

+2 votes   media: Screenshots from the 7.9x Alpha Tests
[RLM]Darksteel May 23 2014, 7:43pm replied:

XD, So true! unless this was written by george RR martin..

+3 votes   media: Daily Art
[RLM]Darksteel May 16 2014, 5:00pm says:

Looks great guys! I remember seeing this game a while back and thinking it looked pretty cool. Great to see this much progress! Keep up the awesome work!

+5 votes   article: StarDiver - Take a Ride Through the Galaxy!
[RLM]Darksteel May 16 2014, 11:06am says:

I think the pixel stars should stay, they add a neat effect to the background...

+2 votes   media: design screen skybox
[RLM]Darksteel May 15 2014, 1:24pm says:

I would love to see a track editor or something in this game!

+2 votes   game: Quantum Rush
[RLM]Darksteel May 13 2014, 11:34am replied:

Yep! Much better! The only issue is the bolter, which is supposed to be red. But you guys got the armor perfectly. I wasn't able to check the terminator though, was it bone-colored?

+1 vote   download: Darkangels Skin Pack for Exterminatus
[RLM]Darksteel May 12 2014, 11:34pm says:

riiiight, forgot to check to make sure this skinpack is correctly skinned! :P Man, that was a looong time ago...

+1 vote   download: Darkangels Skin Pack for Exterminatus
[RLM]Darksteel May 9 2014, 1:36pm says:

Honestly, I find this change a good one, I think it adds more strategic depth to the placement of your turrets and generators. What if the enemies targeted your generators and turrets? (unless they already do) I think that might add more strategic elements to the game...

[RLM]Darksteel May 7 2014, 2:34am says:

Honestly, these should show up randomly with a really small chance of actually occurring (maybe like the SC and WC units if you click enough)

+1 vote   media: SotP Voice Acting Bloopers/Out-takes
[RLM]Darksteel Feb 21 2014, 11:23am says:

is this actually an update!?

+1 vote   game: Angels Fall First
[RLM]Darksteel Jan 2 2014, 1:20am replied:


+1 vote   media: Stormblade Motivator
[RLM]Darksteel Dec 12 2013, 7:02pm says:

really, a tyranid update already? why not Orks, Dark Eldar, Imperial Guard, or one of the other codexes that hasn't had an update as recently?

I guess tyranids might need a bit of a balance fix though, with the new psychic power rules and such...

+1 vote   media: Codex: Tyranids
[RLM]Darksteel May 31 2013, 11:30am says:

i thought hawken for a sec, then i was like, o wait the have heads...

+1 vote   media: pic mix2
[RLM]Darksteel May 25 2013, 11:47am says:

I wonder if someone has made an entire necron collection in this style, if so, that would be awesome!

+2 votes   media: have some 40k
[RLM]Darksteel Nov 15 2012, 8:37pm replied:

You called?

+1 vote   media: Typical tau battle plan.
[RLM]Darksteel Sep 13 2012, 11:12pm says:

aaand dark eldar are screwed!


anything that looks like a defeat is just a minor setback!

+1 vote   media: 40k random
[RLM]Darksteel Jun 22 2012, 11:44am replied:

damn, i can't! :P

+1 vote   media: Torias Telion
[RLM]Darksteel Jun 10 2012, 10:25am says:

Very nicely done! I'm Impressed!

+1 vote   media: SpaceStation_InGame1
[RLM]Darksteel Apr 15 2012, 2:18pm says:

It's pronounced "DIAMONDS" not "TRIANGLES" unless I'm looking at something else...

+3 votes   media: Let's fix the silence
[RLM]Darksteel Jan 16 2012, 12:22pm says:

Just a question, but will the turrets actually rotate in this mod? because that would be awesome!

+1 vote   media: Hero of War
[RLM]Darksteel Jan 14 2012, 5:14pm says:

true dat

+1 vote   media: Dark Angels vs Chaos
[RLM]Darksteel Nov 17 2011, 12:05pm says:

WOW Score:

animation: 10/10
effects: 10/10
voice acting: 7/10
Bonus points for epicness, win, and effort: over 9000
total score : ITS OVER 9000!

+2 votes   media: The Lord Inquisitor Trailer [HD]
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Dec 23, 2014
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