Hey, I'm [RLM]Darksteel, AKA: Emraldis! I'm an aspiring mapper for UDK, and I used to map for the UT40K development team. Space hulk and manufactorum were mine. There would have been more there but there were a few errors with the lighting engine...
Nice! Only issue I see is the eyes seem like they are looking in opposite directions a bit...
I've seen a few good 'nids, not online though...
Heh, I could add some environment art using UDK or UE4, but it's gonna take me a few more months of straight practice before I can model anything like that :P
does this now/will it ever include the new models from the new codexes, and the new units that were released in the past few years? (The riptide, gorknaut, wraithknight, etc.)
Why not? Aren't they the fighters, or am I completely out of touch now?
Glad to see that you still update! Are you still using UE3, or have you moved to UE4?
IDK. I use them, and they work fine for me. I like the extra weapons and drones they get over fire warriors. Also, they get more markerlights than other options in general, so I can get more markerlight counters off of them. I agree that they are kind of weak now, but I don't consider them useless.
I'm not sure I'd call them useless, they are still quite useful IMO, you just have to equip them with a few shield drones. They are definitely MUCH more useful than vespids used to be.
storm bolter + Power fist for the terminator.
XD, So true! unless this was written by george RR martin..
Looks great guys! I remember seeing this game a while back and thinking it looked pretty cool. Great to see this much progress! Keep up the awesome work!
I think the pixel stars should stay, they add a neat effect to the background...
I would love to see a track editor or something in this game!
Yep! Much better! The only issue is the bolter, which is supposed to be red. But you guys got the armor perfectly. I wasn't able to check the terminator though, was it bone-colored?
riiiight, forgot to check to make sure this skinpack is correctly skinned! :P Man, that was a looong time ago...
Honestly, I find this change a good one, I think it adds more strategic depth to the placement of your turrets and generators. What if the enemies targeted your generators and turrets? (unless they already do) I think that might add more strategic elements to the game...
Honestly, these should show up randomly with a really small chance of actually occurring (maybe like the SC and WC units if you click enough)
is this actually an update!?
could someone please translate...?
I like the trailer, but the music drives me crazy... :(
really, a tyranid update already? why not Orks, Dark Eldar, Imperial Guard, or one of the other codexes that hasn't had an update as recently?
I guess tyranids might need a bit of a balance fix though, with the new psychic power rules and such...
YAY! canada is a space marine!
Looks very roman. Cool.
This franchise has gone too far... First all the plushies and soft drinks, now they've got Warhammer!
Best PC case EVER!
yeah, i don't get it either...
they aren't dead, they are merely crippled and near death... Lore man, Lore.
right arm is a tad long, i think...