I am a proud Farsser of the "eldar fan group", and part of the modding team producing A Wrong Turn mod for Rise of Nations

Comment History  (0 - 30 of 598)
emphan34 Jan 20 2015, 12:19am replied:

I play it all the time, on Australian Servers

20 minimum during peak times to over 50

+1 vote   download: Persistent Age 4.4.5
emphan34 Oct 18 2014, 4:08pm says:

I don't think even in a larger 5v5 battle that the Venators will be able to get into SPHA range. Because if one ISD is capable of wrecking one Venator relatively quickly. Then any smart commander here would have his ships knowing he outguns his enemy. To have each ISD pick a target and wreck it. Using their own fighters to hunt down enemy bombers, as they are if any the main perceivable threat.

After reading through all these comments even putting aside my own opinions and feelings on the matter. The choice of arguments here clearly says to me. The ISD wins.

Unless the situation was clearly in favour of the Venator, such as the Venator coming at the rear of the ISD, and being able to disable it's engines, but we are talking a pretty rare occurrence considering radar and when would an ISD be alone somewhere without supporting ships to allow an enemy cruiser the size of even a Venator to pick up the rear.

I'm sorry to those out there who feel the Venator has even a slight chance at winning this in a 1v1 'fair' engagement. The only advantage it has is it's fighters. Which to be honest, once the venator is dead the ISD could just 'gap' it into hyperspace. Because seriously which ******* in a fighter would chase down an Imperial Star Destroyer which just hammered it's mothership.

+1 vote   media: Imperial SD versus Venator SD
emphan34 Oct 12 2014, 5:12pm replied:

Yeah it's the Imperial officer on the far left :P

+2 votes   media: Servants of the Emperor
emphan34 Sep 30 2014, 3:49pm replied:

Really? Well after some deeper looking around I suppose you are correct. I guess I was thinking of the old Wraithguard models, they seem to be a bit smaller.

But thinking about the strength and durability of a Wraithguard it might make sense that they are in fact that size.

My apologies

0 votes   media: Eldar Power Armor; Epic Fail or Epic Win?
emphan34 Sep 28 2014, 6:45pm replied:

Tau on the far right "Forget about opening it, What in the warp is this?"

+2 votes   media: Tau Urban Fight
emphan34 Sep 28 2014, 6:43pm replied:

Well considering the Eldar quote "What do you know of our pain? We have sung songs of lament long before your people crawled from the sea on your bellies"

I find that the highest form of your so called heresy.

+1 vote   media: Staring Contest?
emphan34 Sep 28 2014, 6:39pm replied:

Dark Angels are approved by my craftworld. That is acceptable

+1 vote   media: Eldar Warpspider priest (Exarch)
emphan34 Sep 28 2014, 6:38pm says:

While this does have it's badass, and cool qualities the issue is they have tried to squash a Space Marine inside Eldar Guardian Mesh armour, while also trying to squeeze a bolter inside the Shuriken Catapult

As others have already mentioned, the only 'Heavy' Eldar you will come across are those of the Dark Reaper and Striking Scorpion Aspects, as they are equipped with the heaviest armours, second only to that of the Exarchs and Phoenix lord counterparts which I imagine to have much more psychic strength due to added Spirit stones etc.

The other heavy infantry are Wraithguard, I don't believe they are quite as tall as a dreadnought, I don't think they would be any larger than a Terminator in height.

But what this 'uber-guardian' lacks is the ability to look like it can run around, do back flips while still kicking ***. Dark Reapers, Striking Scorpions, and Wraithguard, while look 'bulky' they still look like they can move, and move with grace and fluidity.

0 votes   media: Eldar Power Armor; Epic Fail or Epic Win?
emphan34 Sep 28 2014, 6:27pm replied:

Although you defiled the term by inserting Dakka, I must admire you for the attempt. As I still Lol'd

+1 vote   media: Eldar Power Armor; Epic Fail or Epic Win?
emphan34 Sep 28 2014, 6:24pm says:

Even though it's a plasti-crystal compound accelerated through the use of gravetic motors containing a deadly neuro-toxin. Sure he is "firin his lazer"

+1 vote   media: Path of the Outcast
emphan34 Sep 28 2014, 6:21pm replied:

Or someone just woke up at all, I think that's his problem.

Evidently now it's our problem.

+3 votes   media: Death has arrived
emphan34 Aug 21 2014, 3:43pm replied:

I'm always a star wars fan at heart, but this is still a fantastic mod, and the Klingons aren't too bad :P

+6 votes   media: New Bird of prey models
emphan34 Aug 5 2014, 3:26pm replied:

Because my issue is that my game does run, and I can fully play but my colours are all messed up, is there a patch or something out there?

+1 vote   mod: Expanding Fronts
emphan34 Aug 3 2014, 5:45pm says:

I'm really pumped for this mod, it's looking really good so far.

I'm sure I've read the answer to this question in here somewhere, but I'm going to ask anyway. Will this make SWGB playable on windows 7 64bit?

+1 vote   mod: Expanding Fronts
emphan34 Jul 28 2014, 7:17pm replied:

I'm soo happy this is still making progress.
It looks fantastic so far.

+2 votes   mod: The Last Breach - A World War II Mod
emphan34 Jul 26 2014, 6:29am replied:

So what you are saying is actually ModDB misspelled 'hero' 10 times?

+1 vote   media: Eternal Crusade heroe concepts
emphan34 Jul 26 2014, 6:28am replied:

It's 40k!, Probably chaos or something :P

+1 vote   media: NightLords
emphan34 Jul 26 2014, 6:22am replied:

haha, I see what you did there...

+2 votes   media: Daily Art
emphan34 Jun 15 2014, 5:01pm says:

Heaps better, keep up the good work!

+2 votes   media: Planet Icons, old vs. new
emphan34 Jun 8 2014, 6:33pm says:

Hey I'm just wondering if there is a way to see the keyboard controls etc, because after much trial and error I discovered that my WASD was actually WDZX or something. Could be the difference between my English Keyboard, and a foreign one, but is there a way to change the controls?

+3 votes   game: Stargate Network
emphan34 Jun 4 2014, 3:35pm says:

They look good, but i think the green, is too radioactive/glowing, if you understand me? I think a darker green would be more appropriate.

+5 votes   media: Stormtroopers - Swamp and Forest Variant
emphan34 May 24 2014, 5:12pm says:

It's a HE, shaped charge, sabot round. What happened plasma rounds?

+1 vote   media: Have some 40k
emphan34 May 21 2014, 1:57pm replied:

That is true haha, at least it's a cool picture.

+3 votes   media: 40k art feat. Midget Termi
emphan34 May 20 2014, 5:05pm replied:

Yes without Fire Dragons here the Eldar are screwed, but I am curious as to why there is two rangers, a guardian and one dire avenger. Eldar squads don't really mix as it they can't really work together on a squad level sometimes.

+3 votes   media: 40k art feat. Midget Termi
emphan34 May 14 2014, 5:23pm says:

Or you know, the two have teamed up to fight orks, or tyranids, or something else heathen?

+1 vote   media: Stuff
emphan34 May 14 2014, 5:20pm replied:

It actually means "you better f****** run"

+1 vote   media: Robot
emphan34 May 14 2014, 5:16pm replied:

no, this is what eldar who follow the aspect of the fire dragon look like.

+1 vote   media: Eldar Phoenix Lords
emphan34 May 14 2014, 5:15pm replied:

The crest is there so he stands out amongst the crowd of his enemies, so that everyone watching knows, the bad guys surrounding him a screwed beyond belief.

+1 vote   media: Eldar Phoenix Lords
emphan34 Apr 23 2014, 5:11pm says:

I'm so excited for this mod, from what I can see it's going to be well worth the wait :)

I noticed, or didn't see which ever. That you have High Elves and Dark Elves, but no Wood Elves? Any reason for that or am I just blind in my excitement?

I'm not bothered by no wood elves as I personally prefer high elves.

+1 vote   mod: Warsword Conquest
emphan34 Apr 18 2014, 8:00pm says:

In a quick blistering flurry two fire prisms were sent in to support 1 predator and two space marine units.

Quickly eradicating all foes, we only lost a fire-prism, although our vehicles are limited, only losing 4 eldar in this campaign is a good start.

In a more recent battle, 10 guardians, Finwe Telemnar two warlocks and a support battery of shadow weavers, assisted some more space marines in once again another action on the campaign to save the nearby exodite colonies.

Once again this was yet another victory, leaving only one guardsmen to survive and retreat. However it as costly, losing the predator and 1 and a half units of marines, we also lost a shadow weaver and 5 guardians, with Finwe also being removed from the field severely wounded.

+3 votes   group: Eldar Fan Group
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Jan 25, 2015
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