Im not sure if i missed it when reading the article. But will there be online support? Preferably with Battlelog.co's service?
Im not sure if i missed it when reading the article. But will there be online support? Preferably with Battlelog.co's service?
server is down. Making updates i take it?
Jones will you be organizing events and specific dates and times for people to populate the server, it would be a great way to keep the mod fun with the online support.
i expect to see the AP server Packed... Daily.
I have extracted Audio from several games, i know how to use this audio quite well, and i am also very familiar with audio editing programs, audacity being my favorite, since i first used it to record music projects. Since this mod is Non-Profit it is perfectly legal to use such audio. IF you would like me to be an audio developer Message me. In the message include info on the mod, sounds that need to be added and are planned, and contact info if you wish. Thank you for reading.
I think its cool that you want to try and revive BF2, your not the first however, so you need to make this mod unique, it needs features that other mods dont have, and in order to be successful it needs to almost completely change the game play. If you need help with audio let me know i will contribute sounds. Hope this goes well
Check your inbox Blue_Spirit, i sent you a message.
They don't have to implement it right away, the suggestion can stay floating in the air until the devs want to do something with it. Just because someone suggests something doesn't mean there is a time limit at which it "Disappears" if nothing is done with it.
Do you know what a "Suggestion" is? Im not selfishly telling them to implement this feature. Im simply giving a suggestion, and they can do what they want with it.
i was using me messing with the weapons as an example of it not taking that long to do so. Of course i cant take a modded Content folder and play multiplayer. What im saying is that instead of have spread, just add more recoil.
Before you release the new version, i have small suggestion to make concerning gun play. Could you give the guns little to no deviation wile zooming, and give guns higher vertical recoil? Wouldnt take very long to do. It took me only 2 hours to change deviation and recoil for all the 0.21 guns. (For fun of course)
Anyways,toy around with it, if it doesnt work, then change it back.
To be honest i completely forgot about this mod untill now. Glad to hear your onthe verge of another release. Cant wait to get on Multiplayer and play with the fan base
Speaking of which. We should organize certain times that works with most of our schedules so that we may all join and play together. Just a thought.
If your guns operate like the M416 does, i will be happy
You listen to some pretty bad *** musc.
Whats the region for the server? Please tell me its A US Server.
Omg, everytime you post pics, the mod updates on the website, so ill see that Alpha Project has been updated 6 hours ago and ill be like "umgumgumg V0.31 is here!" *checks mod page* "Aw what the ****, more pics :("
Same except for i didn't cry, i just threw my mouse through the window
I am actually pretty excited from what i read.
If you need help i can contribute weapon sounds as well as ambiance and other misc sounds. just hit me up.
Cant wait for v0.31 ill be playing alot of online, JONES, do you think you could get your hands on an American server as well as a Europe server? Im West US so playing on the 762 server is kinda jumpy and laggy.
Okay, but for some reason, it just started happening, like all of a sudden the texture just disappeared, thats why i kinda freaked out lol.
Yea this mod has all of a sudden become extremely unstable, all maps with the US army crash because of a missing texture for the M16A4 desert camo. Sometimes i just CTD with no error message.
Guys we need to find a good time to have multiple people join the server simultaneously. A good time for me is 5:00 pm, i live in West US.
I have extracted BF4 audio, if you need someone for sound design, hit me up.
Great Mod, i like it. I have one question though. Ive been working on Modding BF2 for my pleasure. And i made voice overs for the US and Chinese. However 70% of the VOs are not Utilized because they are player triggered, but in one of the preview videos for your mod i noticed that the Bots were saying "reloading" and "Frag out" How did you pull that off, ive always wanted to know.
Im currently working on a mod for myself, i have made voice overs for US and chinese but 70% of them are not utilized because they are player triggered, but i saw in one of the preview videos of this mod that the bots were saying "reloading" "frag out" and stuff like that. How did you do that? Ive always wanted to know.
Great Mod BTW
After loading the map on the 762 server i am greeted by this rage endusing message:
Debug assertion failed
version 1.5.3153-802.0 Build Date 2015-2-4 19:17
Module: Network
File:
C:/dice/projects/BF2branches/Patch_1_50/code/bf2/IO/Network/NetworkManager.cpp
Line 233
Text: Networkable already added to Network Manager netId=o
Current Confile:
You dont even have to do that, just set the bot Ratio in the menu to 98 and it will even out.
guys feel free to stop by the Server that JONES set up, its lag free becuase there are no bots, and seems to be 90% stable. Come one we need more players
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