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Comment History  (0 - 30 of 38)
DreadAngel
DreadAngel - - 38 comments @ Amazons: Total War - Refulgent

Will a new version of this mod come out for Rome: Remastered?

Good karma+8 votes
DreadAngel
DreadAngel - - 38 comments @ CornCobMan's Fun Mod for Soulstorm

Will there be a version that removes the squad caps (both soft and hard) from all units and factions?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Terrae Expugnandae Extreme Mod

Has anyone else encountered the issue of customizable maps in the 'custom battles' being either partially or completely underwater?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

There are two AI present in the From Ashes GC. The AI that controls most of the galaxy isn't active.

Good karma+2 votes
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Is the buffing of the Acclamators coming in another patch?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

can the buildable jedi be rebuilt if they are killed?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Will a list of changed files be made available?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Empire at War Expanded: Thrawn's Revenge

Will the Pentastar Alignment and the Empire of the Hand be getting units that function as their versions of the Imperial/New Republic Specialists?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

That's a problem with the base game. Every version of EaW/FoC except for the CD version has had an update that fixes the issue.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Have the issues surrounding Kit Fisto been solved?

Good karma+2 votes
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Support.steampowered.com

This might help.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Empire at War Expanded: Thrawn's Revenge

I figured that it would appear that easy but I think that it's hardcoded that a maximum of eleven? heroes can appear in the top-right corner.

The Imps have 28 heroes, only four of which actually need to die. If you carefully manage your heroes that means you have 24 of them in Tech 5.

Is such a thing possible?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Empire at War Expanded: Thrawn's Revenge

How difficult would it be to make it so that heroes don't disappear when changing Eras?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Empire at War Expanded: Thrawn's Revenge

Would it be possible to have a Galactic Conquest with every planet and faction (both PC & NPC) included in it?

Good karma0 votes
DreadAngel
DreadAngel - - 38 comments @ Mod Tool Preview: GC Editor

Is the only way to travel from planet to planet via these routes?

Or is it still like the original game where you can just jump between unconnected worlds?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Beginners Tutorial for Modding Empire at War: Forces of Corruption

Really noobish question but I'm trying to give a ground unit the ability to capture landing zones and can't find/remember the behaviour? code needed

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Never mind

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

I don't really like Delta Squad but I do like Boss' sensor ping ability.

However when I try to apply it to other units the ability doesn't work. Please help if possible.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

I'll try the ground battle again.

I think the space battle event might have been a one-off thing though.

Good karma+2 votes
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Is there a bug related to Geonosis?

Just conquered both ground and space maps to find a stack of CIS fighters above the planet at the same time as my fleet without a battle being triggered.

When I moved one of my ships from one stack to an empty one, thinking to start the battle, the game crashed.

In an earlier game, whilst using the fast-forward feature during the ground battle, the game also crashed.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Version 2.0 Update and Things to Come

This mod doesn't factor in the lore-breaking done by Filoni's Clone Wars series.

In the original timeline Venator Star Destroyers and Phase 2 clone armour only appeared in the last year of the war, hence why they are Tech 5 units.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Amazons: Total War - Refulgent

Never mind.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Amazons: Total War - Refulgent

Little problem: when I start the mod it comes up with a CTD saying that the "horde_min_units" in descr_sm_factions.txt (line 17, column 1) isn't supported. Can anyone help?

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Move the file somewhere else, like the desktop, and then edit it. Make a back-up of the original before overriding it with the modded file.

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ December Update (2015)

Tech level 5 is meant to represent the last year (or so) of the Clone Wars. Phase 1 Armour was replaced (I really wanted to say 'phased out') by Phase 2, hence why you can't build Phase 1 units anymore.

Bespin isn't a capital ship planet. It is the same with Corulag and Ord Mantell (and others that the Seppies control).

Good karma+1 vote
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Maybe have the Republic-skinned version as the Mandator-II: Starwars.wikia.com, and the original/current version as the less advanced Mandator-I: Starwars.wikia.com

Good karma0 votes
DreadAngel
DreadAngel - - 38 comments @ Republic at War

There should be options for turning down the different types of sound. Just mute the music.

Good karma+4 votes
DreadAngel
DreadAngel - - 38 comments @ Republic at War

Patience everyone. You don't rush greatness

Good karma+6 votes
DreadAngel
DreadAngel - - 38 comments @ A Galaxy Shattered V.0.5

From your description at the top of the page: "it also has a few edits by me such as new heros and different units"

That is what I mean. The images provided show the same CIS heroes/units from RaW. I would like to know what has been added/will be added.

I didn't mean to appear disrespectful.

Good karma+1 vote