Rider of Rohan Here, current leader of the Horse Lords Mod for BFME 2.
I put it together, i used gear from his free access model but the base model is Elrond.
Nah the one in THL and RC still beat this one. This one however is smaller in poly count while still keeping a good design ;)
Veteran if the powers aren't permanent then the powers are called Buffs. Leaderships are constant.
RIP BOTTA, Never Forget.
It'll show up fine in-game, I had the same issue when I used it lol.
Ohh that formation with the Pikemen is really nice ;).
Looks good, I think you should remove housecolor in your mod though :P.
The Hobbit version of course X)!
Galadriel and Beorn will be next hopefully.
If I understand this correctly ...
The Edain team simply doesn't want you to use the older/outdated version of the mod, it lacks compatibility with their current version and as such would be problematic to deal with for both you and the Team.
I'm guessing they would rather you use the Latest version to base your submod off of.
Hehe, thanks :)
The elf queen has to even accept her invitation. I fear orcs may have raided the lorien mail again.
Well lets just say a certain Dwarf is taking longer to make than I anticipated X).
Thanks and no release date as yet, I've been busy with other projects as well.
The HD Patch just replaces textures so that should work. If you use the 1.06 patch on a whole it may or may not work with a trainer.
Not by default because the mod is not in your BFME 2 directory (so it doesn't mess with your game files), but the mod is importable there to be used by Worldbuilder, We may write a guide on doing it later.
I probably won't touch any Create a Hero stuff as yet, maybe in later releases.
Goblin Town units is a maybe, I don't know if any of us want to attempt to do a model like that as yet :P.
Some of Thorin's company will be available in Erebor's skirmish faction, The full company will be in the campaign.
Erebor can recruit outer dwarven forces once the Arkenstone power is bought in the spellstore some forces however can be bought from an Inn.
Mirkwood will have Lorien forces available by the Inn as well. Summoning Rivendell Lancers are also an available power to them.
Gundabad as a faction is made up of Gundabad and Dol Guldur forces, the Inn units for them have not been decided yet.
Very, Very nice.
The Men of Laketown probably won't be in the first release, the Men of Dale will though
That's definitely a good Idea for the Campaign, I'll consider implementing it.
The White Council won't be available as a whole in skirmish, only the campaign for the Dol Guldur mission. In Skirmish 2 'Ultimate' Heroes will be available for each faction as the Final powers.
For Mirkwood it's Galadriel and Elrond
For Erebor it's Gandalf and Beorn
Radagast and Saruman will be available in the campaign only.
Yep he will be able to Mount
Just for his Facebook photos, his selfies ... another story:
He's got wrinkles, but the render seems to have blurred them out a bit XD.
Yes, we will keep the buildable walls.
There will be at a later point, for the first release only Erebor, Mirkwood, and Gundabad will be done. Rohan, Gondor, Mordor, and Isengard will be done after.
I believe we'll show the rest of the council first ... and save the best for last ;)
Yes sir, but that look will be done later.