Rider of Rohan Here, current leader of the Horse Lords Mod for BFME 2.
No release date yet, the mod is compatible with any working resolution.
Yea next time we'll try to let people know when these things are going on earlier to get more people alerted, this was just a spontaneous thing we did.
The stream is over folks, subscribe and stay tuned on the Revora Channel for more streams in the future!
In Approximately Half an hour.
Don't know, I haven't tried it, but I'd guess not since Edain overwrites a majority of the art.
Well, we could but we'd like to have everything basically done in one go for this project so once it's done we can port it to bfme 1 and 2 immediately.
It will be used to buy secondary type (booster) upgrades for the faction. (Similar to BFME 1's Gondor Market place)
Gundabad will probably not make it in the first release.
He will get his botfa armor yes.
We hope to have something out this year yes.
Probably not, but we'll see.
Don't know, it's not something we've decided on yet.
When it's ready.
Perhaps we will, I do have some Ideas in mind on some retextures.
Well the bricks are from the Camp walls, the inner part of the tower is the trebuchet rampart, and the entry gate a straight rip from EA's vanilla towers.
I thought it fits well as is? Plus it's using the vanilla gondor textures.
Hopefully, if not I'll try to ensure the existing factions do.
It's the same soldier, it's just untextured in this render so he appears all grey.
I couldn't get it right so no, but they do get a large drape on the back side of the horse (which I tried to show off in this render).
Where would I be without you. Updated the plan!
Yes this means there will be 2 elven factions, Mirkwood and Imladris.
No unfortunately not, we haven't touched on it yet.
The outer towers will also have 2 archers on the walls hence the thickness.
There won't be much of a difference from this and the normal Tower Guard helmet, but as is Tower Guards won't really be seen in game unless you summon them with Berethor or play on certain maps as Citadel Guards replace the role of the vanilla Tower Guards.
We considered it, but did not want to do it because we preferred to keep these Nazgul for Shadow and Flame only.
In terms of texturing not much was done, just some accurate recoloring. But the actual horse's mesh was changed quite a bit for a smooth looking model.
I might touch up the texture if I find some more references on what to do.
Can't say when it will be released to be honest.
Hey there, the armor here is accurate to the many references we had gathered from, which had it as slightly dull greenish gold:
There will be some units with shield and spear.
This mod and 1.09 are not dependent on each other for a release, don't worry both 1.09 and the HD Edition will be released in due time.