Rider of Rohan Here, current leader of the Horse Lords Mod for BFME 2.
Whenever it's in a releasable state, I can't give out any release dates if that's what you wanted.
The mod is still in production :)
I see you put to use those soldiers i made for you ;) Nice work.
I really like the concept design for these guys, May i borrow them for The Horse Lords?
Having issues with the installer?
Please post here: Forums.revora.net
The 1st release is intended to have the 3 mentioned factions in the picture, the others will come after.
Maybe, if not next release!
Now that's some top notch work!
In your BFME 2 Directory, usually located at:
"C:\Program Files (x86)\Electronic Arts\The Battle for Middle-earth (tm) II"
Simply place the file in there and your running the patch :D!
No sample gameplay to show yet, and we are working on that yes :D
Not asleep, dead... Just kidding
It's slowly moving along.
The mod currently has no release date :)
Yes it is :)
It has been written on patch 1.06 so there is no compatibility sorry. However our zoom is improved from vanilla standards, we also don't have widescreen support at the moment. It may come later.
Great work, but I think the Horse could use a more fitting re-skin don't you think :P
Great Job, those are some nice feathers!
It hasn't moved yet, if i can find time again to work on this i will try to.
The mod is currently not being worked on as i don't have the time at the moment. If i can find time later this year hopefully some more progress can be shown.
No ROTWK isn't needed for this mod :P
Yes, there should be no problems with it. :)
Sorry I don't speak German, but I think you're asking about a possible patch for the Expansion Pack ? Well these textures override into the Expansion pack as well, but for the Expansion's the new units for instance Angmar's units it will still be low quality, I may make a texture patch for it later when i have time :P.
The campaign at the moment is unplayable due to the re-balancing of the mod. Maybe I can make it playable for the release, maybe not, we shall see :).
If implemented correctly housecolor would look great! Perhaps add a toggle in game for no housecolor and housecolor, I remember I was supposed to work on one for my mod.
Oh It would, but i doubt i could finish it that early!
I'll have to redirect you to the T3A forums perhaps they can help you with your problem.
I can't give a release date yet, but I am going to have to spend quite a bit of time until it's stable enough for a release
Perhaps take this to the Revora Forums, they may be able to help you.