Biological Weapon xD

Comment History  (0 - 30 of 1,202)
dr_mabuse1981
dr_mabuse1981 2hours 15mins ago replied:

because they are both double barrel shotguns? oO -.-

+1 vote   media: somebody wants to make some swiss cheese?
dr_mabuse1981
dr_mabuse1981 19hours 36mins ago replied:

it is... which is a shame because the assets are very good :/

+1 vote   game: Conscript
dr_mabuse1981
dr_mabuse1981 Apr 30 2015, 1:41pm replied:

soon... really soon :D

+1 vote   news: Game Update Sa, 21.march 2015
dr_mabuse1981
dr_mabuse1981 Apr 25 2015, 1:29pm says:

I bet your "bad taste in your mouth" will turn into cry when you get a letter from Nintendos lawyers :P

+2 votes   news: Clarifying the issues here..
dr_mabuse1981
dr_mabuse1981 Apr 25 2015, 1:04pm replied:

wtf?

+1 vote   media: The whole "Final Gang"
dr_mabuse1981
dr_mabuse1981 Apr 17 2015, 10:41am replied:

depends on the map... i focused to keep the maps clean and avoiding big open areas.. the max fps can be set by the player now (lowest is 30, max is 65).
The reason why it shows 53 is because i "freezed" their ai for making this screenshot xD

+3 votes   media: The whole "Final Gang"
dr_mabuse1981
dr_mabuse1981 Apr 16 2015, 10:26am replied:

Actually its the mp3 music / ambient sounds which eats most space.

+2 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Apr 3 2015, 6:11pm replied:

yes, rendermode 5 enables additive render and renderamt sets the rendering amount.
But it might look different in Jackhammer / PSP because the PSPGU works abit different. Also atm only rendermode 5 works without bugs.

+3 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Mar 31 2015, 8:21am replied:

the game doesnt use impulse functions :P

+3 votes   media: Final Waypoint Editor
dr_mabuse1981
dr_mabuse1981 Mar 28 2015, 12:19pm replied:

this is the medikit pickup sound xD I recorded it myself using an old t-shirt xD

+2 votes   media: Some more gameplay (this time as red army)
dr_mabuse1981
dr_mabuse1981 Mar 27 2015, 2:41am replied:

the current botlist has about 50+ names, some are already community members xD

+2 votes   news: Game Update Sa, 21.march 2015
dr_mabuse1981
dr_mabuse1981 Mar 24 2015, 1:04pm replied:

this was epic haha xD

+2 votes   game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Mar 24 2015, 12:54pm replied:

spam :p

+2 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Mar 22 2015, 2:46am replied:

PC and Android maybe :D

+3 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Mar 21 2015, 6:17pm replied:

it is atm :p

+3 votes   media: Some more gameplay (this time as red army)
dr_mabuse1981
dr_mabuse1981 Mar 16 2015, 2:21pm replied:

you can still turn off texture filtering and play the game in a "1998-ish" look :D

+2 votes   media: Soviet Weapons (DP28 Machinegun)
dr_mabuse1981
dr_mabuse1981 Mar 16 2015, 1:47pm replied:

yea, but the texture gets abit "blurry" because of teh dxt compression. but i think its ok because it saves so much ram :D

+2 votes   media: Soviet Weapons (DP28 Machinegun)
dr_mabuse1981
dr_mabuse1981 Mar 11 2015, 10:56am replied:

as said before: its NOT SUPPORTED. i dont have a 2nd psp to test it. The PC version will have full online support.

+1 vote   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Mar 6 2015, 6:46pm replied:

online multiplayer is not supported right now for the PSP port.

+1 vote   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Feb 27 2015, 6:33pm replied:

crow_bar did a good job with DQuake, but sadly he also missed to fix some bugs (which are now all fixed by me and st1x51 in the last year).
To bad he didn't released the ADQuake he was working on.

+1 vote   media: Больше оружия.
dr_mabuse1981
dr_mabuse1981 Feb 27 2015, 2:15am replied:

yes, we are using Texture Compression to make them super small in PSP RAM. Too bad the older PSP Engines never had that feature.

+2 votes   media: Больше оружия.
dr_mabuse1981
dr_mabuse1981 Feb 26 2015, 12:37pm replied:

fail kid is failing

+3 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Feb 13 2015, 9:51am replied:

it is... at least for my game... Every Android device has more power than 2 psps togheter, the other side is you need to use crappy touch controls.

+2 votes   game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Feb 13 2015, 2:26am replied:

Oh yea, i miss the good old days too :D ...

Hanging around for hours on nzpmaps chat, mapping or just playing
NZP (PC) with some dudes...
I even miss the daily "where can i download new maps" comments in the chat haha xD

+2 votes   game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Feb 13 2015, 2:08am replied:

this is dad

+4 votes   game: Solitude Reborn
dr_mabuse1981
dr_mabuse1981 Feb 9 2015, 10:45am says:

added a moddb forum since nobody uses the old forumotion once.

+3 votes   game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Feb 2 2015, 1:03am replied:

yea, but i kinda prefer the psp (it feels so weird on psv).

+2 votes   media: PSvita works too
dr_mabuse1981
dr_mabuse1981 Jan 30 2015, 1:01pm replied:

the map is from Ju[s]tice, i only made the ent file :o

+2 votes   media: TDM on Anstieg with entfile (READ DESCRIPTION!)
dr_mabuse1981
dr_mabuse1981 Jan 30 2015, 12:57pm replied:

coming soon.

+2 votes   media: TDM on Anstieg with entfile (READ DESCRIPTION!)
dr_mabuse1981
dr_mabuse1981 Jan 29 2015, 6:59am replied:

lol, funny to see that somebody remembers my old "wolfenstein" ripoff xD

+3 votes   game: Cause of War 1944
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