Biological Weapon xD
I dont see anything similar to Lara Croft and actually the "tits" are very detailed.
reload anim offscreen?
Also it would be cooler to see it ingame than just in your 3d program....
The skirt might get a entire new texture, this doesnt look good as i expected... And no, you cant look in her "Private Area" when shes dead... LOL
maybe for PS4 RemotePlay yea, but most games i played on my Vita are utter Crap or just Japanese games with big b00bs.
Yea for sure, this was just a "quick test"..
Info: That doesnt mean it will happen, its just a "Proof of Concept" running on a Samsung smartphone using a bluetooth controller (touch controls sucks ***) and alot of DP only features that are impossible on the PSP.
Also it has working Cross platform multiplayer which is not avaiable on the PSP.
You need an exploit, without you cant run it..
But it looks like the PSVita is dead in any way...
well the old pic looked too much like a CoD5 ripoff.. i will see which im going to use for the final build.
you farted in the qc file?
then your place_model code is ******...
- Player is unable to move at the start of the game
SOLUTION: move info_player_start abit up this has nothing to do with place_model
my fix also works on a PSP3000, its seniors crapmaps.
yeah, release date is wehen its done.
i fixed my dquake lightmap bugs ages ago.
So this game turned from a "CoD clone" to a "Civil War game" and now to a "Steampunk robotfart Game"? lel xD
Meatbox ****** everything up again...
oh yea that was my fault... im packing togheter an big update for the next days, that includes the final weaponlist and new stuff :D
yea he lost his upper part in war xD
kidding, the anim isnt final xD
yea its a simple weapon :) only the metal textures needs some tweaks :)
Give him 5 minutes, k?
it needs to be "boxy", when the bullet chain gets added it gets alot of tris xD
CoW1944 Engineside Footsteps with Surface detection:
yes, devmode only.. in final game you need to use medikits.
yea the entire HUD will be re-done...
im not really happy with it atm.
at its current state all our psp projects running on the psp fat (1st gen) without any problems / crashings or hangups :D
... i have to say since i abandoned VHE and switched 100% to Jackhammer my maps are looking alot better ;P (Well mostly because i can finally see my "place_model" models and the rendermodes in the editor xD
the voices are from a day of defeat voicepack.
might need to redo them xD
stack was a library, this is in "knee deep ****" lel
its supposed to look like early cod1/rtcw/medal of honor games :)
small test video...
Ambient sounds (streamed mp3), engineside footsteps (100% correct one)...