Biological Weapon xD

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dr_mabuse1981
dr_mabuse1981 15hours 50mins ago replied:

So no Chucks? lel xD

+2 votes     media: Slammer ready for filming
dr_mabuse1981
dr_mabuse1981 Aug 29 2014, 2:19am replied:

i had to use an older cowbuild since kurok doesnt have md2s

+1 vote     media: Kurok / Quartal Engine Improvement WiP
dr_mabuse1981
dr_mabuse1981 Aug 29 2014, 1:50am replied:

no no no no no no no no no,its already fixed... it was another nasty dquake bug..

+1 vote     game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Aug 28 2014, 6:44pm replied:

It is, even the header is a rip from the "Peach Circuit" map.

+2 votes     game: Mario Kart PSP
dr_mabuse1981
dr_mabuse1981 Aug 28 2014, 7:29am replied:

nope, im not making a slim only game...
i already removed some thigns which might never get used..

+1 vote     game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Aug 27 2014, 9:21am says:

Due to technical issues on the psp (especially the fat psp) a possible release has been delayed.. Blame it on Sony for giving fat psp only 32mb ram.

+2 votes     game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Aug 26 2014, 12:18pm says:

Well, Duke has a a point.
It looks like FouadtjuhMaster just took those sprites from various Mario Kart games, and afaik its a violation of the moddb TOS.

+1 vote     game: Mario Kart PSP
dr_mabuse1981
dr_mabuse1981 Aug 25 2014, 3:27pm replied:

its a teammate, he didnt take damage but the explosion pushed him "in the sky" lol

+2 votes     media: I wonder if they could do that in real ww2....
dr_mabuse1981
dr_mabuse1981 Aug 24 2014, 2:26pm says:

forgot to say: it also has engineside bots based on engoo.

+1 vote     media: Kurok / Quartal Engine Improvement WiP
dr_mabuse1981
dr_mabuse1981 Aug 24 2014, 3:31am replied:

Not only DOUBLE fps, but i can promize the following stuff:

- stable framerate
- bullet and explosion decals
- optional HLBSP "lightmap downscaler" (if your map crashes on PSP Phat use downscaler)
- Working ADHOC and WiFi Games (**** YEA)
- MD2 models

+1 vote     game: Solitude Reborn
dr_mabuse1981
dr_mabuse1981 Aug 21 2014, 6:11pm replied:

This happens because the bots are using a different way to move xD

+2 votes     media: I wonder if they could do that in real ww2....
dr_mabuse1981
dr_mabuse1981 Aug 20 2014, 8:27am replied:

seriously you psp kids are impatient as hell... Its done when its done :/

+3 votes     game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Aug 19 2014, 6:47am replied:

i dont have this issue, BUT i get heavy heavy lag when im using models in the editor, especially the playerspawns.

+1 vote     group: Jackhammer: My Favorite Level Editor
dr_mabuse1981
dr_mabuse1981 Aug 15 2014, 2:28am replied:

maybe because my game wasnt scavenged by meatbox xD

+2 votes     article: Game Update So, 10.Aug 2014
dr_mabuse1981
dr_mabuse1981 Aug 15 2014, 2:15am says:

00:15 weird filecabinet is weird

+4 votes     media: Launch Trailer (Episode 1)
dr_mabuse1981
dr_mabuse1981 Aug 14 2014, 11:37am says:

Really? 2 Comments? Thats all? :/

+2 votes     article: Game Update So, 10.Aug 2014
dr_mabuse1981
dr_mabuse1981 Aug 11 2014, 1:42am says:

Draw_FillByColor is your friend on psp ;)

+3 votes     media: Better hud?
dr_mabuse1981
dr_mabuse1981 Aug 4 2014, 10:49am replied:

no y u no can quis copes.

+1 vote     media: Scoped Weapons (WiP)
dr_mabuse1981
dr_mabuse1981 Aug 4 2014, 10:45am says:

tip: dq supports tgas (it just needs to be enabled for lmp pictures) which looks much better and you can use alpha channels too, im using it for the sniper scope.

+2 votes     media: Basic HUD
dr_mabuse1981
dr_mabuse1981 Aug 3 2014, 1:32pm replied:

you can customize all controls :)

+2 votes     media: Scope Texture (PSP Version)
dr_mabuse1981
dr_mabuse1981 Aug 3 2014, 11:51am replied:

it works now perfectly, i adjusted the analog sensitivity when you are "zooming" in.

EDIT: Also my PSP analog nub is abit "used", my PSP was bought on the release day..

+2 votes     media: Scope Texture (PSP Version)
dr_mabuse1981
dr_mabuse1981 Aug 3 2014, 1:25am says:

Scoped weapons are: Gewehr 43, Kar98k and the Springfield M1903.

+4 votes     media: Scope Texture (PSP Version)
dr_mabuse1981
dr_mabuse1981 Aug 3 2014, 1:19am replied:

which MIDI file did you "use" for this? ;)

+1 vote     game: Nazi Zombies Portable
dr_mabuse1981
dr_mabuse1981 Aug 1 2014, 8:24am replied:

really? you should get in contact with the original creator for helping you with those sprites instead "working" with that meatbox ..

+2 votes     media: Day 4 Part 2: Progress
dr_mabuse1981
dr_mabuse1981 Aug 1 2014, 5:54am replied:

wat.

0 votes     media: Scoped Weapons (WiP)
dr_mabuse1981
dr_mabuse1981 Jul 31 2014, 7:23am replied:

yes, but on my Xbox360 because the PSVita version seems to suffer of FPS lags and other bugs..
For me personally the Vita is a big fail, and i already sold it...

+1 vote     game: Solitude Reborn
dr_mabuse1981
dr_mabuse1981 Jul 30 2014, 3:34pm replied:

this is only for the AfrikaKorps maps

+2 votes     media: Scoped Weapons (WiP)
dr_mabuse1981
dr_mabuse1981 Jul 30 2014, 3:27pm says:

oh **** stupid fraps farted in my video :(

+5 votes     media: Scoped Weapons (WiP)
dr_mabuse1981
dr_mabuse1981 Jul 28 2014, 5:30am replied:

not sure yet.

+1 vote     game: Cause of War 1944
dr_mabuse1981
dr_mabuse1981 Jul 22 2014, 8:20am replied:

I dont see anything similar to Lara Croft and actually the "tits" are very detailed.

+3 votes     media: Axis Female Guard Playermodel
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