Some of you might already seen that i am working (again) on a PSP Quakebased WW2 game.
Unlike my old "Wolfenstein Failgame" (it never reached a preofessional status, it was just a quake with reloading added weapons and changed enemy models) i have much more work done:
Complete customized weaponsystem (Firingfinctions and Reloading can now added easier)
Nice weapon and Bulleteffects (Bullets sparks of the wall, rifles acting complete different)
Ingame Menu for selecting Team and Weaponclass*
Cool new entities like Usefunction and effects (like Electronic short-circuit effects etc..)
Map specific entities (Generator turn on lights in the Bunkermap and cant be turned off again)
Engine is heavy modified and based on Bakers newest ProQuake 4.71
Singleplayer has been kicked out
Respawn timer (player needs to wait 3 seconds for respawn)*
* = Not finished and buggy.
Also atm there are 5 new maps in the work and some re-used unreleased NZP Maps and 2 from
my old Wolfenstein mod.
Also if you want to help with mapping and QC Code just write me a PM on moddb :)
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