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Запускайте через ярлык,изменив свойства ярлыка-правая кнопка мышки на ярлыке. затем-свойства), а не бат-файл. Свойства ярлыка должны получиться примерно такими: "F:\Warhammer 40000 Dawn of War 2 retribution\common\dawn of war ii - retribution\DOW2.exe" -nomovies -modname Astartes -dev
Still unreleased unit, maybe walking dragon-mech replaced it.
So, it is posisble to make eva and gojira as units, when there is base skeleton (like monkeylord`s animations are base for most cybran walkers in this mod)?
Mod is great as always wa, especially diversity of experimental units. I know, that it`s impossible due copyright issues, but evangelions and japaneese Godzilla would nice feet in supcom 2 gameplay as the most powerfull experimental units. Maybe it is a reason of cybran dragon design: half-mechagodzilla, half-eva-01.
"Nice" pictures. Too bright. Honestly,ENB often make graphics only brighter, than original ones.
Steel legion mod isn`t available anymore!
Этот мод напоминает "апокалипсис", или скорее "чёрный крестовый поход"? Кроме того, будут ли титаны у других рас, кроме разных фракций людей? Приятно, что модели и текстуры -из второй части.
It`s just amazing. Especially flying around the castle in deathwing-inspired Alduin form.
It`s strange, but eldars don`t have wraithguard for now, but unit still visible in army painter.
He asked installation instructions, but he is russian and probably doesn`t speak english. I`m also russian and posted a comment with this instruction.
Скачай отсюда же мод Destroyer 40k v2.0. Он устанавливается через собственный exe-файл, укажи в качестве пути корневой каталог игры. Потом скачай этот мод, разархивируй и скопируй полученные файлы в корневую папку игры. Создай новый ярлык игры, правая кнопка мыши-свойства-ярлык-в поле объект добавь название мода, чтобы получилось примерно как у меня (путь к игре у тебя другой): "F:\Warhammer 40.000.Dawn Of War 2.Retribution.v 220.127.116.1123 + 18 DLC\DOW2.exe" -nomovies -modname Astartes -dev
Very nice mod, but spacemarines are too overpowered. 2 squads-tactical and heavy weapons- destroyed my Swarmlord, Hive tyrant and hierodule. Maybe I`m wrong and heretic, but codex is useless when whole game becomes unbalanced.
It`s a good mod at all, but population cap for infantry units is too low. Nice to see new necron units and imports from DoW2 and W40K:spacemarine,but there is no way to see even half of them on the battlefield.In oter words,this mod causes ambivalent feeling. Я не собираюсь что-либо навязывать или осуждать , просто выразил своё мнение.
Is anyone have version of this mod with DoW2 tyranids? if so, is it possible to download this outdated version? I just want try out tyranids from DoW2 vs other races in SS.
Check their homepage. they will create several maps , each of one time in one country. So far: Morrison formation, Egypt, Argentina. Jurassic and creatceous periods. But only if they`ll receive >70000$.
This game is brilliant, but I think that I can be already dead when it will be released, because developers need about 500000$ for further development. For now they have about 11000$. Kikstarter, of course. These 11000$ were collected for 1 year. So, the game can be released in 2060, if authors will receive money with such speed.
All is working for now. This was just steam error (refusing to close and restart the programm). Incredible mod, especially because half-life 2 and half-life 2: episode 2 are my second and third games correspondenly, but they were first game that I have finisged. Making RTS on a base of HL2 is the greatest idea, and i like it more than original ALien Swarm. But I wish to see some improvements in final version of the mod. First, zoom more far and close, like in Dawn of war. Second: for combines - vehicles like armored machine with gun, helicopter,flying cyborgs; for humans- cars, helicopters,antlion guardians and acid-breathing antlions, robot-dog and Gordon as Hero, and maybe some combine heroes. Even now it,s one of the greates mods I ever saw, and it is almost finished, not annoying TBD! Thank authors of the mod, and thanks valve for HL2 and Alien swarm!
I can`t launch the game!Everything is installed, steam is relaunched, but there are no lambda wars in the game list!
But i have one question - how can i get Godzilla in skirmish? Or shall I begin campaign?
Amazing mod! RTS on PC with predators, dragons, dinosaurs, daemons, na`vi, undead-like creatures and even Godzilla! All my dreams in one mod for one game. Thank you,Smolka, especially for what that you didn`t forget japaneese Godzilla! Of course, the game is old, sauropods have too fat neck, godzilla is smaller than in the films, his tail is short, alien queen have strange movements of arms and neck...but all these small disadvantages are nothing, because you could combine all my favourite creatures in one mod! i have only one advice till now: import models from avatar: the game if it possible and legal, or try to create tanators, direhorces, hammerheads, snakewoves and tails for blue-skinned warriors. thank for the mod. Because of this mod I now know about this game. Sorry, if i had any mistakes in the text, I`m from Russia. And everything is fine with installation, I just installed clean original game, then - planetwar and after that - new patch. It took very long time, but result is fantastic.
there is tutorila video on youtube. Also make sure that your setting are maximal (not in-game, there is a folder setup in game folder)
This warrior looks like a Japanese version of tyranid, like cartoon mass effect:paragon lost.
Spino still isn`t exellent, it will be nice to see Simba`s spinosaururs for Zoo tycoon 2 in this game.
Really amazing work.
This dino was in Extinctosaurus pack for Zoo tycoon 2. With new engine it will look great.
This tyranids are brilliant, but i can`t download dark prophecy mod v.4.0.7. - there are no downloads on mod`s page. Can anyone upload this version of mod and give a link to download it? A new beta of this mod could be in the next year, the only reason for me to try tihis mod are tyranids...Since 2009 i dreamed about tyranid mod for DoW 1 with ported DoW2 models. Modders from my motherland have done it, but deleted previous versions. I understand, that uploading about 1,5 Gb is trouble, but i believe, that many people want follow the Hive Mind in DoW1 with all it custom and DoW2 tyranids, and I hope, that someone can spend some of his/her spare time and skills to make this mod available for new players and those ones, who missed they chance year ago. Forgive me if my plea is too much for anyone.
What is this mod, and how can i download it? And is it include biotitans?
1.1b2 is rebalancing, you can install it, if you like it. All changes are in readme file. But in 1.1b2 major experimentals are almost immortal - 10 x attack damage, 10x regeneration and 10x health, movement speed is lowered at least twice. Interesting gameplay with this patch, but not everyone will like this. You don`t need 1.1b2 if you don`t want balancing changes, you can install only 1.1 and it wil work without big bugs.
What about turning Smaug into Ankalagon-like form, if player got The Ring? I mean make him black with red glowing wings and eyes, boost his health, regeneration, attack on 100-300%, reduce his movement speed (50-100%), and increase his scale (1,5-2x). I think it is goood lore-friendly way to use power of The Ring by Smaug.
Exellent mod! Never thought, that original supreme commander could be combined with the sequel without big bugs and it easy to play. Revamp balance mod transformed C-rex into even more close to godzilla form, especially long-range fire beam. I have only one question: is it possible add to suppreme commander 2 new units like american Godzilla. japanese godzilla, mechagodzilla, gamera and evangelions? Of course, as standalone mod. Because C-rex already "grandson" of american godzilla and giant lizard from cartoon "Godzilla:the series", i think that it would be cool to add original monsters as new units.