I am extremely happy to see updates here. Keep up all the great work EmperorNiko, I like forward to whenever the next update comes out or whatever project you decide to focus on.
I am extremely happy to see updates here. Keep up all the great work EmperorNiko, I like forward to whenever the next update comes out or whatever project you decide to focus on.
Quick question regarding Hierophant Bio-Titans. Is it normal that Mega-Meltas do basically no damage to them? My friend and I were playing a game the other night and had Reavers with Mega-Meltas doing less damage to them than two squads of Karskins with plasma guns. What are we missing?
Does anyone know the original artists or where the images from the summary come from? Also anyone know if they have poster versions available? I'd love a poster of those stormtroopers rappelling or of the one being used for the Galactic Empire.
Dear developer,
I downloaded just this version of the mod and I noticed with a lot of units and abilities on the German side, including the Panzer elite faction when you try to select them, are just called $13020208 No Range, not exactly that but a $ number then No Range. I was curious if this was an error in my download, a bug, or something else. Thanks for the help.
Thank you, that worked perfectly.
I just did a fresh install of the game to test it. Tried it both before and after enabling the mod and the Imperial Guard was still grayed out both times. So for reference when I first asked I had the NTCore 2.0 installed and when I tried these last two times it was the base exe.
I have the game of the year edition of Dawn of War so that's why I'm so confused why only the Imperial Guard is grayed out in multiplayer.
I have a weird problem or bug I'm not quite sure what to call it. I have access to all the factions from the base Dawn of War game, all but the Imperial Guard for some reason. I was curious if anyone had any idea why they would be the only one out of the original factions that I wouldn't have access to.
I have a question. For some reason I don't have access to the Imperial Guard in multiplayer but I have access to the Space Marines and other original factions. Does anyone know why this might be?
I have another question and I'm not sure whether it's stupid or not because you may have answered it somewhere but is it okay to leave pirate raids on? Because the Batarian crusiers just sit point blank next to a starbase during them. Also another possibly stupid question but are the Cerberus starbases only able to fire on fighters because I noticed they have Guardian laser banks but they don't seem to fire on those cruisers that sit next to them. Sorry if these are tedious questions.
Thanks, I figured that it would be there at some point, I just wasn't sure if it was supposed to be in this build or not. The starbases being the only source of repair makes early repair a pain, but I think I can manage. But anyway, thanks for the response and clarification.
So what are the plans for repair in game? I ask because the Elbrus cruiser doesn't seem to have a repair ability. Is it just not implemented yet or do you plan on some sort of other system for assisting in repairs? Or did something just go wrong with download of it?
In The Reckoning campaign is the Zann hologram supposed to be replaced or is he supposed to stay there when Revan is talking?
for some reason i dont have the halo map, when i click enhenced it only has the origional corellion map excuse my spelling
never mind my previous comment i downloaded Desura and it works now :)
i need a program that can read .BIG files
Can someone help me please i cant find how to start this mod and the shortcut does not work
I also ran the ramfix and the multiplayer patch
i am trying to play republic at war but every time i click on the shortcut it takes me to FOC, i am on windows vista, with the gold pack, i installed it using automatic and i followed installation instruction
dhg
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