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Comment History  (0 - 30 of 45)
devapath
devapath Apr 29 2011, 10:14am says:

balanced

+3 votes   media: Which direction would you rather have Yuri take?
devapath
devapath Apr 29 2011, 2:08am replied:

maximum of 1 in each rosens ( 4x1 = 4 )

+1 vote   media: Experimental
devapath
devapath Apr 29 2011, 2:06am says:

I love the beagle

+1 vote   media: Full Upgrades
devapath
devapath Apr 29 2011, 1:59am says:

maybe it can be used for the syndicate

+1 vote   media: Experiment
devapath
devapath Apr 28 2011, 4:14am replied:

Without even releasing the beta

+2 votes   mod: Red Alert 3: Revolution
devapath
devapath Apr 23 2011, 7:30pm says:

very nice, I can't wait till the minimod is released

+1 vote   media: ARVN Infantry Ingame
devapath
devapath Apr 23 2011, 12:25am says:

DEAD

-1 votes   mod: Blue Isle
devapath
devapath Apr 22 2011, 10:13am says:

WOOO HOOOOOO whadabout the rest of the imperial navy?

+1 vote   media: Fortified Fleet Tsunami Tank
devapath
devapath Apr 22 2011, 9:59am says:

Oh yes so many dead mods

+1 vote   mod: Battlefield 2 Alert
devapath
devapath Apr 22 2011, 9:57am says:

Supreme OP

-1 votes   media: Proton Generator Overload
devapath
devapath Apr 22 2011, 9:56am says:

WOW Very" cool fx when the missile hits

+1 vote   media: Improved Vacuum Imploder
devapath
devapath Apr 22 2011, 9:50am says:

Why not just remove the multigunners' infantry garrisoning ability?

+1 vote   media: Pacifier Turret
devapath
devapath Apr 22 2011, 9:38am replied:

katyusha? what is that?

-1 votes   media: Reaper Grenades
devapath
devapath Apr 21 2011, 7:30pm replied:

seriously though it seems pointless since harbingers are far better on 1 on 1 and GF can't touch harbingers either on sky form

+2 votes   media: Giga-Fortres attack
devapath
devapath Apr 19 2011, 6:14am replied:

It was 19 days ago :p

+1 vote   media: United Coalition: Shark
devapath
devapath Apr 15 2011, 7:29pm replied:

It can , have you tried of using it?

+1 vote   media: Assault Destroyer
devapath
devapath Apr 9 2011, 6:23am says:

Who knows

+1 vote   member: devapath
devapath
devapath Apr 2 2011, 7:36pm replied:

the caption says:"Demonstration of the War Factory's unit portraits (please note the unit build times and costs are for testing purposes only)."

0 votes   media: United Coalition: War Factory
devapath
devapath Apr 1 2011, 6:32am says:

Is it allready included in the game?

+1 vote   media: Confederate Skyfortress
devapath
devapath Mar 31 2011, 8:02am replied:

Cool..maybe you can include the all in one production idea for one of the major fraction in paradox

+1 vote   media: ARVN Command Center
devapath
devapath Mar 30 2011, 11:06pm says:

Well.. it is OK if a mod uses units from uprising but it would be better if it also includes new units

+1 vote   media: OMGeezers!
devapath
devapath Mar 30 2011, 10:35pm replied:

Really? it will be realesed on 1st April?

+1 vote   article: The Release is Nearing....
devapath
devapath Mar 30 2011, 8:06pm replied:

aeronautic complex not advanced aeronautics

+1 vote   media: Kaiser Fortress Ingame
devapath
devapath Mar 30 2011, 8:03pm says:

You are justs copying the aeronautics complex from paradox -_-

+1 vote   media: Phalanx ASW Corvette Ingame
devapath
devapath Mar 30 2011, 8:16am says:

NOOOOOOOO WHY DOES IT NEEDS A REGISTRATION CODE

+1 vote   mod: Red Alert 3: Shock Therapy
devapath
devapath Mar 30 2011, 6:33am replied:

easy for you to say I don't live in places that have stores for Red Alert 3 or barely any other genuine game

+1 vote   mod: Red Alert 3 Paradox
devapath
devapath Mar 29 2011, 10:01pm replied:

I agree with KamuiK, there are already too many mods that have uprising contents and the shogun executioner if you just put in the uprising contents what different would it make with already released uprising content mod such as upheavel and transcending?

+1 vote   mod: Red Alert 3 Reloaded
devapath
devapath Mar 29 2011, 9:05am replied:

That is not an MCV it cannot build structures

+1 vote   media: Allied Modified MCVs and Pillboxes
devapath
devapath Mar 29 2011, 9:02am replied:

yeah the chief scientist is simply an overpowered allied scientist

0 votes   media: Giant War Bear and Chief Scientist
devapath
devapath Mar 29 2011, 8:55am replied:

OWWWW!!!!!! I get it now -__-

+1 vote   mod: Red Alert 3 Paradox
devapath
devapath Mar 29 2011, 3:33am replied:

why would the MCV needs a lot of speed? It's for constructing a base not for scouting

+1 vote   mod: Red Alert 3 Paradox
devapath
devapath Mar 29 2011, 12:16am replied:

why would you shrink it?

+1 vote   mod: Red Alert 3 Paradox
devapath
devapath Mar 27 2011, 9:17pm says:

Is it possible that you can create the zooming option to normal? it looks weird with the new zooming improvement.. like the mcv shrunk or something and we lookes at it on a weird angle

+1 vote   mod: Red Alert 3 Paradox
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