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Comment History  (0 - 30 of 45)
devapath
devapath @ Experimental

maximum of 1 in each rosens ( 4x1 = 4 )

Reply Good karma+1 vote
devapath
devapath @ Full Upgrades

I love the beagle

Reply Good karma+1 vote
devapath
devapath @ Experiment

maybe it can be used for the syndicate

Reply Good karma+1 vote
devapath
devapath @ Red Alert 3: Revolution

Without even releasing the beta

Reply Good karma+2 votes
devapath
devapath @ ARVN Infantry Ingame

very nice, I can't wait till the minimod is released

Reply Good karma+1 vote
devapath
devapath @ Blue Isle

DEAD

Reply Good karma-1 votes
devapath
devapath @ Fortified Fleet Tsunami Tank

WOOO HOOOOOO whadabout the rest of the imperial navy?

Reply Good karma+1 vote
devapath
devapath @ Battlefield 2 Alert

Oh yes so many dead mods

Reply Good karma+1 vote
devapath
devapath @ Proton Generator Overload

Supreme OP

Reply Good karma-1 votes
devapath
devapath @ Improved Vacuum Imploder

WOW Very" cool fx when the missile hits

Reply Good karma+1 vote
devapath
devapath @ Pacifier Turret

Why not just remove the multigunners' infantry garrisoning ability?

Reply Good karma+1 vote
devapath
devapath @ Reaper Grenades

katyusha? what is that?

Reply Good karma-1 votes
devapath
devapath @ Giga-Fortres attack

seriously though it seems pointless since harbingers are far better on 1 on 1 and GF can't touch harbingers either on sky form

Reply Good karma+2 votes
devapath
devapath @ United Coalition: Shark

It was 19 days ago :p

Reply Good karma+1 vote
devapath
devapath @ Assault Destroyer

It can , have you tried of using it?

Reply Good karma+1 vote
devapath
devapath @ devapath

Who knows

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devapath
devapath @ United Coalition: War Factory

the caption says:"Demonstration of the War Factory's unit portraits (please note the unit build times and costs are for testing purposes only)."

Reply Good karma0 votes
devapath
devapath @ Confederate Skyfortress

Is it allready included in the game?

Reply Good karma+1 vote
devapath
devapath @ ARVN Command Center

Cool..maybe you can include the all in one production idea for one of the major fraction in paradox

Reply Good karma+1 vote
devapath
devapath @ OMGeezers!

Well.. it is OK if a mod uses units from uprising but it would be better if it also includes new units

Reply Good karma+1 vote
devapath
devapath @ The Release is Nearing....

Really? it will be realesed on 1st April?

Reply Good karma+1 vote
devapath
devapath @ Kaiser Fortress Ingame

aeronautic complex not advanced aeronautics

Reply Good karma+1 vote
devapath
devapath @ Phalanx ASW Corvette Ingame

You are justs copying the aeronautics complex from paradox -_-

Reply Good karma+1 vote
devapath
devapath @ Red Alert 3: Shock Therapy

NOOOOOOOO WHY DOES IT NEEDS A REGISTRATION CODE

Reply Good karma+1 vote
devapath
devapath @ Red Alert 3 Paradox

easy for you to say I don't live in places that have stores for Red Alert 3 or barely any other genuine game

Reply Good karma+1 vote
devapath
devapath @ Red Alert 3 Reloaded

I agree with KamuiK, there are already too many mods that have uprising contents and the shogun executioner if you just put in the uprising contents what different would it make with already released uprising content mod such as upheavel and transcending?

Reply Good karma+1 vote
devapath
devapath @ Allied Modified MCVs and Pillboxes

That is not an MCV it cannot build structures

Reply Good karma+1 vote
devapath
devapath @ Giant War Bear and Chief Scientist

yeah the chief scientist is simply an overpowered allied scientist

Reply Good karma0 votes
devapath
devapath @ Red Alert 3 Paradox

OWWWW!!!!!! I get it now -__-

Reply Good karma+1 vote
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