This member has provided no bio about themself...

Comment History  (0 - 30 of 44)
devapath
devapath @ Experimental

maximum of 1 in each rosens ( 4x1 = 4 )

Good karma+1 vote
devapath
devapath @ Full Upgrades

I love the beagle

Good karma+1 vote
devapath
devapath @ Experiment

maybe it can be used for the syndicate

Good karma+1 vote
devapath
devapath @ Red Alert 3: Revolution

Without even releasing the beta

Good karma+2 votes
devapath
devapath @ ARVN Infantry Ingame

very nice, I can't wait till the minimod is released

Good karma+1 vote
devapath
devapath @ Blue Isle

DEAD

Good karma-1 votes
devapath
devapath @ Fortified Fleet Tsunami Tank

WOOO HOOOOOO whadabout the rest of the imperial navy?

Good karma+1 vote
devapath
devapath @ Battlefield 2 Alert

Oh yes so many dead mods

Good karma+1 vote
devapath
devapath @ Proton Generator Overload

Supreme OP

Good karma-1 votes
devapath
devapath @ Improved Vacuum Imploder

WOW Very" cool fx when the missile hits

Good karma+1 vote
devapath
devapath @ Pacifier Turret

Why not just remove the multigunners' infantry garrisoning ability?

Good karma+1 vote
devapath
devapath @ Reaper Grenades

katyusha? what is that?

Good karma-1 votes
devapath
devapath @ Giga-Fortres attack

seriously though it seems pointless since harbingers are far better on 1 on 1 and GF can't touch harbingers either on sky form

Good karma+2 votes
devapath
devapath @ United Coalition: Shark

It was 19 days ago :p

Good karma+1 vote
devapath
devapath @ Assault Destroyer

It can , have you tried of using it?

Good karma+1 vote
devapath
devapath @ devapath

Who knows

Good karma+1 vote
devapath
devapath @ United Coalition: War Factory

the caption says:"Demonstration of the War Factory's unit portraits (please note the unit build times and costs are for testing purposes only)."

Good karma0 votes
devapath
devapath @ Confederate Skyfortress

Is it allready included in the game?

Good karma+1 vote
devapath
devapath @ ARVN Command Center

Cool..maybe you can include the all in one production idea for one of the major fraction in paradox

Good karma+1 vote
devapath
devapath @ OMGeezers!

Well.. it is OK if a mod uses units from uprising but it would be better if it also includes new units

Good karma+1 vote
devapath
devapath @ The Release is Nearing....

Really? it will be realesed on 1st April?

Good karma+1 vote
devapath
devapath @ Kaiser Fortress Ingame

aeronautic complex not advanced aeronautics

Good karma+1 vote
devapath
devapath @ Phalanx ASW Corvette Ingame

You are justs copying the aeronautics complex from paradox -_-

Good karma+1 vote
devapath
devapath @ Red Alert 3: Shock Therapy

NOOOOOOOO WHY DOES IT NEEDS A REGISTRATION CODE

Good karma+1 vote
devapath
devapath @ Red Alert 3 Paradox

easy for you to say I don't live in places that have stores for Red Alert 3 or barely any other genuine game

Good karma+1 vote
devapath
devapath @ Red Alert 3 Reloaded

I agree with KamuiK, there are already too many mods that have uprising contents and the shogun executioner if you just put in the uprising contents what different would it make with already released uprising content mod such as upheavel and transcending?

Good karma+1 vote
devapath
devapath @ Allied Modified MCVs and Pillboxes

That is not an MCV it cannot build structures

Good karma+1 vote
devapath
devapath @ Giant War Bear and Chief Scientist

yeah the chief scientist is simply an overpowered allied scientist

Good karma0 votes
devapath
devapath @ Red Alert 3 Paradox

OWWWW!!!!!! I get it now -__-

Good karma+1 vote
devapath
devapath @ Red Alert 3 Paradox

PeaceKeeper's shields are not designes to protect other infantry so why bother

Good karma+1 vote