RA3 Reloaded is an partial total conversion and balance mod for Red Alert 3 designed to be the way it was meant to be played. It's not just only to return the right type of gameplay similar to vanilla C&C3;/KW but also to return some Uprising content from the RA3 Uprising expansion as well as other new units and new gameplay changes. This mod concentrates mostly on global changes and balances to gameplay.

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Media RSS Feed Report media Giant War Bear and Chief Scientist (view original)
Giant War Bear and Chief Scientist
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█Black/Brunez█
█Black/Brunez█ Feb 16 2011, 4:23pm says:

If you re-named the Ursa Major, which didn´t had an really explain for the change, you should change the Chief Scientist name to Chief Medic =P

+1 vote     reply to comment
styleos
styleos Feb 17 2011, 6:57am replied:

I think Ursa Major is better than Giant War Bear

+3 votes     reply to comment
PurpleGaga27 Author
PurpleGaga27 Feb 17 2011, 1:17pm replied:

Chief Medic? Not the sort of name I would like to substitute.

+2 votes   reply to comment
Commander_RealWar
Commander_RealWar Feb 16 2011, 6:00pm says:

Aww... I wanted the chief scientist to attack... with SCIENCE!!!

+6 votes     reply to comment
PurpleGaga27 Author
PurpleGaga27 Feb 17 2011, 1:18pm replied:

Yeah, I couldn't find anything else useful for that unit.

+1 vote   reply to comment
vader333
vader333 Feb 24 2011, 7:42am replied:

Yea, me too. I thought the chief scientist could unleash some nanites from a jam jar in his pocket, or spray some oxidising gas that rusted metal rapidly.

+2 votes     reply to comment
devapath
devapath Mar 29 2011, 9:02am replied:

yeah the chief scientist is simply an overpowered allied scientist

0 votes     reply to comment
Just_West
Just_West Feb 24 2011, 12:27pm says:

Does the bear use an enlarged w3x or is it scaled in the code?

+1 vote     reply to comment
PurpleGaga27 Author
PurpleGaga27 Feb 24 2011, 2:34pm replied:

I think EALA modified the unit with the scale. You can't enlarge the unit by scale coding, since it doesn't work that way.

+3 votes   reply to comment
R3ven
R3ven Jul 4 2011, 12:35am replied:

Yes you can, it's an attribute for the GameObject module called Scale. 1.0 is the default. It has it's bugs(very minor), but it works.

+2 votes     reply to comment
Just_West
Just_West Feb 24 2011, 10:39pm says:

C&C Generals allowed changing scale though code. That must for got removed though the may rewrites to RA3. lol

+1 vote     reply to comment
Gunmanryu
Gunmanryu May 10 2011, 9:25am says:

waaaa the bear more biger than kiroup air ship.

ahahahhahaha

+1 vote     reply to comment
Tom48993
Tom48993 Nov 27 2012, 8:48am says:

Awnsome mods. this is the best mods ever

+1 vote     reply to comment
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Description

Bibber did not include these two unofficial Uprising units in the RA3 Upheaval mod, until I decided to extract and import the art assets of these units where they worked ingame and later released those units as source codes to the public. EALA calls it the Ursa Major, I call it the Giant War Bear. Its attack and unit ability are the same as the normal War Bear, but it can also attack armored vehicles and structures! The other unit, the Chief Scientist, is actually a medic. Any infantry unit who gets inside the green ring around the Chief Scientist heals itself over time when injured.

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Demonstration
Date
Feb 16th, 2011
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