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Why don't you work only in the steam version if this version is already set to be abandoned? I feel like it's pretty much a waste of effort to update it if once the steam release is done they will all switch to it.
Wouldn't it be better to focus on the steam version and release it early?
What mod is that in the first three screenshots of the description? The ones that the UI looks like bf3
im really happy for how things are going for mxthe, but im kind of worried about the future of underhell, he took years to make chapter 1, and now he is working on 2 games and chapter 2, if he takes 4 years to finish each chapter we will see the epilogue in 2026 lol
or he could simply have drawn it more to the center of the eye before mirroring, not making her look like a fish that way lol
yes, engineeers of both races worked on normandy
holy baws, forgot this exists, its been more than a year lol
elves with axes? ooooookay....
i think he just got the sprite from doom and used it as texture, but i agree, he could revamp it a bit for better resolution
i wasnt saying that u were riping off arma, and i know its all physics based, sorry if it sounded like that
wish more games would implement bullet penetration, but devs are so lazy
i think the objective tab needs a bit more work, but i agree with u, the health metter needs chemo
u planning on basing on arma 2 towns like small contryside towns or big urban centers?
i see the mod guys loves the arma series
this is a great replica of arma 3 ballistics
u probably got the idea from here Youtube.com
gj, very nice
this is the best trail imo
i think so, just like the old earth special forces
so, this happens cuz grass is coded to spawn on any flat horizontal surface?
looks nice, even though 2 ppl said the old one was better, i think the old one is too simplistic, good job
too much lsd
i really doubt it, most hl mods use hl content
wow, that is the most high res grass i ever seen in a game
most grass is pixelated, even in modern games
but no this one
just a quick question about the development, u said once the arena system is done u r going to go beta and just polish the game for full release, that means the game wont have a campaign like lugaru?
ill rewrite his commet:
When i saw the title "we are now mapping" in updates i was like "when wasn't you mapping lol" But i get it
without the distortion effect looks much better imo
i didnt even remember this existed, i started tracking this so many years ago
u need a source engine game for the files (as far as i know)
what if u guys create a system: the player can press a button to raise the hand in front of the eyes to cover the flash light and not go blind that way
i agree its nice to put ur own effort to create this stuff, but, since u guys are a small team trying to complete a big project, using an already codec physics system would save u alot of time
still 3+ shots in the head is just stupid
even some low caliber pistols can disable u when shot at the head
seriously, what is the average model polycount?