Lots to do still to stop it from being badly balanced which is easily done when adding lots of new kit to a game. I've removed the majority of the new weapons from regular traders. Now I'm gonna go with replacing Nimbles and having them on certain npc's and as rewards. I've also removed things like the new artifact powered grenades from the traders so you will only get the chance of getting some occasionally rather than being able to stock up on them. I found myself buying all I could and just running around using them on everyone and every thing, It was fun but a real difficulty killer (literally).
This looks really cool