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darnocslew Sep 12 2015 replied:

Just had a bug where after I left the city (Immediately after) my character on the map disappeared, and the text said "Target lost" and the game was permanently paused, I could not move or unpause it, 400 day game down the drain :(.

+1 vote   mod: Nova Aetas
darnocslew Sep 12 2015 says:

I've been playing in the Mithrindian Empire for about 2 days and I've noticed the AI are having occasional problems navigating from Island to Ocean, same on the main land to ocean. They instead of going to the port go to the edge of the Island and endlessly try to run onto the ocean, there's one vassal I've been watching who's been stuck in the same position now for about 2 months in game. Also there's an odd bug where when you try to talk to a commander after you win a battle or something (to get relations improvement saying oh can you believe how we won that battle ect) instead it comes up with the last trait event that popped up or some random text. And finally I've been looking to buy Mithrindian Equipment everywhere, could you make it purchasable from the Mithrindian capital as it does not seem to produce any of its own lords armor or nations shields (and if it does its rare because i've been staking out the armor trader for 2 months).

+1 vote   mod: Nova Aetas
darnocslew Aug 12 2015 says:

Will you be able to make a feature where if Nicaea takes over Constantinople/eliminates the Latin empire then they reform into Byzantium or something?

+2 votes   media: Planned Factions on the Campaign Map
darnocslew Jun 2 2015 says:

This does not work, I am getting a run time error when loading the mod.

+1 vote   mod: Crusader - Sacra Regna
darnocslew May 18 2015 replied:

Cardassian :P.

+1 vote   media: Community Screenshots
darnocslew May 13 2015 replied:

And the marriage system where you got the enemy general or you interbreed to keep family traits.

+2 votes   mod: Medieval Kingdoms Total War (Attila Version)
darnocslew Mar 19 2015 says:

As far as i remember the last project to bring middle earth to Skyrim was ordered to cease and desist. What makes you think this will be any different?

+5 votes   mod: Middle-Earth: Revival (Средиземье: Возрождение)
darnocslew Mar 5 2015 says:

You should not start any work like this till you get permission, doing so behind the teams back makes them less inclined to trust people and you may have blown your otherwise moderate chances of being allowed to port the mod. In other news the team is working to make I44 for Arma 3, however its going to take awhile so just be patient and play something else.

+1 vote   mod: Invasion 1944 for Arma 3
darnocslew Feb 9 2014 says:

Will you add the British Challenger 2?

+1 vote   media: Leopard 2a6
darnocslew Aug 12 2013 replied:

Already have, it doesant work.

+1 vote   mod: The Great War
darnocslew May 31 2013 says:

For single player what is the capacity of your party or army gonna be? I mean concidering we are going to be commanders/generals what have you, we're gonna need like 300 men in a party atleast to represent a realistic level of combat IMO. What will the starting party capacity be?

+5 votes   mod: L'Aigle
darnocslew May 31 2013 says:

If atleast i hope its possible to give orders to the artillery to tell them which target to fire at or which area specificly to fire. Or just give them a simple order to fire at the enemys Extreme left, left, middle, right and extreme right.

+2 votes   media: Singleplayer Artillery
darnocslew May 23 2013 says:

Well ive been playing with the latest and a level 10 Titan can solo 2 TEC stations fully upgraded with these specs: Max health, Max weapons, Max fightr bay, Level 2 trade, Level 1 boon, Level 1 ship bay. Which IMO without a fleet backing it up is abit OP. I mean during the time of the attack i also ahd 25 frigates also attacking it. So i feel that stations should get a buff so that 1v1 with a titan they would win, however they would be heavily damaged.

+2 votes   mod: Loss's Star Base Mod
darnocslew Dec 10 2012 replied:

Just get the patch and copy all the stuff into the folder in which Anno Domini is stored /modules/"Anno domini folder" <- paste in there.

+1 vote   mod: Anno Domini 1257
darnocslew Dec 4 2012 replied:

Can you even read? The update said that they are progressing slowly because the coders decided to **** off.

+1 vote   mod: Wrecked Republic
darnocslew Nov 28 2012 replied:

No, dont say that...
Say "It's been forever since people learn to use gramma when writing sentences".

-2 votes   mod: Rage of Dark Gods: Total War. (Warhammer FB)
darnocslew Nov 28 2012 replied:

Wrong, most of the mods fanbase has already voted. And it has not stopped, we might not be seeing a rapid increase such as 1k per day. But we are still climbing at a moderate rate. And people are not losing interest, ive been watching this mod for 3 months every single day, and im not about to give up yet.

+3 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Nov 26 2012 says:

Looks like theres hope at last :D! TBH i think we should all thank Tolkein estates if they do win this case. (Or even if this case goes through). Due to this allowing the MERP Project to continue.

+2 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Nov 25 2012 says:

Can we have an update on whats going on? Since we have no idea and its like we're just standing here signing petitions. Is there any conversing with WB? Any negotiations of such? (Except for the start one).

+5 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Nov 19 2012 replied:

Who said we we're losing hope? This is just tenfolding it and Peeing everyone off, making a larger majority of people angry at WB.

+1 vote   mod: MERP | Middle Earth Roleplaying Project
darnocslew Nov 13 2012 says:

TBH i wish they would remove this C&D letter so the MERP team can get back on with developing this... We've already lost 2-3 months of time of which we could be seeing Minas tirith being build! >:(.

+8 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Nov 11 2012 says:

that enigineers foot has got a hole in it :o!

+1 vote   media: Halloween Update 2012 - Promo Shots
darnocslew Oct 24 2012 says:

Looks more like a large space station.

+2 votes   media: New Republic Fleet: Campaign Endgame
darnocslew Oct 6 2012 says:


+1 vote   media: Monthly Update II
darnocslew Sep 21 2012 says:

Very nice!

+2 votes   media: Join the Legion!
darnocslew Sep 15 2012 replied:

No, This IS an army over 14,000 strong... and this army IS fully willing to fight to the death...

+15 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Sep 13 2012 replied:

Dont get them involved. They might fight for the right reasons but their reputation combined with them to fight for MERP "not saying they are" would screw MERP over even more.

+5 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Sep 12 2012 says:

TY TotalBiscuit.

+7 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Sep 12 2012 replied:

Yes but we're slowing down, i last saw this at 10476 when i went to bed and now 6 hours later its only 10550. We need moar!

+2 votes   mod: MERP | Middle Earth Roleplaying Project
darnocslew Sep 9 2012 says:

Things are kinda slowing down on the petition guys we need more supporter! Spread the word even if it means spamming 7bn people!!

+2 votes   mod: MERP | Middle Earth Roleplaying Project
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