Kingdoms of Arda is bringing the Lord of the Rings Universe to the up and coming Bannerlord from the Mount and Blade series.

Planned Features:

  • Middle Earth Campaign Map
  • Many New Factions
  • Custom Map Icons & Custom Scenes
  • Known Lords and Characters from LoTRs
  • New Races Including: Orcs, Hobbits, Goblins, Uruks, Elves, Dwarves, Wargs, Trolls
  • Many New Troop Trees and Mercenaries
  • New Weapons, Armours and Mounts
  • Banners
  • Companions
  • Quests

As the game is not out yet we have no way to exactly know how moddable the game will be. Therefore this list is subject to change.

map1

For a more detailed look at the map take a look at the Factions article.

Support Luke Martins on @patreon. Patreon.com


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Here is a article with some questions that have been frequently(and some not so frequently) asked questions about KoA (Kingdoms of Arda).

-How can you create a mod for a game that is not out yet?

Without access to the game we cannot. However we can certainly create plans for the mod, which we are currently doing. Factions, items, quests, locations, troops and much more can be discussed. Moreover we create 3D assets to use when the game is released. This is an extremely time consuming process and can be done without any mod tools.

-How long after Bannerlord will KoA release?

We cannot say right now. It depends on how much we want to release and how quickly we can learn the tools for Bannerlord. A early estimate for a solid build is 6+ months. Of course there will be testing and maybe even an alpha before that.

-What art direction will this mod be taking?

We will be following the Weta designs for the movies almost entirely. We will use other sources such as concept, Games Workshop and previous Lord of the Rings modifications.

-When will KoA take place in?

T.A. 3016 aprox. 2 years before the fellowship leaves Rivendell.

-Where will KoA take place?

We plan to cover a very large portion of Middle Earth. Although first only Gondor, Rohan and Mordor the map will be expanded far in all directions. Possible even reaching the Orocarni Mountains at a point.

-Will X troop have X equipment?

We will try to make every troop unique as possible. If you have a suggestion for a piece of equipment to be added leave a comment down below.

-Can you reforge Arnor?

Yes.

-Will there be fellbeasts, dragons, chariots, boars, rams, goats, pigs, elk, deer or any similar type of mounts?

No. Some of these would be impossible to add realistically and visually appealing to Bannerlord(fellbeasts and dragons). While the others are not lore accurate, break balance(dwarven cavalry), and not visually appealing to the team, so the amount of work to put in these complex mounts would not be worth it.

-Will there be capes?

After viewing the physics present in E3 2017, it is very likely we will have fully functioning capes.

-What are the factions?

Moddb.com

-What races will there be?

Men, Elves, Dwarves, Hobbits, Orcs, Goblins, Uruks and Trolls.

-How will races differ?

Each race will have preset abilities. Dwarves will be much stronger and have more hitpoints while being slower and abominable riders. Elves will be more agile and Men will be overall average. Of course each will have special skeletons and equipment restrictions.

-Will there be banners on the field of battle?

If there are no field banners in the base game we will take it upon ourselves to add them in.

-Can we make LotR themed weapons with the crafting system?

Yes.

-Can I help?

Yes. We are currently looking for 3D and 2D artists at the moment. We can always use people to give suggestions. And later we will want sceners, scripters, writers, testers and voice actors. Contact me here or at my steam Steamcommunity.com if you are interested.


If you have any questions please leave them down below and I will get to them. If they are relevant enough I will add it to the list.

Factions Revamped

Factions Revamped

News 36 comments

An update to the previous article, this shows something closer to what we plan for Kingdoms of Arda.

Mod Progress

Mod Progress

News 15 comments

This article shows the current progress on Gondor, including troop trees, maps, items and more.

Orc Troop Trees

Orc Troop Trees

News 39 comments

This is the second troop tree preview. In this article Isengard and Mordor troop trees will be showcased.

Gondor Troop Trees

Gondor Troop Trees

News 35 comments

This is the first troop tree preview. In this article Gondorian troop trees will be showcased.

Comments  (0 - 10 of 1,050)
Guest
Guest

I hope that the creators will reward players who are adventurous and choose to explore the map. I am personally excited to visit all the smaller settlements that I've only read about and see how they've been rendered. Things like rare weapons, companions, armour, and other easter eggs could be a great incentive to have a player explore far areas of the map when they otherwise wouldn't. Keep up the good work!

Reply Good karma Bad karma+1 vote
nicrlaitheking
nicrlaitheking

We have talked about several custom locations to be on the map such as: Gollum's cave, Shelob's lair, Tom Bombadil's house, Amon Hen, Amon Lhaw, Entmoot, The forsaken inn, Trollshaws, Bamfurlong (Maggot's farm), Samath Naur (Room inside Mount Doom), Elostirion, Meneltarma, Tol Morwen and many many others that will most likely contain special quests or alike for the players. I do even think we have discussed if battles can take place at these locations if the player is close enough to it.

Reply Good karma Bad karma+3 votes
Guest
Guest

HI there, is there an email I can contact in regard to helping with the mod? Cheers.

Reply Good karma Bad karma+1 vote
John.M Creator
John.M

Making an account can work, or email me at john_monahan_9889@hotmail.com.

Reply Good karma+1 vote
nicrlaitheking
nicrlaitheking

I guess you can just make a profile here on moddb and then send a message to John.M
Then he'll probably give you a link to our group and perhaps ask what you want to help with etc. ;)

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Drako528
Drako528

The army of Ghosts will be ?

Reply Good karma Bad karma+1 vote
nicrlaitheking
nicrlaitheking

The Oathbreakers will be in the mod yes, but I don't know what function they will have, except for the fact that they will be at The Path of The Dead location ;)

Reply Good karma Bad karma+2 votes
Comnenus
Comnenus

I you don't need to what I just asked for the model.
The model for the Third Age is, but they are of low quality.

Reply Good karma Bad karma0 votes
John.M Creator
John.M

As I just said, I don't have the model.

Reply Good karma+1 vote
Comnenus
Comnenus

Hello please if you can give a reference to model the armor and weapons of the elves Thranduil, I need models for Third Age Total war skills to create models and I don't have to bind the model, I know the current is not through using max and milkshape3d please just do not deny thanks.

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John.M Creator
John.M

I don`t have the Woodland elf armour anymore. So I can`t give you anything.
Isn`t there Thranduil elves already created for Third Age?

Reply Good karma+1 vote
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